Custom Robo
Encyclopedia
is a science fiction
robot
ic fighting video game franchise developed by NOISE
and published by Nintendo Co., Ltd.
.
The series currently spans five games, and has titles on the Nintendo 64
, Nintendo Game Boy Advance, Nintendo GameCube
and Nintendo DS
. The most recent title in the series
was first released in Japan on October 19, 2006, while it was later released in North America
on March 19, 2007, in Europe on May 25, 2007, and in Australia on September 20, 2007.
, a fighting game containing characters from throughout the company's history, worldwide. In the title's trophy room, three custom robos from Custom Robo V2
appeared as trophies: Ray Mk II, Bayonette, and Annie.
According to the upcoming release lists in several issues of Nintendo Power
, Nintendo of America was planning to release Custom Robo GX
, the third title in the series, but later canceled it for unknown reasons and decided to release Custom Robo: Battle Revolution
, the fourth title in the series, which became the first to see an international release, in 2004. Released outside of Japan simply as Custom Robo, the game was designed specifically with newcomers to the series in mind. The fifth title of the series, Custom Robo Arena
, became the first and only Custom Robo title released globally.
or Front Mission
, but with frantic action battles in confined 3D arenas (2D arenas in Custom Robo GX), similar to Virtual On
. In each game's story mode, players slip into the role of a nameable young boy who has just had a dream about Custom Robos. After waking up, he walks up to his parents while they talk, and proceed to give him his first Custom Robo and some parts for battling. A friend then comes by to take the protagonist to where Custom Robo events are held. In each game, the first Custom Robo players obtain is always a model of the Ray series. The goal for players is to improve their skills and collect different Custom Robos in order to defeat everyone, including champion Custom Robo users.
The main objective of the game is to finish the storyline by collecting every Custom Robo and battle part, while winning every battle that moves players along through the story arc. In Custom Robo battles, the object is to reduce the opponent's hit points from 1000 to 0 by using different Custom Robos, guns, bombs, pods, and dash attacks. Custom Robos are arranged in groups that are similar to their abilities. The endurance bar is located above the player's hitbox; once it runs out, the Custom Robo gets "downed" which means that it stays fallen for a couple seconds. After the Robo gets up, it goes into "rebirth" mode, where it stays invincible for about 3 seconds. If players repeatedly lose the same battle, the game will offer the option of reducing the opponent's initial health, in order to make the battle easier. If players continue to lose several times, the degree of handicap offered increases up to 75%, giving the opponent a starting HP of 250, rather than 1000.
Custom Robo GX 2 was originally planned for release on the Game Boy Advance
, but the project was discontinued. It was planned for release in late 2005 in Japan.
Science fiction
Science fiction is a genre of fiction dealing with imaginary but more or less plausible content such as future settings, futuristic science and technology, space travel, aliens, and paranormal abilities...
robot
Robot
A robot is a mechanical or virtual intelligent agent that can perform tasks automatically or with guidance, typically by remote control. In practice a robot is usually an electro-mechanical machine that is guided by computer and electronic programming. Robots can be autonomous, semi-autonomous or...
ic fighting video game franchise developed by NOISE
Noise (company)
is a video game development company that works in partnership with Nintendo, developing games for the Custom Robo series.-History:Noise was founded with a staff of 10 people on September 2, 1996 for the original purpose of developing games for PCs...
and published by Nintendo Co., Ltd.
Nintendo
is a multinational corporation located in Kyoto, Japan. Founded on September 23, 1889 by Fusajiro Yamauchi, it produced handmade hanafuda cards. By 1963, the company had tried several small niche businesses, such as a cab company and a love hotel....
.
The series currently spans five games, and has titles on the Nintendo 64
Nintendo 64
The , often referred to as N64, was Nintendo′s third home video game console for the international market. Named for its 64-bit CPU, it was released in June 1996 in Japan, September 1996 in North America, March 1997 in Europe and Australia, September 1997 in France and December 1997 in Brazil...
, Nintendo Game Boy Advance, Nintendo GameCube
Nintendo GameCube
The , officially abbreviated to NGC in Japan and GCN in other regions, is a sixth generation video game console released by Nintendo on September 15, 2001 in Japan, November 18, 2001 in North America, May 3, 2002 in Europe, and May 17, 2002 in Australia...
and Nintendo DS
Nintendo DS
The is a portable game console produced by Nintendo, first released on November 21, 2004. A distinctive feature of the system is the presence of two separate LCD screens, the lower of which is a touchscreen, encompassed within a clamshell design, similar to the Game Boy Advance SP...
. The most recent title in the series
Custom Robo Arena
Custom Robo Arena, known in Japan as , is a science fiction action role playing game for the Nintendo DS. It is the fifth title in the Custom Robo series. The name was announced on May 9, 2006 at the E3 convention, and released in Japan on October 19, 2006, then later in the United States on March...
was first released in Japan on October 19, 2006, while it was later released in North America
North America
North America is a continent wholly within the Northern Hemisphere and almost wholly within the Western Hemisphere. It is also considered a northern subcontinent of the Americas...
on March 19, 2007, in Europe on May 25, 2007, and in Australia on September 20, 2007.
International release
Since its inception in 1999, the Custom Robo series has largely been confined to Japan. In 2001, however, Nintendo released Super Smash Bros. MeleeSuper Smash Bros. Melee
Super Smash Bros. Melee, known in Japan as , often abbreviated as SSBM or simply as Melee, is a crossover fighting game released for the Nintendo GameCube shortly after its launch in . It is the successor to the Nintendo 64 game Super Smash Bros., and the predecessor to the Wii game Super Smash...
, a fighting game containing characters from throughout the company's history, worldwide. In the title's trophy room, three custom robos from Custom Robo V2
Custom Robo V2
is a robot fighting game developed by Noise and published by Nintendo. It was released for the Nintendo 64 in Japan on November 10, 2000. Later, on February 19, 2008, it was released for the Virtual Console in Japan, but it is unknown if it will be released in any region outside of Japan for the...
appeared as trophies: Ray Mk II, Bayonette, and Annie.
According to the upcoming release lists in several issues of Nintendo Power
Nintendo Power
Nintendo Power magazine is a monthly news and strategy magazine formerly published in-house by Nintendo of America, but now run independently. As of issue #222 , Nintendo contracted publishing duties to Future US, the U.S. subsidiary of British publisher Future.The first issue published was...
, Nintendo of America was planning to release Custom Robo GX
Custom Robo GX
is a video game title developed by NOISE and published by Nintendo for the Game Boy Advance on July 26, 2002 in Japan. However, Nintendo had considered releasing the game in North America, but never did for reasons unknown...
, the third title in the series, but later canceled it for unknown reasons and decided to release Custom Robo: Battle Revolution
Custom Robo (Nintendo GameCube)
Custom Robo, known in Japan as , is a science fiction action video game developed by Noise and published by Nintendo for the Nintendo GameCube...
, the fourth title in the series, which became the first to see an international release, in 2004. Released outside of Japan simply as Custom Robo, the game was designed specifically with newcomers to the series in mind. The fifth title of the series, Custom Robo Arena
Custom Robo Arena
Custom Robo Arena, known in Japan as , is a science fiction action role playing game for the Nintendo DS. It is the fifth title in the Custom Robo series. The name was announced on May 9, 2006 at the E3 convention, and released in Japan on October 19, 2006, then later in the United States on March...
, became the first and only Custom Robo title released globally.
Gameplay
Custom Robo takes place in a collect-customize-and-battle style RPG genre similar to games such as RobotrekRobotrek
Robotrek is a role-playing game released in 1994. It was published by Enix and developed by Quintet and Ancient for the SNES video game console.As its Japanese name implies, Robotrek was intended as a humorous game...
or Front Mission
Front Mission
is a collection of video games and related media produced by Square, now Square Enix. The series was created by Toshiro Tsuchida and developed by G-Craft, a studio that was later absorbed by Square and is now with Square Enix as Product Development Division-6...
, but with frantic action battles in confined 3D arenas (2D arenas in Custom Robo GX), similar to Virtual On
Virtual On
is a series of video games created by Sega AM-3 . The original series was first published for arcades in February 1995. The game features fast, action-oriented gameplay requiring quick reflexes...
. In each game's story mode, players slip into the role of a nameable young boy who has just had a dream about Custom Robos. After waking up, he walks up to his parents while they talk, and proceed to give him his first Custom Robo and some parts for battling. A friend then comes by to take the protagonist to where Custom Robo events are held. In each game, the first Custom Robo players obtain is always a model of the Ray series. The goal for players is to improve their skills and collect different Custom Robos in order to defeat everyone, including champion Custom Robo users.
The main objective of the game is to finish the storyline by collecting every Custom Robo and battle part, while winning every battle that moves players along through the story arc. In Custom Robo battles, the object is to reduce the opponent's hit points from 1000 to 0 by using different Custom Robos, guns, bombs, pods, and dash attacks. Custom Robos are arranged in groups that are similar to their abilities. The endurance bar is located above the player's hitbox; once it runs out, the Custom Robo gets "downed" which means that it stays fallen for a couple seconds. After the Robo gets up, it goes into "rebirth" mode, where it stays invincible for about 3 seconds. If players repeatedly lose the same battle, the game will offer the option of reducing the opponent's initial health, in order to make the battle easier. If players continue to lose several times, the degree of handicap offered increases up to 75%, giving the opponent a starting HP of 250, rather than 1000.
Games
The following is a list of games released in the series.- Games predating Battle Revolution were released only in JapanJapanJapan is an island nation in East Asia. Located in the Pacific Ocean, it lies to the east of the Sea of Japan, China, North Korea, South Korea and Russia, stretching from the Sea of Okhotsk in the north to the East China Sea and Taiwan in the south...
(except the first one, which was also released in ChinaPeople's Republic of ChinaChina , officially the People's Republic of China , is the most populous country in the world, with over 1.3 billion citizens. Located in East Asia, the country covers approximately 9.6 million square kilometres...
for the iQue Player). Due to this, there are no official titles for North American or European releases of these games. Such a title may be given if Nintendo divisions outside of Japan elects to localize any of these games to their regions.
Official Western title | Japanese title | english title | Platform | Year | Notes |
---|---|---|---|---|---|
カスタムロボ (Custom Robo Custom Robo (Nintendo 64) is a robot fighting game. It was released in 1999 for the Nintendo 64 only in Japan, and in 2006 for the iQue Player only in China. It is the first title of the Custom Robo series.- Gameplay :... ) |
Custom Robo | Nintendo 64 Nintendo 64 The , often referred to as N64, was Nintendo′s third home video game console for the international market. Named for its 64-bit CPU, it was released in June 1996 in Japan, September 1996 in North America, March 1997 in Europe and Australia, September 1997 in France and December 1997 in Brazil... , iQue Player |
Japan: 1999 1999 in video gaming -Events:*British Academy of Film and Television Arts hosts the 2nd annual BAFTA Interactive Entertainment Awards*March – Game Over republished as “Game Over: Press Start to Continue”... China: 2006 2006 in video gaming -Events:* January 26, 2006 -- Nintendo announces its newly redesigned handheld, the Nintendo DS Lite. The new model is lighter, smaller, has configurable brightness and features an improved user interface.* January 26, 2006 -- Konami Corp... |
The first title of the Custom Robo series. It is also the first and only title of the series released for the iQue Player in China People's Republic of China China , officially the People's Republic of China , is the most populous country in the world, with over 1.3 billion citizens. Located in East Asia, the country covers approximately 9.6 million square kilometres... . |
|
カスタムロボV2 (Custom Robo V2 Custom Robo V2 is a robot fighting game developed by Noise and published by Nintendo. It was released for the Nintendo 64 in Japan on November 10, 2000. Later, on February 19, 2008, it was released for the Virtual Console in Japan, but it is unknown if it will be released in any region outside of Japan for the... ) |
Custom Robo V2 | Nintendo 64 Nintendo 64 The , often referred to as N64, was Nintendo′s third home video game console for the international market. Named for its 64-bit CPU, it was released in June 1996 in Japan, September 1996 in North America, March 1997 in Europe and Australia, September 1997 in France and December 1997 in Brazil... , Virtual Console Virtual console A virtual console – also known as a virtual terminal – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some operating systems such as UnixWare, Linux, and BSD, in which the system console of the computer can be used to switch between... |
Japan: 2000 2000 in video gaming -Events:* May 11–13 — 6th annual Electronic Entertainment Expo ; the 3rd annual Game Critics Awards for the Best of E³* June 26 — International Game Developers Association renamed from Computer Game Developers Association... , 2008 2008 in video gaming Notable events of 2008 in video gaming. See also history of video games. The release dates listed in this article are the games' original release dates.-Events:... |
Second and last Custom Robo title developed for the Nintendo 64. It is also the first title of the series to allow up to four players to play, instead of up to two players. Released on the Wii Wii The Wii is a home video game console released by Nintendo on November 19, 2006. As a seventh-generation console, the Wii primarily competes with Microsoft's Xbox 360 and Sony's PlayStation 3. Nintendo states that its console targets a broader demographic than that of the two others... Virtual Console in Japan in January 2007. |
|
カスタムロボGX (Custom Robo GX Custom Robo GX is a video game title developed by NOISE and published by Nintendo for the Game Boy Advance on July 26, 2002 in Japan. However, Nintendo had considered releasing the game in North America, but never did for reasons unknown... ) |
Custom Robo GX | Game Boy Advance Game Boy Advance The is a 32-bit handheld video game console developed, manufactured, and marketed by Nintendo. It is the successor to the Game Boy Color. It was released in Japan on March 21, 2001; in North America on June 11, 2001; in Australia and Europe on June 22, 2001; and in the People's Republic of China... |
Japan: 2002 2002 in video gaming The year 2002 in video gaming saw the release of many games to sixth-generation video game consoles, predominately, the Nintendo GameCube, PlayStation 2, and Xbox.-Events:... |
The first Custom Robo title to appear on a Nintendo Nintendo is a multinational corporation located in Kyoto, Japan. Founded on September 23, 1889 by Fusajiro Yamauchi, it produced handmade hanafuda cards. By 1963, the company had tried several small niche businesses, such as a cab company and a love hotel.... handheld. It is also the first and only Custom Robo rendered in two-dimensional (2D 2D computer graphics 2D computer graphics is the computer-based generation of digital images—mostly from two-dimensional models and by techniques specific to them... ) graphics instead of three-dimensional (3D 3D computer graphics 3D computer graphics are graphics that use a three-dimensional representation of geometric data that is stored in the computer for the purposes of performing calculations and rendering 2D images... ) graphics for Custom Robo battles. |
|
Custom Robo Custom Robo (Nintendo GameCube) Custom Robo, known in Japan as , is a science fiction action video game developed by Noise and published by Nintendo for the Nintendo GameCube... |
カスタムロボ バトルレボリューション (Custom Robo: Battle Revolution) | Custom Robo: Battle Revolution | Nintendo GameCube Nintendo GameCube The , officially abbreviated to NGC in Japan and GCN in other regions, is a sixth generation video game console released by Nintendo on September 15, 2001 in Japan, November 18, 2001 in North America, May 3, 2002 in Europe, and May 17, 2002 in Australia... |
Japan and North America: 2004 2004 in video gaming -Events:*January 20 — Wireds Vaporware Awards gives its first "Lifetime Achievement Award" to recurring winner Duke Nukem Forever.*March 4 — Academy of Interactive Arts & Sciences hosts 7th Annual Interactive Achievement Awards; inducts Peter Molyneux into the AIAS Hall of Fame*March 22-26 — Game... |
The first Custom Robo title released outside of Japan Japan Japan is an island nation in East Asia. Located in the Pacific Ocean, it lies to the east of the Sea of Japan, China, North Korea, South Korea and Russia, stretching from the Sea of Okhotsk in the north to the East China Sea and Taiwan in the south... , which was the first to be released in North America North America North America is a continent wholly within the Northern Hemisphere and almost wholly within the Western Hemisphere. It is also considered a northern subcontinent of the Americas... . It is also the first to incorporate full motion video Full motion video Full motion video based games are video games that rely upon pre-recorded TV-quality movie or animation rather than sprites, vectors, or 3D models to display action in the game. In the early 1990s a diverse set of games utilized this format... . |
Custom Robo Arena Custom Robo Arena Custom Robo Arena, known in Japan as , is a science fiction action role playing game for the Nintendo DS. It is the fifth title in the Custom Robo series. The name was announced on May 9, 2006 at the E3 convention, and released in Japan on October 19, 2006, then later in the United States on March... |
激闘!カスタムロボ (Gekitō! Custom Robo) | Rumble! Custom Robo | Nintendo DS Nintendo DS The is a portable game console produced by Nintendo, first released on November 21, 2004. A distinctive feature of the system is the presence of two separate LCD screens, the lower of which is a touchscreen, encompassed within a clamshell design, similar to the Game Boy Advance SP... |
Japan: 2006 2006 in video gaming -Events:* January 26, 2006 -- Nintendo announces its newly redesigned handheld, the Nintendo DS Lite. The new model is lighter, smaller, has configurable brightness and features an improved user interface.* January 26, 2006 -- Konami Corp... North America, Australia and Europe: 2007 2007 in video gaming -Events:*March 14: Microsoft announces Games for Windows - Live, a version of Xbox Live for the Windows platform. The service launched on May 8.*March 27: Microsoft announces the new "Xbox 360 Elite" stock-keeping unit . The revision comes with a bigger hard drive and the ability to output HDMI... |
The first Custom Robo title to use Nintendo Wi-Fi Connection Nintendo Wi-Fi Connection The is an online multiplayer gaming service run by Nintendo to provide free online play in compatible Nintendo DS, Nintendo 3DS and Wii games. The service includes the company's Wii Shop Channel, DSi Shop, and Nintendo eShop game download services... for playing multiplayer gameplay online. It is also the first and only Custom Robo title to be released in PAL region PAL region The PAL region is a television publication territory which covers most of Asia, Africa, Australia, New Zealand, and most of Western Europe... s. |
Custom Robo GX 2 was originally planned for release on the Game Boy Advance
Game Boy Advance
The is a 32-bit handheld video game console developed, manufactured, and marketed by Nintendo. It is the successor to the Game Boy Color. It was released in Japan on March 21, 2001; in North America on June 11, 2001; in Australia and Europe on June 22, 2001; and in the People's Republic of China...
, but the project was discontinued. It was planned for release in late 2005 in Japan.
External links
- Official Nintendo of America website (mostly about Custom Robo ArenaCustom Robo ArenaCustom Robo Arena, known in Japan as , is a science fiction action role playing game for the Nintendo DS. It is the fifth title in the Custom Robo series. The name was announced on May 9, 2006 at the E3 convention, and released in Japan on October 19, 2006, then later in the United States on March...
) - Custom Robo Series at NinDB