Dark Conspiracy
Encyclopedia
Dark Conspiracy is a near-future horror role-playing game
(RPG) originally developed by Game Designers' Workshop
(GDW) in 1991
. In 1997, the Second Edition was published by DPI (Dynasty Presentations, Inc). In April 2010 the option for a third edition was granted to US-based company Kinstaff Media, who began to release brand-new material in February 2011 through their subsidiary imprint 3Hombres Games.
, the game describes a country undergoing slow collapse. Most of the largest cities have continued to expand and formed massive metroplexes, in some cases covering entire states' worth of land. Outside of the metroplexes the majority of the country has become known as "Outlaw" where there is virtually no federal or state protection and the road network is barely maintained between the glittering lights of the Metroplexes. Scattered throughout the Outlaw and even in the darker and more forbidding areas of the Metroplexes, zones known as "Demonground" have begun to appear. Out of these areas spread monsters, everything from legendary creatures such as Vampires and Werewolves, to the science fiction nightmares of aliens and cyborgs. The PCs typically assume the roles of people who have stumbled across this "Dark Invasion" and taken up arms against it.
. When GDW closed down in 1995, the rights passed to Dark Conspiracy Enterprises, who remain the current owners. In 1998 the game was licensed and re-released by Dynasty Presentations (DPI) as a 2nd Edition. The Gamers' Conglomerate 3rd Edition, announced in 2006, has not been released. Kinstaff Media's imprint 3Hombres Games have announced a different version of a third edition, set for release in summer 2011.
The first edition was published in a single 366 page rule book, in a soft cover, standard size volume. The second edition was published in two folio sized volumes, one targeted at Players (184 pages, Basic Edition and 400 pages, Master Edition) and the other at Game Masters (180 pages, Basic Edition and 462 pages, Master Edition), both in soft cover. DPI released two versions of each book, a Basic Edition and a Masters Edition. An upgraded version, known as 'DC 2.5' was developed by DPI but never released.
The first edition had numerous expansion volumes, e.g. Empathic Sourcebook, Dark Races I, Protodimensions, PC Booster Kit, and Darktek, as well as several modules, three novels, and a boardgame. The first edition was also well-supported in GDW's own gaming magazine 'Challenge'.
The second edition combined all of the information in the expansion volumes with the information in the main book and sorted it into the two books.
Both first and second edition materials are being sold in PDF format through DriveThruRPG, as with GDW's other work. Far Future Enterprises, who are selling the products through DriveThruRPG have also compiled two CD-ROM collections, which include the previously unseen DC 2.5 as well as a short promotional video for first edition which was thought to have been completely lost until a VHS copy surfaced in 2008. The video takes the form of a low-budget horror movie trailer.
3Hombres Games material is also available via DriveThru RPG.
The fan community (more specifically Marcus Bone, Mike Marchi and Geoff Skellams) were also responsible for the freely downloadable magazine Demonground, which was solely a Dark Conspiracy related publication for its first few issues. It later expanded to cover other role-playing games of a similar nature to Dark Conspiracy. The last issue was released in 2002.
The current (as of August 2011) fanzine Protodimension is based on similar principles, being a free downloadable PDF. Protodimension is edited and published by Norm Fenlason, Tad Kelson and Lee Williams who are also behind the current third edition effort. This is how the company name 3Hombres Games came about.
:The New Era and Twilight 2000
, in the first edition, Dark Conspiracy is a skill-based ruleset. Character creation is achieved through a multi-step process in which the player selects various career terms for their character. Each career term specifies either a pre-determined set of skills that the character gained, or allows a certain number of points to be distributed among a set skill list. Each skill is governed by an attribute, either randomly rolled or set using a point distribution method. Each career term also grants the character a fixed number of contacts. As a limit to the number of terms a character can take, each term ages the character four (4) years. Once a certain age limit is reached, the player has to make rolls to prevent the loss of physically oriented attributes due to aging.
The first edition used a d10 based system for determining success at skill use, while the second edition used a d20
based system. Combat is broken into 30 second rounds, which are in turn broken down into five second phases. Each character has an initiative phase that they may act in. Actions are limited by what can logically be performed within the five second window of each phase, i.e. speaking a few words or firing a gun a limited number of times. For common tasks and situations the rules are very direct, but the rules that govern more unusual situations, such as explosives, become extremely complex, requiring the use of square root
s and decimal fractions.
Both editions included an expansive list of equipment for use in this fight, and pictures of many of the items (and all the weapons and vehicles) mentioned. Lester Smith is quoted as saying in regards to the amount of equipment detailed: "Some people want lots; others want little... [P]eople that don't want them can ignore them, but people who do want them will be glad they're there. It doesn't work the other way 'round... As a role-player myself, I want to be able to see what something looks like, if my character is going to be carrying it. I hate picking something for its stats and having no idea of what it looks like."
Game Tools
Sourcebooks and Scenarios
Game Tools
Scenarios and Sourcebooks
wrote three novels set in the Dark Conspiracy universe.
Role-playing game
A role-playing game is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting, or through a process of structured decision-making or character development...
(RPG) originally developed by Game Designers' Workshop
Game Designers' Workshop
Game Designers' Workshop was a wargame and role-playing game publisher from 1973 to 1996. Many of their games are now carried by other publishers.-History:Game Designers' Workshop was originally established June 22, 1973...
(GDW) in 1991
1991 in games
This page lists board and card games, wargames, miniatures games, and table-top role-playing games published in 1991. For video and console games, see 1991 in video gaming.-Game awards given in 1991:* Spiel des Jahres: Drunter und Drüber...
. In 1997, the Second Edition was published by DPI (Dynasty Presentations, Inc). In April 2010 the option for a third edition was granted to US-based company Kinstaff Media, who began to release brand-new material in February 2011 through their subsidiary imprint 3Hombres Games.
Setting
Dark Conspiracy was well known for its extremely detailed setting and background material. The game was set in the early 21st century after the "Greater Depression" has destroyed the global economy. Focusing on the United StatesUnited States
The United States of America is a federal constitutional republic comprising fifty states and a federal district...
, the game describes a country undergoing slow collapse. Most of the largest cities have continued to expand and formed massive metroplexes, in some cases covering entire states' worth of land. Outside of the metroplexes the majority of the country has become known as "Outlaw" where there is virtually no federal or state protection and the road network is barely maintained between the glittering lights of the Metroplexes. Scattered throughout the Outlaw and even in the darker and more forbidding areas of the Metroplexes, zones known as "Demonground" have begun to appear. Out of these areas spread monsters, everything from legendary creatures such as Vampires and Werewolves, to the science fiction nightmares of aliens and cyborgs. The PCs typically assume the roles of people who have stumbled across this "Dark Invasion" and taken up arms against it.
History
Dark Conspiracy was originally developed and printed by GDW in 1991. It was designed by Lester Smith, and illustrated by Larry ElmoreLarry Elmore
Larry Elmore is an American fantasy artist whose work includes creating illustrations for video games, comics, magazines and fantasy books. His list of work includes illustrations for Dungeons & Dragons, Dragonlance, and the comic strip series SnarfQuest...
. When GDW closed down in 1995, the rights passed to Dark Conspiracy Enterprises, who remain the current owners. In 1998 the game was licensed and re-released by Dynasty Presentations (DPI) as a 2nd Edition. The Gamers' Conglomerate 3rd Edition, announced in 2006, has not been released. Kinstaff Media's imprint 3Hombres Games have announced a different version of a third edition, set for release in summer 2011.
The first edition was published in a single 366 page rule book, in a soft cover, standard size volume. The second edition was published in two folio sized volumes, one targeted at Players (184 pages, Basic Edition and 400 pages, Master Edition) and the other at Game Masters (180 pages, Basic Edition and 462 pages, Master Edition), both in soft cover. DPI released two versions of each book, a Basic Edition and a Masters Edition. An upgraded version, known as 'DC 2.5' was developed by DPI but never released.
The first edition had numerous expansion volumes, e.g. Empathic Sourcebook, Dark Races I, Protodimensions, PC Booster Kit, and Darktek, as well as several modules, three novels, and a boardgame. The first edition was also well-supported in GDW's own gaming magazine 'Challenge'.
The second edition combined all of the information in the expansion volumes with the information in the main book and sorted it into the two books.
Both first and second edition materials are being sold in PDF format through DriveThruRPG, as with GDW's other work. Far Future Enterprises, who are selling the products through DriveThruRPG have also compiled two CD-ROM collections, which include the previously unseen DC 2.5 as well as a short promotional video for first edition which was thought to have been completely lost until a VHS copy surfaced in 2008. The video takes the form of a low-budget horror movie trailer.
3Hombres Games material is also available via DriveThru RPG.
The fan community (more specifically Marcus Bone, Mike Marchi and Geoff Skellams) were also responsible for the freely downloadable magazine Demonground, which was solely a Dark Conspiracy related publication for its first few issues. It later expanded to cover other role-playing games of a similar nature to Dark Conspiracy. The last issue was released in 2002.
The current (as of August 2011) fanzine Protodimension is based on similar principles, being a free downloadable PDF. Protodimension is edited and published by Norm Fenlason, Tad Kelson and Lee Williams who are also behind the current third edition effort. This is how the company name 3Hombres Games came about.
System
Using the same system as TravellerTraveller (role-playing game)
Traveller is a series of related science fiction role-playing games, the first published in 1977 by Game Designers' Workshop and subsequent editions by various companies remaining in print to this day. The game was inspired from such classic science fiction stories as the Dumarest saga series by...
:The New Era and Twilight 2000
Twilight 2000
Twilight 2000 is a role-playing game set in the aftermath of World War III . The premise is that the United States/NATO and the Soviet Union/Warsaw Pact have fought a lengthy conventional war, followed by a nuclear war with all its consequences...
, in the first edition, Dark Conspiracy is a skill-based ruleset. Character creation is achieved through a multi-step process in which the player selects various career terms for their character. Each career term specifies either a pre-determined set of skills that the character gained, or allows a certain number of points to be distributed among a set skill list. Each skill is governed by an attribute, either randomly rolled or set using a point distribution method. Each career term also grants the character a fixed number of contacts. As a limit to the number of terms a character can take, each term ages the character four (4) years. Once a certain age limit is reached, the player has to make rolls to prevent the loss of physically oriented attributes due to aging.
The first edition used a d10 based system for determining success at skill use, while the second edition used a d20
D20 System
The d20 System is a role-playing game system published in 2000 by Wizards of the Coast originally developed for the third edition of Dungeons & Dragons...
based system. Combat is broken into 30 second rounds, which are in turn broken down into five second phases. Each character has an initiative phase that they may act in. Actions are limited by what can logically be performed within the five second window of each phase, i.e. speaking a few words or firing a gun a limited number of times. For common tasks and situations the rules are very direct, but the rules that govern more unusual situations, such as explosives, become extremely complex, requiring the use of square root
Square root
In mathematics, a square root of a number x is a number r such that r2 = x, or, in other words, a number r whose square is x...
s and decimal fractions.
Both editions included an expansive list of equipment for use in this fight, and pictures of many of the items (and all the weapons and vehicles) mentioned. Lester Smith is quoted as saying in regards to the amount of equipment detailed: "Some people want lots; others want little... [P]eople that don't want them can ignore them, but people who do want them will be glad they're there. It doesn't work the other way 'round... As a role-player myself, I want to be able to see what something looks like, if my character is going to be carrying it. I hate picking something for its stats and having no idea of what it looks like."
Products
Multiple products set in the Dark Conspiracy universe have been released, including two editions of the game, novels, and a board game series.Dark Conspiracy 1st Edition Products
- Dark Conspiracy Core Rulebook
Game Tools
- PC Booster Kit
Sourcebooks and Scenarios
- Among the Dead (Scenario)
- Dark Races #1 Compendium (Sourcebook)
- DarkTek (Sourebook)
- Empathic Sourcebook (Sourcebook)
- Heart of Darkness (Scenario)
- Hellsgate (Scenario)
- Ice Daemon (Scenario)
- New Orleans (Scenario)
- Nightsider (Scenario)
- Proto-Dimensions Sourcebook #1 (Sourcebook)
Dark Conspiracy 2nd Edition Products
- Player's Handbook (Basic Edition)
- Player's Handbook (Master Edition)
- Referee's Guide (Basic Edition)
- Referee's Guide (Master Edition)
Game Tools
- Referee's Screen
Scenarios and Sourcebooks
- The Shadow Falls (Sin City, Vol 1)
- Of Gates and Gods (Sin City, Vol 2)
- Masks of Darkness (Sin City, Vol 3)
Novels
Michael A. StackpoleMichael A. Stackpole
Michael A. Stackpole is a science fiction and fantasy author best known for his Star Wars and Battletech books. He was born in Wausau, Wisconsin, but raised in Vermont...
wrote three novels set in the Dark Conspiracy universe.
- A Gathering Evil
- Evil Ascending
- Evil Triumphant
3 Hombres Material
- DETOUR by Captain Obvious (the first all-new official Dark Conspiracy material in a decade.)
- This Just In by Norm Fenlason
- Acute Care by Dave Schuey