Area of effect
Encyclopedia
Area of effect is a term used in many role-playing
Role-playing game
A role-playing game is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting, or through a process of structured decision-making or character development...

 and strategy
Strategy game
A strategy game or strategic game is a game in which the players' uncoerced, and often autonomous decision-making skills have a high significance in determining the outcome...

 games to describe attacks or spells that affect multiple targets within a specified area.

For example: in the role-playing game Dungeons & Dragons
Dungeons & Dragons
Dungeons & Dragons is a fantasy role-playing game originally designed by Gary Gygax and Dave Arneson, and first published in 1974 by Tactical Studies Rules, Inc. . The game has been published by Wizards of the Coast since 1997...

, a fireball spell
Magic (gaming)
Some role-playing games or game systems can include a set of rules that are used to portray magic in the paranormal sense. These rules simulate the effects that magic would have within the game context, according to how the game designer intended the magic to be portrayed...

 will deal damage to anyone within a certain radius of where it strikes. This term is not limited to just role-playing games, however; in most tactical strategy game
Strategy game
A strategy game or strategic game is a game in which the players' uncoerced, and often autonomous decision-making skills have a high significance in determining the outcome...

s artillery
Artillery
Originally applied to any group of infantry primarily armed with projectile weapons, artillery has over time become limited in meaning to refer only to those engines of war that operate by projection of munitions far beyond the range of effect of personal weapons...

 weapons have an area of effect that will damage anyone within a radius of the strike zone.

Area of effect can also refer to spells and abilities that are non-damaging and non-explosive. For example, a powerful healing spell may affect anyone within a certain range of the caster (often only if they are a member of the caster's party). Many games also have what are sometimes referred to as "aura" abilities that will affect anyone in the area around the person with the ability. For example, many strategy games have hero or officer units that can improve the morale and combat performance of friendly units around them.

The inclusion of AoE elements in game mechanics can increase the role of strategy, especially in turn-based strategy
Turn-based strategy
A turn-based strategy game is a strategy game where players take turns when playing...

games. The player has to place units wisely to mitigate the possibly devastating effects of a hostile area of effect attack; however, placing units in a dense formation could result in gains that outweigh the increased AoE damage received.

Point-blank area of effect (abbreviated PBAoE) is a subset of AoE in which the affected region is centered around the character that is performing the ability, rather than a location of the player's choosing. That term, however, is rarely used by players because of its relatively higher complexity to spell out. Thus AoE is more favorably used, especially in MMO games.

External links

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