Dead Head Fred
Encyclopedia
is a horror-themed
action-adventure video game
for the PlayStation Portable
, developed by Vicious Cycle Software
and published by D3 Publisher
. It was released in North America on August 28, 2007 and is powered by Vicious Cycle's proprietary Vicious Engine
. It features a premise that is a combination of 40s-style
noir
and contemporary horror, dubbed "twisted noir" by the design team. Ports will be made for the Xbox Live Arcade
& PlayStation Network in November 2012 by Namco Bandai Games
. (D3Publisher was a subsidiary of Namco Bandai since 2009).
The game is a single-player experience whose title character, Fred Neuman, is a private investigator
with the ability to switch heads. Fred has recently been murdered and decapitated
, and has few memories of the events leading to his death. The plot follows Fred as he pieces together the clues of his murder and tries to get revenge on the man who killed him. Unlike many action game heroes, Fred has no conventional weapons—he relies solely on the powers available to him from the severed heads of fallen enemies.
The game received generally positive reviews, with reviewers mentioning its dark humor and noir-inspired motif as high points. It received criticism for its controls and lack of combat depth. In 2008, it won the Writers Guild of America's
first-ever award for video game writing.
. There are several minigame
s unrelated to the plot, such as pinball and fishing, scattered around the city.
In combat, players have several attacks at their disposal, depending on the head Fred is equipped with. These attacks include combos, head-specific counterattacks, and ranged attacks. During a counterattack, the player can complete a Quick Time Event
to instantly kill an enemy by removing its head, which gives Fred "Rage" points. Rage energy builds up over time, and the player can use it to unleash powerful attacks on multiple foes. Dealing a large amount of damage to an opponent will stun them, during which time Fred can remove their head. Collected heads can be traded at "Head Shops" for a usable version.
There are several types of environmental puzzles that the player has to solve in order to progress through the game. Each one requires a specific head—the Bone head gives Fred sharp claws which allow him to climb on the sides of buildings, while the Shrunken head decreases his size dramatically and lets him navigate platforming levels, such as a saw mill. There is also a mannequin
head that Fred must use to socialize with the residents of Hope Falls, because they are terrified of his other heads. There are nine available heads, seven of which are suitable for combat.
monsters.
Hope Falls is composed of several areas. The first that Fred has access to is Dr. Steiner's castle, the ancestral home of the Steiner family where Fred has been resurrected. Outside of the castle is a large cemetery that borders the forested area of Creepy Hollow. In Hope Falls proper are the urban areas of Downtown, Uptown, Old Hope Falls and Zombietown. Downtown is the home of Pitt's headquarters, and Fred's office is found in Old Hope Falls. Zombietown, as its name suggests, is overrun with zombie
s and most of its residents have fled the neighborhood or barricaded themselves in their homes. Two other rural areas border the city: Freak Farms, where Fred owns a small cabin, and the Boonies, a highly irradiated area where the Nukular Reactor has been built. Each area contains several teleporters in the form of sewer manholes, which Fred can use to quickly move from one area of Hope Falls to another.
of Dead Head Fred is Fred Neuman (voiced by John C. McGinley
), a private detective
. Fred is the only playable character, but since each head gives him a different set of animations, he could be considered nine separate characters. As he does not have a proper face, Fred's mood is portrayed by the tone of his voice and by face-like expressions formed by his eyes and frontal lobe
s. Fred has a wisecracking, sarcastic personality and occasionally breaks the fourth wall, such as heckling the player when he dies
. Ulysses Pitt (Jon Polito
), the game's primary antagonist, is a small-time hoodlum turned racketeer
. Pitt employs many henchmen throughout Hope Falls, the most prominent of which is his lieutenant Lefty, whose right leg has been amputated and replaced with a tommygun
. Fred makes several allies throughout the game, including Dr. Steiner, who resurrected him, his girlfriend Jeanne Rossini (Kari Wahlgren
), and his former partner Benny Salazar. Fred's enemies are generally employees of Pitt, like the skeletal "bone thugs", or creatures created by Hope Falls' radiation, like zombies and animated scarecrow
s.
Fred leaves Steiner's castle and meets a blue-skinned hunchback
in the cemetery outside. The hunchback introduces himself as Sam Spade, a gravedigger and "head merchant" who can help Fred by providing him with quality interchangeable heads. Fred continues to Creepy Hollow, where he defeats the Horseman and rescues Dr. Steiner. Steiner, however, has little information regarding Fred's investigation and suggests that he question the residents of Hope Falls to learn more about his demise. Fred begins exploring Hope Falls, meeting many strange personalities along the way. He reconnects with his old girlfriend Jeanne, who is the daughter of a prominent Hope Falls citizen, Vinni Rossini. Fred learns that Mr. Rossini had been reported missing by Jeanne, and Jeanne had subsequently hired Fred to find him. Fred had eventually followed the trail to Pitt, who had bribed Fred's partner, Benny Salazar, into betraying him. Fred was promptly caught by Pitt's henchmen and shot to death by his right-hand man, Lefty.
Armed with the knowledge of his death and the events leading up to it, Fred continues his investigation and recovers a videotape of Vinni Rossini's murder that incriminates Pitt. Pitt learns that Fred is still "alive" and kidnaps Jeanne to use as leverage against him. Fred confronts the mobster at his headquarters after shutting down the centerpiece of the his criminal enterprise, the Pitt Nukular Plant, and defeating Lefty. Lefty, however, was exposed to nuclear waste during the fight and subsequently mutated into a huge beast who comes to Pitt's aid in the game's final battle. Fred ultimately defeats both Pitt and Lefty atop the Pitt Building. Pitt is killed during the battle, but Lefty manages to escape and retreats to the remains of the Nukular Plant. After the battle, Fred's head, which, along with Jeanne, had been held hostage by Pitt, is shown tumbling into an open manhole near the Pitt Building, unbeknownst to Fred. The final scene of the game shows Fred and Jeanne having dinner at a restaurant to celebrate, with Fred lamenting the loss of his head.
, a game engine created and maintained by game design company Vicious Cycle Software
. Considered "middleware
" in the video game industry, the engine was designed as a simple set of creation tools that could be used across multiple consoles
. The game was originally conceived as a platform game
based on the character "Geo." Vicious Cycle's president, Eric Peterson, and some of his staff developed a conceptual world called "Prime" where Geo lived. Geo had the ability to switch his head between several different shapes (a cube, sphere, cylinder, and pyramid) that would help him solve puzzles, fight, and move around Prime in his quest to stop the evil King Rhombus, who was trying to destroy Prime. Each of Geo's shaped heads had unique properties that gave him different abilities—the sphere head allowed him to roll around very quickly, for example.
The Geo concept was described by the development team as similar to other platform games like Rayman
or Spyro, and skewed towards a younger audience. When the concept was complete, the development team presented it to several publishers, who stated that they liked the idea but its geometry-based core too strongly resembled "edutainment
", and that they were interested in developing a more edgy, adult premise. The Nintendo GameCube
had been an early choice for hosting the game before the PSP was chosen.
Vicious Cycle then submitted the concept to art company Massive Black Studios to develop initial character sketches
. Massive Black's artists were allowed to use their imagination while developing Fred, but the one stipulation Vicious Cycle made from the beginning was Fred's head—the developers wanted it to be a liquid-filled jar with the detective's brain and eyes floating around inside. Massive Black came up with several different versions of Fred, including some with guns, which lead designer Adam Cogan had already decided the game would not include. After receiving the sketches, Vicious Cycle chose several that portrayed Fred with a squat, childlike appearance that retained some of the youthful focus of the scrapped Geo project. The publisher, D3, decided to present all of the concept art to a test group. To the developers' surprise, the test group was much more interested in a darker, more intimidating portrayal of Fred than the cartoonish, playful look they had chosen. The developers decided to flesh out the concept and took the chosen sketches back to Massive Black. This time the art came back darker, with similarities to Dirty Harry
and The Matrix
, and a Norman Rockwell
-inspired look that would influence the game's art style towards a more violent theme.
and Jason Graves
and recorded at Abernethy's studio, Rednote Audio. Abernethy and Graves had worked on previous games by Vicious Cycle, like Curious George
. The composers were interested in developing a sound for Dead Head Fred that was retro-futuristic, and borrowed from other death-themed pieces like Stubbs the Zombie and Beetlejuice
. The development team did not have any substantial ideas for the game's music beyond the theme and mood of Hope Falls, giving the composers free rein on the soundtrack's direction.
was given the task of writing the game's cutscenes and voiceover script, while Cogan focused on the in-game dialog. Ellis referred to several noir films for inspiration, especially Miller's Crossing
and Who Framed Roger Rabbit? During this time, Eric Peterson cast several voice actors, including John C. McGinley from the TV show Scrubs
and Jon Polito
from the aforementioned Miller's Crossing. McGinley was cast as Fred because of his Scrubs character's sarcasm and wit, while Polito was cast in the role of mob boss Ulysses Pitt, which was very similar to his role of Johnny Caspar in Miller's Crossing.
The development team then set about recording the game's dialog, which proved to be challenging because of Vicious Cycle's location on the East Coast. All of the recordings were done over the phone at a studio in Hollywood. Despite this, and the fact that Fred alone had over 1000 lines of in-game dialog, the recording went smoothly, with the exception of one unidentified actor who walked out in the middle of a session. The original script had only one instance of the word "fuck", but several recording sessions with McGinley resulted in a great deal of colorful improvisation. The design team liked the recordings and the script was modified to permit McGinley and other actors to curse more. McGinley focused on portraying Fred as "pissed off" and "having a chip on his shoulder" because his head was missing.
PlayStation Network. The soundtrack was released on iTunes
by Lakeshore Records
on September 18, 2007.
with a few months' work. Rumors are revealed to have a Nintendo 3DS
or PlayStation Vita port being done by Vicious Cycle with D3 as the publisher. As of March 2009, D3Publisher has not announced a sequel, but the designers have stated that subsequent titles were discussed during the game's development. John C. McGinley has expressed interest in reprising Fred. Namco Bandai Games
(the parent of D3) were impressed with the game and wanted to publish the sequel because they 'wanted' to test out Vicious Cycle's Gameplay on the consoles
's reviewer stating that "In the vast sea of PSP titles, Dead Head Fred stands 'head and shoulders' above the rest." IGN
said "The tale of revenge in a dark world is twisted [and] unapologetically humorous". Other publications were not as impressed, however, with one reviewer stating "...the overused profanity just makes it feel like it's been designed by teenagers desperately trying to be edgy." The game's supernatural themes elicited comparisons to The Darkness
and Grim Fandango
.
Many reviewers were pleased with the game's premise and setting, variously describing it as "weird", "wacky" and "silly". Hope Falls, especially the area of Creepy Hollow, was compared to the work of Tim Burton
. Dead Head Fred's graphics were warmly received, with GameSpy noting "The game looks simply phenomenal on the PSP screen." Pocket Gamer
UK said "graphically the game won't blow your head off but it is undeniably stylish." Pocket Gamer also felt that the game's level design
, with its emphasis on changing heads to solve environmental puzzles, made up for the "mediocre combat system". The character design was praised; GameSpy said "Fred is one of the most interesting and entertaining characters to ever hit gaming," and GameZone said "Fred’s freakish form is like looking at a car crash … you really don’t want to stare but you just can’t help it."
The voice acting, in particular John C. McGinley's portrayal of Fred, was widely praised, as was the rest of the game's audio. GameZone's
Natalie Romano said "There’s also some great music in the game and the sound effects are...wonderfully detailed".
The focal point of reviewers' criticism was Dead Head Fred's gameplay, specifically the combat. It was generally considered tedious and repetitive. Australia's PAL Gaming Network
described the combat as "one of the poorest elements of the game", and Game Informer
called the combat mechanics "awful". The performance of the camera was also criticized, with IGN noting "Considering that the camera will sometimes choose some horrible angles for you in battle or during puzzles, it's annoying to have to fight it as well as mutants that want you dead." GameZone said "I just wish the camera wouldn’t be such a hindrance sometimes." Reviewers were also unhappy with Dead Head Fred's loading times; Eurogamer
considered them "excessively high", and IGN said "The only downside that crops up when it comes to the visuals are the continual loading times on just about every single area."
for the Nintendo DS
, but was notable for being the only new intellectual property
nominated in the handheld category. The audio was nominated for two awards at the Game Audio Network Guild's 6th annual ceremony, Best Soundtrack of the Year and Best Handheld Audio. Dead Head Fred lost to BioShock
and Syphon Filter: Logan's Shadow
, respectively.
Horror fiction
Horror fiction also Horror fantasy is a philosophy of literature, which is intended to, or has the capacity to frighten its readers, inducing feelings of horror and terror. It creates an eerie atmosphere. Horror can be either supernatural or non-supernatural...
action-adventure video game
Action-adventure game
An action-adventure game is a video game that combines elements of the adventure game genre with various action game elements. It is perhaps the broadest and most diverse genre in gaming, and can include many games which might better be categorized under narrow genres...
for the PlayStation Portable
PlayStation Portable
The is a handheld game console manufactured and marketed by Sony Corporation Development of the console was announced during E3 2003, and it was unveiled on , 2004, at a Sony press conference before E3 2004...
, developed by Vicious Cycle Software
Vicious Cycle Software
Vicious Cycle Software is a video game development company based in Morrisville, North Carolina, United States.-History:Vicious Cycle was founded in 2000 by Eric Peterson, Dave Ellis, Marc Racine and Wayne Harvey after layoffs at the local MicroProse development studio forced several game...
and published by D3 Publisher
D3 Publisher
D3Publisher is a Japanese video game publisher founded on February 5, 1992. Current CEO and president is Yuji Ito, and It is known for its Simple series of low-priced console games. Their games have been released for the Game Boy Advance, Nintendo DS, PlayStation Portable, PlayStation 2,...
. It was released in North America on August 28, 2007 and is powered by Vicious Cycle's proprietary Vicious Engine
Vicious Engine
The Vicious Engine is a game engine offering functionality for rendering, sound, networking, physics, game play scripting, and lighting. It is developed by Vicious Cycle Software, and was first released in January 2005.- History and availability :...
. It features a premise that is a combination of 40s-style
1940s
File:1940s decade montage.png|Above title bar: events which happened during World War II : From left to right: Troops in an LCVP landing craft approaching "Omaha" Beach on "D-Day"; Adolf Hitler visits Paris, soon after the Battle of France; The Holocaust occurred during the war as Nazi Germany...
noir
Film noir
Film noir is a cinematic term used primarily to describe stylish Hollywood crime dramas, particularly those that emphasize cynical attitudes and sexual motivations. Hollywood's classic film noir period is generally regarded as extending from the early 1940s to the late 1950s...
and contemporary horror, dubbed "twisted noir" by the design team. Ports will be made for the Xbox Live Arcade
Xbox Live Arcade
Xbox Live Arcade is a type of video game download distribution available primarily in a section of the Xbox Live Marketplace, Microsoft's digital distribution network for the Xbox 360, that focuses on smaller downloadable games from both major publishers and independent game developers...
& PlayStation Network in November 2012 by Namco Bandai Games
Namco Bandai Games
is an arcade, mobile and home video game developer and publisher based in Japan which is the product of a merger between the video game development divisions of Bandai and Namco. Namco Bandai Games is a wholly owned subsidiary of Namco Bandai Holdings and specializes in production and sales of...
. (D3Publisher was a subsidiary of Namco Bandai since 2009).
The game is a single-player experience whose title character, Fred Neuman, is a private investigator
Private investigator
A private investigator , private detective or inquiry agent, is a person who can be hired by individuals or groups to undertake investigatory law services. Private detectives/investigators often work for attorneys in civil cases. Many work for insurance companies to investigate suspicious claims...
with the ability to switch heads. Fred has recently been murdered and decapitated
Decapitation
Decapitation is the separation of the head from the body. Beheading typically refers to the act of intentional decapitation, e.g., as a means of murder or execution; it may be accomplished, for example, with an axe, sword, knife, wire, or by other more sophisticated means such as a guillotine...
, and has few memories of the events leading to his death. The plot follows Fred as he pieces together the clues of his murder and tries to get revenge on the man who killed him. Unlike many action game heroes, Fred has no conventional weapons—he relies solely on the powers available to him from the severed heads of fallen enemies.
The game received generally positive reviews, with reviewers mentioning its dark humor and noir-inspired motif as high points. It received criticism for its controls and lack of combat depth. In 2008, it won the Writers Guild of America's
Writers Guild of America
The Writers Guild of America is a generic term referring to the joint efforts of two different US labor unions:* The Writers Guild of America, East , representing TV and film writers East of the Mississippi....
first-ever award for video game writing.
Gameplay
Dead Head Fred is a third-person action-adventure game that incorporates a variety of gameplay styles, including combat, platforming, and puzzles. The core gameplay of Dead Head Fred revolves around Fred's missing head and his ability to "switch" heads by defeating certain enemies, decapitating them, and collecting their heads (referred to as "headhunting"). As Fred explores the city of Hope Falls, he can collect an assortment of heads, each of which has unique abilities. Examples include the Stone Idol head, which Fred can use as a battering ram, and the Corpse head, which can be used to suck up and spit out water, gasoline, and other materials. Fred uses these heads to navigate the city of Hope Falls, and certain parts of the city are not accessible until certain heads are found. The high level of radiation in Hope Falls has led to a proliferation of grossly mutated worms, which the player can collect and use to upgrade Fred's heads and temporarily increase his fighting abilities, among other benefits. Also collectible are money and special items, which can be earned by defeating enemies or completing various side-missionsQuest (gaming)
A quest in role-playing video games — including massively multiplayer online role-playing games and their predecessors, MUDs — is a task that a player-controlled character or group of characters may complete in order to gain a reward...
. There are several minigame
Minigame
A minigame is a short video game often contained within another video game. A minigame is always smaller or more simplistic than the game in which it is contained. Minigames are sometimes also offered separately for free to promote the main game...
s unrelated to the plot, such as pinball and fishing, scattered around the city.
In combat, players have several attacks at their disposal, depending on the head Fred is equipped with. These attacks include combos, head-specific counterattacks, and ranged attacks. During a counterattack, the player can complete a Quick Time Event
Quick Time Event
In video games, a Quick Time Event is a method of context-sensitive gameplay in which the player performs actions on the control device shortly after the appearance of an on-screen prompt. It allows for limited control of the game character during cut scenes or cinematic sequences in the game...
to instantly kill an enemy by removing its head, which gives Fred "Rage" points. Rage energy builds up over time, and the player can use it to unleash powerful attacks on multiple foes. Dealing a large amount of damage to an opponent will stun them, during which time Fred can remove their head. Collected heads can be traded at "Head Shops" for a usable version.
There are several types of environmental puzzles that the player has to solve in order to progress through the game. Each one requires a specific head—the Bone head gives Fred sharp claws which allow him to climb on the sides of buildings, while the Shrunken head decreases his size dramatically and lets him navigate platforming levels, such as a saw mill. There is also a mannequin
Mannequin
A mannequin is an often articulated doll used by artists, tailors, dressmakers, and others especially to display or fit clothing...
head that Fred must use to socialize with the residents of Hope Falls, because they are terrified of his other heads. There are nine available heads, seven of which are suitable for combat.
Setting
Dead Head Fred takes place in Hope Falls, New Jersey, a once-prosperous area based on American cities in the 1940s. The city has steadily fallen from grace since a business mogul named Ulysses Pitt began accumulating power. Pitt has a background of petty crime, and there are allegations that he was somehow responsible for the disappearance of Vinni Rossini, an influential Hope Falls businessman. Pitt's new "Nukular Plant" has recently finished construction and has caused a high level of radiation in the city, leading to strange phenomena like mutated wildlife and undeadUndead
Undead is a collective name for fictional, mythological, or legendary beings that are deceased and yet behave as if alive. Undead may be incorporeal, such as ghosts, or corporeal, such as vampires and zombies...
monsters.
Hope Falls is composed of several areas. The first that Fred has access to is Dr. Steiner's castle, the ancestral home of the Steiner family where Fred has been resurrected. Outside of the castle is a large cemetery that borders the forested area of Creepy Hollow. In Hope Falls proper are the urban areas of Downtown, Uptown, Old Hope Falls and Zombietown. Downtown is the home of Pitt's headquarters, and Fred's office is found in Old Hope Falls. Zombietown, as its name suggests, is overrun with zombie
Zombie
Zombie is a term used to denote an animated corpse brought back to life by mystical means such as witchcraft. The term is often figuratively applied to describe a hypnotized person bereft of consciousness and self-awareness, yet ambulant and able to respond to surrounding stimuli...
s and most of its residents have fled the neighborhood or barricaded themselves in their homes. Two other rural areas border the city: Freak Farms, where Fred owns a small cabin, and the Boonies, a highly irradiated area where the Nukular Reactor has been built. Each area contains several teleporters in the form of sewer manholes, which Fred can use to quickly move from one area of Hope Falls to another.
Characters
The protagonistPlayer character
A player character or playable character is a character in a video game or role playing game who is controlled or controllable by a player, and is typically a protagonist of the story told in the course of the game. A player character is a persona of the player who controls it. Player characters...
of Dead Head Fred is Fred Neuman (voiced by John C. McGinley
John C. McGinley
John Christopher McGinley is an American actor, most notable for his roles as Perry Cox in Scrubs, Bob Slydell in Office Space, Sergeant Red O'Neill in Oliver Stone's Platoon and Marv in Stone's Wall Street. He has also written and produced for television and film...
), a private detective
Private investigator
A private investigator , private detective or inquiry agent, is a person who can be hired by individuals or groups to undertake investigatory law services. Private detectives/investigators often work for attorneys in civil cases. Many work for insurance companies to investigate suspicious claims...
. Fred is the only playable character, but since each head gives him a different set of animations, he could be considered nine separate characters. As he does not have a proper face, Fred's mood is portrayed by the tone of his voice and by face-like expressions formed by his eyes and frontal lobe
Frontal lobe
The frontal lobe is an area in the brain of humans and other mammals, located at the front of each cerebral hemisphere and positioned anterior to the parietal lobe and superior and anterior to the temporal lobes...
s. Fred has a wisecracking, sarcastic personality and occasionally breaks the fourth wall, such as heckling the player when he dies
Game over
Game Over is a message in video games which signals that the game has ended, often due to a negative outcome - although the phrase sometimes follows the end credits after successful completion of a game...
. Ulysses Pitt (Jon Polito
Jon Polito
Jon Polito is an American actor and voice artist, who is known for working with the Coen Brothers, most notably in the major supporting role of Italian gangster Johnny Caspar in Miller's Crossing. He also appeared in the first two seasons of Homicide: Life on the Street and on the first season of...
), the game's primary antagonist, is a small-time hoodlum turned racketeer
Racket (crime)
A racket is an illegal business, usually run as part of organized crime. Engaging in a racket is called racketeering.Several forms of racket exist. The best-known is the protection racket, in which criminals demand money from businesses in exchange for the service of "protection" against crimes...
. Pitt employs many henchmen throughout Hope Falls, the most prominent of which is his lieutenant Lefty, whose right leg has been amputated and replaced with a tommygun
TommyGun
TommyGun is a retro development toolkit. It is an integrated development environment made for creating games and other software for old 8-bit computers. Because it is a modular and open-ended application it can support any type of computer, but is intended for 8 and 16 bit computers...
. Fred makes several allies throughout the game, including Dr. Steiner, who resurrected him, his girlfriend Jeanne Rossini (Kari Wahlgren
Kari Wahlgren
Kari K. Wahlgren is an American voice actress who has provided English language voices for dozens of anime titles and video games. Her debut role was as one of the main characters of FLCL, Haruko Haruhara. She had a live-action role as Tinker Bell in the 2003 Damion Dietz film Neverland...
), and his former partner Benny Salazar. Fred's enemies are generally employees of Pitt, like the skeletal "bone thugs", or creatures created by Hope Falls' radiation, like zombies and animated scarecrow
Scarecrow
A scarecrow is, essentially, a decoy, though traditionally, a human figure dressed in old clothes and placed in fields by farmers to discourage birds such as crows or sparrows from disturbing and feeding on recently cast seed and growing crops.-History:In Kojiki, the oldest surviving book in Japan...
s.
Story
The game begins with Fred waking up in the castle of a Dr. Freidrich Steiner, an employee of Ulysses Pitt. Fred soon learns that he has been murdered and subsequently resurrected, and his head is missing. In its place is a liquid-filled jar that contains his brain and eyes. Steiner explains that Fred is a private detective who had been investigating Pitt, but Pitt had discovered that Fred was on to him and had him murdered. Many of Fred's memories are missing as a result of the trauma to his brain, and before Steiner can explain further, Pitt and several of his henchmen arrive. As Fred hides in Steiner's lab, Pitt's thugs apprehend Steiner and announce that he is to be taken to the Horseman, a minion of Pitt's who resides in Creepy Hollow.Fred leaves Steiner's castle and meets a blue-skinned hunchback
Hunchback
Hunchback may refer to one of the following.*A derogatory term for a person who has severe kyphosis*The Hunchback of Notre Dame*Hunchback , an arcade and computer game from the 1980s*The Hunchback, a 1914 film featuring Lillian Gish...
in the cemetery outside. The hunchback introduces himself as Sam Spade, a gravedigger and "head merchant" who can help Fred by providing him with quality interchangeable heads. Fred continues to Creepy Hollow, where he defeats the Horseman and rescues Dr. Steiner. Steiner, however, has little information regarding Fred's investigation and suggests that he question the residents of Hope Falls to learn more about his demise. Fred begins exploring Hope Falls, meeting many strange personalities along the way. He reconnects with his old girlfriend Jeanne, who is the daughter of a prominent Hope Falls citizen, Vinni Rossini. Fred learns that Mr. Rossini had been reported missing by Jeanne, and Jeanne had subsequently hired Fred to find him. Fred had eventually followed the trail to Pitt, who had bribed Fred's partner, Benny Salazar, into betraying him. Fred was promptly caught by Pitt's henchmen and shot to death by his right-hand man, Lefty.
Armed with the knowledge of his death and the events leading up to it, Fred continues his investigation and recovers a videotape of Vinni Rossini's murder that incriminates Pitt. Pitt learns that Fred is still "alive" and kidnaps Jeanne to use as leverage against him. Fred confronts the mobster at his headquarters after shutting down the centerpiece of the his criminal enterprise, the Pitt Nukular Plant, and defeating Lefty. Lefty, however, was exposed to nuclear waste during the fight and subsequently mutated into a huge beast who comes to Pitt's aid in the game's final battle. Fred ultimately defeats both Pitt and Lefty atop the Pitt Building. Pitt is killed during the battle, but Lefty manages to escape and retreats to the remains of the Nukular Plant. After the battle, Fred's head, which, along with Jeanne, had been held hostage by Pitt, is shown tumbling into an open manhole near the Pitt Building, unbeknownst to Fred. The final scene of the game shows Fred and Jeanne having dinner at a restaurant to celebrate, with Fred lamenting the loss of his head.
Geo
Dead Head Fred uses the Vicious EngineVicious Engine
The Vicious Engine is a game engine offering functionality for rendering, sound, networking, physics, game play scripting, and lighting. It is developed by Vicious Cycle Software, and was first released in January 2005.- History and availability :...
, a game engine created and maintained by game design company Vicious Cycle Software
Vicious Cycle Software
Vicious Cycle Software is a video game development company based in Morrisville, North Carolina, United States.-History:Vicious Cycle was founded in 2000 by Eric Peterson, Dave Ellis, Marc Racine and Wayne Harvey after layoffs at the local MicroProse development studio forced several game...
. Considered "middleware
Middleware
Middleware is computer software that connects software components or people and their applications. The software consists of a set of services that allows multiple processes running on one or more machines to interact...
" in the video game industry, the engine was designed as a simple set of creation tools that could be used across multiple consoles
Video game console
A video game console is an interactive entertainment computer or customized computer system that produces a video display signal which can be used with a display device to display a video game...
. The game was originally conceived as a platform game
Platform game
A platform game is a video game characterized by requiring the player to jump to and from suspended platforms or over obstacles . It must be possible to control these jumps and to fall from platforms or miss jumps...
based on the character "Geo." Vicious Cycle's president, Eric Peterson, and some of his staff developed a conceptual world called "Prime" where Geo lived. Geo had the ability to switch his head between several different shapes (a cube, sphere, cylinder, and pyramid) that would help him solve puzzles, fight, and move around Prime in his quest to stop the evil King Rhombus, who was trying to destroy Prime. Each of Geo's shaped heads had unique properties that gave him different abilities—the sphere head allowed him to roll around very quickly, for example.
The Geo concept was described by the development team as similar to other platform games like Rayman
Rayman
Rayman is a platform video game published, produced and developed by Ubisoft and is the first game in the Rayman series of videogames. Originally released on the PlayStation in 1995, it was re-released for the Atari Jaguar, Sega Saturn and MS-DOS in 1996. It has also been ported to various formats,...
or Spyro, and skewed towards a younger audience. When the concept was complete, the development team presented it to several publishers, who stated that they liked the idea but its geometry-based core too strongly resembled "edutainment
Edutainment
Edutainment is a form of entertainment designed to educate as well as to amuse.-Overview:...
", and that they were interested in developing a more edgy, adult premise. The Nintendo GameCube
Nintendo GameCube
The , officially abbreviated to NGC in Japan and GCN in other regions, is a sixth generation video game console released by Nintendo on September 15, 2001 in Japan, November 18, 2001 in North America, May 3, 2002 in Europe, and May 17, 2002 in Australia...
had been an early choice for hosting the game before the PSP was chosen.
Noir setting
Vicious Cycle went back to the drawing board and produced a new concept that they felt was darker and better suited to an older audience. The "head-switching" game mechanic had been praised by the potential publishers and was kept, but this time the cartoonish, childlike Geo was replaced by an angry, vengeful private detective named Fred Neuman. The world of Prime was replaced with the bleak, film noir-esque city of Hope Falls, where Fred would seek revenge against those who had wronged him. Vicious Cycle presented the new project to Sony, who promptly approved the game for the PSP, despite it not having secured a publisher. Shortly afterwards, the project was picked up by D3Publisher.Vicious Cycle then submitted the concept to art company Massive Black Studios to develop initial character sketches
Concept art
Concept art is a form of illustration where the main goal is to convey a visual representation of a design, idea, and/or mood for use in films, video games, animation, or comic books before it is put into the final product. Concept art is also referred to as visual development and/or concept design...
. Massive Black's artists were allowed to use their imagination while developing Fred, but the one stipulation Vicious Cycle made from the beginning was Fred's head—the developers wanted it to be a liquid-filled jar with the detective's brain and eyes floating around inside. Massive Black came up with several different versions of Fred, including some with guns, which lead designer Adam Cogan had already decided the game would not include. After receiving the sketches, Vicious Cycle chose several that portrayed Fred with a squat, childlike appearance that retained some of the youthful focus of the scrapped Geo project. The publisher, D3, decided to present all of the concept art to a test group. To the developers' surprise, the test group was much more interested in a darker, more intimidating portrayal of Fred than the cartoonish, playful look they had chosen. The developers decided to flesh out the concept and took the chosen sketches back to Massive Black. This time the art came back darker, with similarities to Dirty Harry
Dirty Harry
Dirty Harry is a 1971 American crime thriller produced and directed by Don Siegel, the first in the Dirty Harry series. Clint Eastwood plays the title role, in his first outing as San Francisco Police Department Inspector "Dirty" Harry Callahan....
and The Matrix
The Matrix
The Matrix is a 1999 science fiction-action film written and directed by Larry and Andy Wachowski, starring Keanu Reeves, Laurence Fishburne, Carrie-Anne Moss, Joe Pantoliano, and Hugo Weaving...
, and a Norman Rockwell
Norman Rockwell
Norman Percevel Rockwell was a 20th-century American painter and illustrator. His works enjoy a broad popular appeal in the United States for their reflection of American culture. Rockwell is most famous for the cover illustrations of everyday life scenarios he created for The Saturday Evening...
-inspired look that would influence the game's art style towards a more violent theme.
Further testing
D3 provided the development team with more focus groups, and as a result, the game slowly incorporated more combat and less platforming and puzzles. Fred's combat capabilities were revamped to give him more attacks, counterattacks and combinations. D3 also gave Vicious Cycle more time to develop the game, with the hope of receiving better reviews and potentially turning Dead Head Fred into a franchise. The delay pushed back the game's release from January to August 2007. D3Publisher bought Vicious Cycle two months before the game's release, but the company's headquarters remained in North Carolina and the staff was retained.Soundtrack
The music of Dead Head Fred was composed by Rod AbernethyRod Abernethy
Rod Abernethy is known throughout Europe, Asia and the Americas for his cutting-edge approach to music composition for video games, television and film...
and Jason Graves
Jason Graves
Jason Graves is an award-winning American television, film and video game music composer. He is more recently known for his musical score for Dead Space, a survival horror-action video game.-Biography:...
and recorded at Abernethy's studio, Rednote Audio. Abernethy and Graves had worked on previous games by Vicious Cycle, like Curious George
Curious George (video game)
Curious George is a video game published by Namco Bandai Games, and developed by Monkey Bar Games, a division of Vicious Cycle Software. The game was also published under Universal Pictures because of Universal Studio's work on the animated movie. It was released for the Nintendo GameCube, Game...
. The composers were interested in developing a sound for Dead Head Fred that was retro-futuristic, and borrowed from other death-themed pieces like Stubbs the Zombie and Beetlejuice
Beetlejuice
Beetlejuice is a 1988 American comedy horror film directed by Tim Burton, produced by The Geffen Film Company and distributed by Warner Bros...
. The development team did not have any substantial ideas for the game's music beyond the theme and mood of Hope Falls, giving the composers free rein on the soundtrack's direction.
Voice work
A crucial area of development was the formation of the game's mood, theme, and story to give it a dark, yet humorous quality. Hiring a Hollywood screenwriter to create the script was proposed, but ultimately Vicious Cycle designer Dave EllisDave Ellis (game designer)
Dave Ellis is an author and video game designer. He is also an avid classic arcade game collector and a columnist for GameRoom Magazine.-Career:...
was given the task of writing the game's cutscenes and voiceover script, while Cogan focused on the in-game dialog. Ellis referred to several noir films for inspiration, especially Miller's Crossing
Miller's Crossing
Miller's Crossing is a 1990 American gangster film by the Coen brothers and starring Gabriel Byrne, Albert Finney, Marcia Gay Harden, Jon Polito and John Turturro...
and Who Framed Roger Rabbit? During this time, Eric Peterson cast several voice actors, including John C. McGinley from the TV show Scrubs
Scrubs (TV series)
Scrubs is an American medical comedy-drama television series created in 2001 by Bill Lawrence and produced by ABC Studios. The show follows the lives of several employees of the fictional Sacred Heart, a teaching hospital. It features fast-paced screenplay, slapstick, and surreal vignettes...
and Jon Polito
Jon Polito
Jon Polito is an American actor and voice artist, who is known for working with the Coen Brothers, most notably in the major supporting role of Italian gangster Johnny Caspar in Miller's Crossing. He also appeared in the first two seasons of Homicide: Life on the Street and on the first season of...
from the aforementioned Miller's Crossing. McGinley was cast as Fred because of his Scrubs character's sarcasm and wit, while Polito was cast in the role of mob boss Ulysses Pitt, which was very similar to his role of Johnny Caspar in Miller's Crossing.
The development team then set about recording the game's dialog, which proved to be challenging because of Vicious Cycle's location on the East Coast. All of the recordings were done over the phone at a studio in Hollywood. Despite this, and the fact that Fred alone had over 1000 lines of in-game dialog, the recording went smoothly, with the exception of one unidentified actor who walked out in the middle of a session. The original script had only one instance of the word "fuck", but several recording sessions with McGinley resulted in a great deal of colorful improvisation. The design team liked the recordings and the script was modified to permit McGinley and other actors to curse more. McGinley focused on portraying Fred as "pissed off" and "having a chip on his shoulder" because his head was missing.
Promotion and release
Dead Head Fred was first announced at the Electronics Entertainment Expo (E3) video game convention in May 2006, where a trailer was shown to the public. Following this, little was heard about the game until Cogan started a developer diary on Vicious Cycle's website in March 2007. Three diary entries were written by Cogan and Ellis, which provided details about the game's pre-production conceptualization and voice work. In May 2007, D3 announced that John C. McGinley would be voicing Fred, and the next month the company issued a press release stating that the game was finished and ready for mass production. However, the game was delayed, allowing D3 Publisher to show it at E3 2007. It was eventually released on August 28, 2007 in North America after nearly two years of development. It was released on October 26 in Europe, November 2 in Australia, and March 19, 2008 in Japan. In December 2007, D3 reduced the price of the game, and in October 2008 it was made available for download on Sony'sSony
, commonly referred to as Sony, is a Japanese multinational conglomerate corporation headquartered in Minato, Tokyo, Japan and the world's fifth largest media conglomerate measured by revenues....
PlayStation Network. The soundtrack was released on iTunes
ITunes
iTunes is a media player computer program, used for playing, downloading, and organizing digital music and video files on desktop computers. It can also manage contents on iPod, iPhone, iPod Touch and iPad....
by Lakeshore Records
Lakeshore Records
Lakeshore Records is the independent music division of Lakeshore Entertainment . They started out as WILL Records.Will Records were started by Skip Williamson in the early 90s...
on September 18, 2007.
Future
Dead Head Fred was designed specifically for the PSP, and Vicious Cycle intended it to be their "flagship" title for the system. However, the game's designers have hinted that the game could potentially be ported to the PlayStation Network or Xbox Live ArcadeXbox Live Arcade
Xbox Live Arcade is a type of video game download distribution available primarily in a section of the Xbox Live Marketplace, Microsoft's digital distribution network for the Xbox 360, that focuses on smaller downloadable games from both major publishers and independent game developers...
with a few months' work. Rumors are revealed to have a Nintendo 3DS
Nintendo 3DS
The is a portable game console produced by Nintendo. The autostereoscopic device is able to project stereoscopic 3D effects without the use of 3D glasses or any additional accessories. The Nintendo 3DS features backward compatibility with Nintendo DS series software, including Nintendo DSi software...
or PlayStation Vita port being done by Vicious Cycle with D3 as the publisher. As of March 2009, D3Publisher has not announced a sequel, but the designers have stated that subsequent titles were discussed during the game's development. John C. McGinley has expressed interest in reprising Fred. Namco Bandai Games
Namco Bandai Games
is an arcade, mobile and home video game developer and publisher based in Japan which is the product of a merger between the video game development divisions of Bandai and Namco. Namco Bandai Games is a wholly owned subsidiary of Namco Bandai Holdings and specializes in production and sales of...
(the parent of D3) were impressed with the game and wanted to publish the sequel because they 'wanted' to test out Vicious Cycle's Gameplay on the consoles
Reception
Dead Head Fred received generally favorable reviews from critics. The game's writing and dialogue were considered the main strengths of the game, with GameSpyGameSpy
GameSpy Industries, Inc., known simply as GameSpy, is a division of IGN Entertainment, which operates a network of game websites and provides online video game-related services and software. GameSpy dates back to the 1996 release of an internet Quake server search program named QSpy. The current...
's reviewer stating that "In the vast sea of PSP titles, Dead Head Fred stands 'head and shoulders' above the rest." IGN
IGN
IGN is an entertainment website that focuses on video games, films, music and other media. IGN's main website comprises several specialty sites or "channels", each occupying a subdomain and covering a specific area of entertainment...
said "The tale of revenge in a dark world is twisted [and] unapologetically humorous". Other publications were not as impressed, however, with one reviewer stating "...the overused profanity just makes it feel like it's been designed by teenagers desperately trying to be edgy." The game's supernatural themes elicited comparisons to The Darkness
The Darkness (video game)
The Darkness is a first-person shooter video game, developed by Starbreeze Studios and published by 2K Games for Xbox 360 and Playstation 3. It was released on June 25, 2007 in North America and on June 20, 2007 in Europe. The video game is based on the comic book of the same title...
and Grim Fandango
Grim Fandango
Grim Fandango is a personal computer game in the graphic adventure genre released by LucasArts in 1998 and primarily written by Tim Schafer. It is the first adventure game by LucasArts to use 3D computer graphics overlaid on pre-rendered, static backgrounds...
.
Many reviewers were pleased with the game's premise and setting, variously describing it as "weird", "wacky" and "silly". Hope Falls, especially the area of Creepy Hollow, was compared to the work of Tim Burton
Tim Burton
Timothy William "Tim" Burton is an American film director, film producer, writer and artist. He is famous for dark, quirky-themed movies such as Beetlejuice, Edward Scissorhands, The Nightmare Before Christmas, Ed Wood, Sleepy Hollow, Corpse Bride and Sweeney Todd: The Demon Barber of Fleet...
. Dead Head Fred's graphics were warmly received, with GameSpy noting "The game looks simply phenomenal on the PSP screen." Pocket Gamer
Pocket Gamer
Pocket Gamer is a website and video game magazine that focuses on handheld video games. It was launched in 2005 and is published by Steel Media. The publication covers all major portable and mobile gaming formats, including iPhone, Android, PSP and the various versions of the Nintendo DS and was...
UK said "graphically the game won't blow your head off but it is undeniably stylish." Pocket Gamer also felt that the game's level design
Level design
Level design, environment design or game mapping is a discipline of game development involving creation of video game levels—locales, stages, or missions. This is commonly done using level editor, a game development software designed for building levels; however some games feature built-in...
, with its emphasis on changing heads to solve environmental puzzles, made up for the "mediocre combat system". The character design was praised; GameSpy said "Fred is one of the most interesting and entertaining characters to ever hit gaming," and GameZone said "Fred’s freakish form is like looking at a car crash … you really don’t want to stare but you just can’t help it."
The voice acting, in particular John C. McGinley's portrayal of Fred, was widely praised, as was the rest of the game's audio. GameZone's
GameZone
GameZone is an American multiplatform video game website. GameZone's daily coverage includes reviews, previews, news, hints & cheats, and editorials. Additionally, GameZone offers downloads, a child-targeted website and in association with GameStop, hosts GZGameShop, an online retailer...
Natalie Romano said "There’s also some great music in the game and the sound effects are...wonderfully detailed".
The focal point of reviewers' criticism was Dead Head Fred's gameplay, specifically the combat. It was generally considered tedious and repetitive. Australia's PAL Gaming Network
PALGN
The PAL Gaming Network is an Australian based video game news and reviews website that focuses on the videogame industry and culture in PAL territories, particularly Australia and the UK. It was launched in 2003 by a group of PAL forum members on the IGN message boards who were disenfranchised by...
described the combat as "one of the poorest elements of the game", and Game Informer
Game Informer
Game Informer is an American-based monthly magazine featuring articles, news, strategy, and reviews of popular video games and associated consoles. It was formed in August 1991, when FuncoLand started publishing a six-page magazine, free in all its retail locations...
called the combat mechanics "awful". The performance of the camera was also criticized, with IGN noting "Considering that the camera will sometimes choose some horrible angles for you in battle or during puzzles, it's annoying to have to fight it as well as mutants that want you dead." GameZone said "I just wish the camera wouldn’t be such a hindrance sometimes." Reviewers were also unhappy with Dead Head Fred's loading times; Eurogamer
Eurogamer
Eurogamer is a Brighton-based website focused on video games news, reviews, previews and interviews. It is operated by Eurogamer Network Ltd., which was formed in 1999 by brothers Rupert and Nick Loman. Eurogamer has grown to become one of the most important European-based websites focused on...
considered them "excessively high", and IGN said "The only downside that crops up when it comes to the visuals are the continual loading times on just about every single area."
Awards
Dead Head Fred was nominated for several awards, including the Writers Guild of America's first award for video game writing, which it won. During E3 2007, the game was nominated for the Best of E3 2007: Best Handheld Game award by the Game Critics Awards, a group of prominent media journalists. Dead Head Fred lost to The Legend of Zelda: Phantom HourglassThe Legend of Zelda: Phantom Hourglass
is the fourteenth game in Nintendo's The Legend of Zelda series. It was released after The Legend of Zelda: Twilight Princess for the Wii and before The Legend of Zelda: Spirit Tracks for the Nintendo DS...
for the Nintendo DS
Nintendo DS
The is a portable game console produced by Nintendo, first released on November 21, 2004. A distinctive feature of the system is the presence of two separate LCD screens, the lower of which is a touchscreen, encompassed within a clamshell design, similar to the Game Boy Advance SP...
, but was notable for being the only new intellectual property
Intellectual property
Intellectual property is a term referring to a number of distinct types of creations of the mind for which a set of exclusive rights are recognized—and the corresponding fields of law...
nominated in the handheld category. The audio was nominated for two awards at the Game Audio Network Guild's 6th annual ceremony, Best Soundtrack of the Year and Best Handheld Audio. Dead Head Fred lost to BioShock
Bioshock
BioShock is a first-person shooter video game developed by 2K Boston and designed by Ken Levine. It was released for Microsoft Windows and Xbox 360 on August 21, 2007 in North America, and three days later in Europe and Australia. It became available on Steam on August 21, 2007...
and Syphon Filter: Logan's Shadow
Syphon Filter: Logan's Shadow
Syphon Filter: Logan's Shadow is a third-person shooter developed by SCE Bend Studio and published by Sony Computer Entertainment for the PlayStation Portable. Logan's Shadow was released on the PSP in North America on October 2, 2007 and in Europe on November 30, 2007. It was ported to the...
, respectively.