Aurora feint
Encyclopedia
Aurora Feint is a video game series developed by Danielle Cassley and Jason Citron for iOS
IOS
iOS is an operating system for iPad, iPhone, iPod Touch, and Apple TV.IOS may also refer to:-Companies and organisations:* Illinois Ornithological Society, American state-based bird club...

. Aurora Feint The Beginning was released in the first wave of App Store applications in July 2008 and is a free single-player game which combines the geometric shape manipulation of Tetris Attack
Tetris Attack
Tetris Attack is a puzzle video game developed by Intelligent Systems and published by Nintendo for the Super Nintendo Entertainment System home video game console and Game Boy handheld game console...

 with the character-building aspects of a role-playing game
Role-playing game
A role-playing game is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting, or through a process of structured decision-making or character development...

. Aurora Feint II: The Beginning was released in December 2008 and adds graphical and community features. Aurora Feint II: The Arena was released in November 2008 and adds multiplayer features and is billed by the developers as the first casual
Casual game
A casual game is a video game targeted at or used by a mass audience of casual gamers. Casual games can have any type of gameplay, and fit in any genre. They are typically distinguished by their simple rules and lack of commitment required in contrast to more complex hardcore games...

 asynchronous massively multiplayer online game
Massively multiplayer online game
A massively multiplayer online game is a multiplayer video game which is capable of supporting hundreds or thousands of players simultaneously. By necessity, they are played on the Internet, and usually feature at least one persistent world. They are, however, not necessarily games played on...

. Aurora Feint II: Tower Puzzles was released in December 2008 and provides dozens of visual brain teasers based on the "tower" locations in the other titles.

Gameplay

The game mechanics is based on Nintendo's Panel de Pon
Panel de Pon
, also known as Panel de Pon: Action Puzzle Game, is a puzzle video game developed by Intelligent Systems and published by Nintendo for the Super Famicom home video game console. It was released on October 27, 1995 in Japan, and was later ported to the North American and European markets as Tetris...

, and the games in the series share some similarities including the following components: the Mine, the Store, the Smith, and the Tower. In the Mine, players manipulate blocks into combinations of three or more to collects crystals and resources. In the Store, players spend resources and crystals to acquire blueprints and magicbooks. In the Smith, players complete blueprints by collecting a certain amount of resources within an allotted time, gaining access to new types of weapons. In the Tower, player complete magicbooks by solving puzzles within an allotted number of moves, gaining improved mining efficiency.

Aurora Feint II: The Arena adds a range of additional capabilities including online player v. player dueling, chat capabilities in its "tavern," news feeds, additional character classes, and leaderboards. Characters developed in Aurora Feint The Beginning can be transferred into Aurora Feint II: The Arena.

Plot

Details of the plot and story are limited but text in the game's opening trailer provides some hints:

"What is it that separates reality from fantasy? For one little girl, the only way to survive our reality is to live in her fantasy."

Development

The Developers wrote in a forum post and discussed in an interview that the initial release of Aurora Feint The Beginning was created over the course of 10 weeks. Soon after its initial release, reports circulated of privacy concerns regarding the game's community features. According to a forum post by the game's developers, on July 22 Apple removed the game from the iTunes App Store. The developers responded by explaining that the contact list was not actually stored on their server, asking for user feedback on alternatives, and asking for support on bringing the game back to the App Store. On July 24, the iTunes App Store began carrying version 1.0.0.1 of the game. According to the developers, the new version addressed the privacy concerns.

Reception

Aurora Feint The Beginning was met with acclaim compared to other free games in the App Store. One reviewer described it as "the most fun and addictive of the early iPhone games."

Aurora Feint II: The Arena was praised in a preview release for its "Lord of the Rings aesthetic" and for standing apart from other match three games.

External links

The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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