Wrecking Crew (video game)
Encyclopedia
is a action game
developed and published by Nintendo
. It was designed by Yoshio Sakamoto
and released as a launch title for the Nintendo Entertainment System
.
(or Luigi
in two player mode) and attempts to destroy all of a certain set of objects with a large hammer on each of 100 levels. Mario cannot jump because of the hammer's weight. The beginning screen allow selecting any level to start on. Each level takes place on a playfield divided into an invisible grid, each space of which can contain one object. Objects include destructible walls, pillars, and ladders, indestructible barrels and ladders, bombs that destroy all connected destructible objects, and various enemies that Mario must avoid. Doors may also exist, which can be opened to cause enemies to move harmlessly into the background. The game also introduced a new character, a construction foreman named Spike (Blackey in the Japanese version), who chases Mario and attempts to disrupt him by knocking down objects and causing him to fall to the bottom of the playfield. The player starts the game with five lives and loses a life when Mario comes in contact with an enemy or fireball. The game is over when all lives are lost. The game can also be aborted at any time, and must be aborted if Mario becomes trapped in a barrel.
Because Mario lacks the ability to jump, the player must figure out the optimal order in which to destroy objects—for example, if a player destroys a ladder too soon, a wall may become unreachable and thus the player cannot finish the level. Destroying multiple objects in a row (usually with a chain of bombs) scores extra bonus points, and occasionally bonus items may appear that Mario can collect.
Wrecking Crew also features a level editor, which allows the player to design up to four levels. However, the "save" and "load" features were designed for use with the Famicom Data Recorder
, a cassette tape device that was only released in Japan, thus rendering the save ability unavailable to North American players. (The game's U.S. manual includes a note stating that the load and save functions "have been programmed in for potential product developments".) When released to the Virtual Console for Wii and later Nintendo 3DS in North America, the "save" and "load" features were re-enabled.
video game Dance Dance Revolution: Mario Mix
. The "Bonus Stage" music from Wrecking Crew was later used in the Wii
video game Super Smash Bros. Brawl
and plays every time a fighter grabs a Golden Hammer, or on the "Mario Bros." stage.
Wrecking Crew was re-released in 1989 on the Family Computer Disk System, and was later included as the 14th title of the Famicom Mini
series on Game Boy Advance
in 2004 . The game was also made available through the Wii
Virtual Console
in 2007. The latterversion supports saving level designs, which was previously not possible on the NES version of the game.
Wrecking Crew was released on September 1, 2011 as part of Nintendo's "Ambassador Program" for the Nintendo 3DS
Virtual Console. This version also supports saving level designs.
released exclusively in Japan
in 1998 for the Super Famicom
's Nintendo Power
download game service and later for the Super Famicom itself. The game is a sequel to the original, which is included as a bonus in the game. Unlike the original, in which the player's objective was to find ways to clear each level of all panels, Wrecking Crew '98 takes a more competitive approach, where two opponents are given their own sides to clean up. Each player must try to demolish as many panels as they can on their side, until the opponent's side is completed piled up, to win.
The game's story mode features Mario
returning to the Mushroom Kingdom from a trip, only to discover that Bowser has started a construction campaign of building new hideouts. The construction is depriving the flora of sunlight and thus, Mario decides to demolish the new construction sites with his hammer. Along the way, he meets his old enemies from the original Wrecking Crew, including former rival Foreman Spike (called Blackey in Japan).
Action game
Action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes diverse subgenres such as fighting games, shooter games, and platform games, which are widely considered the most important action games, though some...
developed and published by Nintendo
Nintendo
is a multinational corporation located in Kyoto, Japan. Founded on September 23, 1889 by Fusajiro Yamauchi, it produced handmade hanafuda cards. By 1963, the company had tried several small niche businesses, such as a cab company and a love hotel....
. It was designed by Yoshio Sakamoto
Yoshio Sakamoto
is a Japanese video game designer working for Nintendo. He is a key member in the development of the Metroid series, having worked as director, scenario designer, and script writer for many of the games. Sakamoto grew up with Nintendo toys, which he noted to be inventive and occasionally "strange"....
and released as a launch title for the Nintendo Entertainment System
Nintendo Entertainment System
The Nintendo Entertainment System is an 8-bit video game console that was released by Nintendo in North America during 1985, in Europe during 1986 and Australia in 1987...
.
Gameplay
The player controls MarioMario
is a fictional character in his video game series, created by Japanese video game designer Shigeru Miyamoto. Serving as Nintendo's mascot and the main protagonist of the series, Mario has appeared in over 200 video games since his creation...
(or Luigi
Luigi
is a fictional character, featured in video games and related media released by Nintendo. Created by prominent game designer Shigeru Miyamoto, Luigi is portrayed as the slightly younger fraternal twin brother of Nintendo's mascot Mario, and appears in many games throughout the Mario series,...
in two player mode) and attempts to destroy all of a certain set of objects with a large hammer on each of 100 levels. Mario cannot jump because of the hammer's weight. The beginning screen allow selecting any level to start on. Each level takes place on a playfield divided into an invisible grid, each space of which can contain one object. Objects include destructible walls, pillars, and ladders, indestructible barrels and ladders, bombs that destroy all connected destructible objects, and various enemies that Mario must avoid. Doors may also exist, which can be opened to cause enemies to move harmlessly into the background. The game also introduced a new character, a construction foreman named Spike (Blackey in the Japanese version), who chases Mario and attempts to disrupt him by knocking down objects and causing him to fall to the bottom of the playfield. The player starts the game with five lives and loses a life when Mario comes in contact with an enemy or fireball. The game is over when all lives are lost. The game can also be aborted at any time, and must be aborted if Mario becomes trapped in a barrel.
Because Mario lacks the ability to jump, the player must figure out the optimal order in which to destroy objects—for example, if a player destroys a ladder too soon, a wall may become unreachable and thus the player cannot finish the level. Destroying multiple objects in a row (usually with a chain of bombs) scores extra bonus points, and occasionally bonus items may appear that Mario can collect.
Wrecking Crew also features a level editor, which allows the player to design up to four levels. However, the "save" and "load" features were designed for use with the Famicom Data Recorder
Famicom Data Recorder
Famicom Data Recorder HVC-008 is a compact cassette data interface for the Family Computer.-History:Manufactured by Matsushita/Panasonic for Nintendo, the Drive was released in 1984 only in Japan as an addition to the Family BASIC Keyboard to save data from BASIC programs created by users...
, a cassette tape device that was only released in Japan, thus rendering the save ability unavailable to North American players. (The game's U.S. manual includes a note stating that the load and save functions "have been programmed in for potential product developments".) When released to the Virtual Console for Wii and later Nintendo 3DS in North America, the "save" and "load" features were re-enabled.
Audio
A piece of music was remixed for use in the Nintendo GameCubeNintendo GameCube
The , officially abbreviated to NGC in Japan and GCN in other regions, is a sixth generation video game console released by Nintendo on September 15, 2001 in Japan, November 18, 2001 in North America, May 3, 2002 in Europe, and May 17, 2002 in Australia...
video game Dance Dance Revolution: Mario Mix
Dance Dance Revolution: Mario Mix
Dance Dance Revolution Mario Mix, known as Dancing Stage Mario Mix in Europe and Dance Dance Revolution with Mario in Japan, is a 2005 music video game by Nintendo and Konami for the Nintendo GameCube, and is the first Dance Dance Revolution game to be released on a Nintendo console outside of Japan...
. The "Bonus Stage" music from Wrecking Crew was later used in the Wii
Wii
The Wii is a home video game console released by Nintendo on November 19, 2006. As a seventh-generation console, the Wii primarily competes with Microsoft's Xbox 360 and Sony's PlayStation 3. Nintendo states that its console targets a broader demographic than that of the two others...
video game Super Smash Bros. Brawl
Super Smash Bros. Brawl
Super Smash Bros. Brawl, known in Japan as , often abbreviated as SSBB or simply as Brawl, is the third installment in the Super Smash Bros. series of crossover fighting games, developed by an ad hoc development team consisting of Sora, Game Arts and staff from other developers, and published by...
and plays every time a fighter grabs a Golden Hammer, or on the "Mario Bros." stage.
Re-releases
On December 31, 1985, Nintendo released an arcade version of this game, titled Vs. Wrecking Crew, adding a simultaneous two-player mode.Wrecking Crew was re-released in 1989 on the Family Computer Disk System, and was later included as the 14th title of the Famicom Mini
Classic NES Series
The Classic NES Series in North America are a series of Game Boy Advance games that were originally released on the Nintendo Entertainment System emulated on the Game Boy Advance...
series on Game Boy Advance
Game Boy Advance
The is a 32-bit handheld video game console developed, manufactured, and marketed by Nintendo. It is the successor to the Game Boy Color. It was released in Japan on March 21, 2001; in North America on June 11, 2001; in Australia and Europe on June 22, 2001; and in the People's Republic of China...
in 2004 . The game was also made available through the Wii
Wii
The Wii is a home video game console released by Nintendo on November 19, 2006. As a seventh-generation console, the Wii primarily competes with Microsoft's Xbox 360 and Sony's PlayStation 3. Nintendo states that its console targets a broader demographic than that of the two others...
Virtual Console
Virtual console
A virtual console – also known as a virtual terminal – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some operating systems such as UnixWare, Linux, and BSD, in which the system console of the computer can be used to switch between...
in 2007. The latterversion supports saving level designs, which was previously not possible on the NES version of the game.
Wrecking Crew was released on September 1, 2011 as part of Nintendo's "Ambassador Program" for the Nintendo 3DS
Nintendo 3DS
The is a portable game console produced by Nintendo. The autostereoscopic device is able to project stereoscopic 3D effects without the use of 3D glasses or any additional accessories. The Nintendo 3DS features backward compatibility with Nintendo DS series software, including Nintendo DSi software...
Virtual Console. This version also supports saving level designs.
Sequel
is an action puzzle gameComputer puzzle game
Puzzle video games are a genre of video games that emphasize puzzle solving. The types of puzzles to be solved can test many problem solving skills including logic, strategy, pattern recognition, sequence solving, and word completion....
released exclusively in Japan
Japan
Japan is an island nation in East Asia. Located in the Pacific Ocean, it lies to the east of the Sea of Japan, China, North Korea, South Korea and Russia, stretching from the Sea of Okhotsk in the north to the East China Sea and Taiwan in the south...
in 1998 for the Super Famicom
Super Nintendo Entertainment System
The Super Nintendo Entertainment System is a 16-bit video game console that was released by Nintendo in North America, Europe, Australasia , and South America between 1990 and 1993. In Japan and Southeast Asia, the system is called the , or SFC for short...
's Nintendo Power
Nintendo Power (cartridge)
The flash RAM cartridge was a Japan-only peripheral produced by Nintendo for the Super Famicom and the Game Boy, which allowed owners to download Super Famicom/Game Boy games onto a special flash memory cartridge for less than what the full cartridge would have cost.During the days of the Family...
download game service and later for the Super Famicom itself. The game is a sequel to the original, which is included as a bonus in the game. Unlike the original, in which the player's objective was to find ways to clear each level of all panels, Wrecking Crew '98 takes a more competitive approach, where two opponents are given their own sides to clean up. Each player must try to demolish as many panels as they can on their side, until the opponent's side is completed piled up, to win.
The game's story mode features Mario
Mario
is a fictional character in his video game series, created by Japanese video game designer Shigeru Miyamoto. Serving as Nintendo's mascot and the main protagonist of the series, Mario has appeared in over 200 video games since his creation...
returning to the Mushroom Kingdom from a trip, only to discover that Bowser has started a construction campaign of building new hideouts. The construction is depriving the flora of sunlight and thus, Mario decides to demolish the new construction sites with his hammer. Along the way, he meets his old enemies from the original Wrecking Crew, including former rival Foreman Spike (called Blackey in Japan).
- Story mode: The main single player mode, where one controls Mario and travels through an overworld, entering each of Koopa's construction sites.
- Versus mode: A competitive mode where one can compete with a friend or the CPU. The player can choose between Mario or characters that are unlocked from Story Mode.
- Tournament mode: Available after the player has cleared the main game once. Eight characters compete in a single-elimination tournamentSingle-elimination tournamentA single-elimination tournament, also called a knockout, cup or sudden death tournament, is a type of elimination tournament where the loser of each match or bracket is immediately eliminated from winning the championship or first prize in the event...
until only one remains and is declared the champion.