Wolfchild
Encyclopedia
Wolfchild is a platform game
originally released for the Amiga
and the Atari ST
by Core Design
in 1992. It was later released for the SNES
, Mega Drive/Genesis, Mega-CD, Sega Master System
, and Sega Game Gear
.
The plot revolves around biotechnology researcher Kal Morrow and his son Saul. When the former is kidnapped by the evil Chimera organization, Saul uses one of his father's inventions to turn himself into a wolf-human hybrid (similar to a werewolf
) that may be capable of defeating Chimera.
Wolfchild was designed by Simon Phipps, also responsible for the earlier Switchblade 2
, a rather similar game. The action is viewed from the side and scrolls in eight directions. The player must guide Saul through five levels, negotiating platforms
and shooting various monsters, the result of Chimera experiments. Initially, the player character is Saul in his normal, human form. Only when enough energy has been collected does he turn into a wolf-human, giving him much better attack techniques.
Reviewer Gary Whitta
gave the Amiga version a score of 905 (out of a possible 1000), praising its animation, speed and responsiveness, and generally deeming it executed better than Switchblade 2
.
Platform game
A platform game is a video game characterized by requiring the player to jump to and from suspended platforms or over obstacles . It must be possible to control these jumps and to fall from platforms or miss jumps...
originally released for the Amiga
Amiga
The Amiga is a family of personal computers that was sold by Commodore in the 1980s and 1990s. The first model was launched in 1985 as a high-end home computer and became popular for its graphical, audio and multi-tasking abilities...
and the Atari ST
Atari ST
The Atari ST is a home/personal computer that was released by Atari Corporation in 1985 and commercially available from that summer into the early 1990s. The "ST" officially stands for "Sixteen/Thirty-two", which referred to the Motorola 68000's 16-bit external bus and 32-bit internals...
by Core Design
Core Design
Core Design was a British video game studio best known today for creating the popular Tomb Raider series.-History:Based in the city of Derby, England, Core Design was set up in 1988 by Chris Shrigley, Andy Green, Rob Toone, Terry Lloyd, Simon Phipps, Dave Pridmore, Jeremy Heath-Smith and Greg Holmes...
in 1992. It was later released for the SNES
Super Nintendo Entertainment System
The Super Nintendo Entertainment System is a 16-bit video game console that was released by Nintendo in North America, Europe, Australasia , and South America between 1990 and 1993. In Japan and Southeast Asia, the system is called the , or SFC for short...
, Mega Drive/Genesis, Mega-CD, Sega Master System
Sega Master System
The is a third-generation video game console that was manufactured and released by Sega in 1985 in Japan , 1986 in North America and 1987 in Europe....
, and Sega Game Gear
Sega Game Gear
The was Sega's first handheld game console. It was the third commercially available color handheld console, after the Atari Lynx and the TurboExpress....
.
The plot revolves around biotechnology researcher Kal Morrow and his son Saul. When the former is kidnapped by the evil Chimera organization, Saul uses one of his father's inventions to turn himself into a wolf-human hybrid (similar to a werewolf
Werewolf
A werewolf, also known as a lycanthrope , is a mythological or folkloric human with the ability to shapeshift into a wolf or an anthropomorphic wolf-like creature, either purposely or after being placed under a curse...
) that may be capable of defeating Chimera.
Wolfchild was designed by Simon Phipps, also responsible for the earlier Switchblade 2
Switchblade 2
Switchblade 2 or Switchblade II is a computer game of the run and gun genre. It was released for the Amiga and the Atari ST by Gremlin in May 1991, and for the Atari Lynx in 1992....
, a rather similar game. The action is viewed from the side and scrolls in eight directions. The player must guide Saul through five levels, negotiating platforms
Platform game
A platform game is a video game characterized by requiring the player to jump to and from suspended platforms or over obstacles . It must be possible to control these jumps and to fall from platforms or miss jumps...
and shooting various monsters, the result of Chimera experiments. Initially, the player character is Saul in his normal, human form. Only when enough energy has been collected does he turn into a wolf-human, giving him much better attack techniques.
Reviewer Gary Whitta
Gary Whitta
Gary Whitta is an English screenwriter, author, game designer, and video games journalist. He is known as the former editor-in-chief of both the UK and US editions of PC Gamer magazine and contributor to gaming magazine, ACE....
gave the Amiga version a score of 905 (out of a possible 1000), praising its animation, speed and responsiveness, and generally deeming it executed better than Switchblade 2
Switchblade 2
Switchblade 2 or Switchblade II is a computer game of the run and gun genre. It was released for the Amiga and the Atari ST by Gremlin in May 1991, and for the Atari Lynx in 1992....
.