Vorticon
Encyclopedia
The Vorticons are a fictional race of blueish, dog-like, bipedal alien
s featured in the Commander Keen: Invasion of the Vorticons computer games. In the series, the Vorticons are the primary enemies that Commander Keen faces. The Vorticons were created by Tom Hall
.
in episode 1, Marooned on Mars, when he discovers they have disassembled his spaceship and scattered the pieces across the planet.
In the second episode, The Earth Explodes, Keen encounters a Vorticon mothership stationed above Earth
, armed with eight X-14 Tantalus Ray
cannons, each of them preparing to destroy eight of Earth's major cities. Using blueprints of the Vorticon Mothership he took from one of the Vorticons he defeated, he was able to infiltrate the ship. Keen fights the Vorticons and their robot
s, and eventually disables each of the Tantalus Rays in the Mothership, foiling the Vorticon attack. The Vorticon Elders, who are wise, peaceful beings kept in stasis
chambers, reveal on the mothership their race's history; the Vorticons were originally a peaceful race, but became enslaved through telekenesis by the "Grand Intellect" and were turned evil and belligerent.
In the third episode, Keen Must Die!, Keen travels to the Vorticons' home planet, Vorticon VI to search out the Grand Intellect. Keen travels across different islands on the planet, through caves and Vorticon homes, battling additional Vorticons. In the end of the game, the Grand Intellect is revealed to be Mortimer McMire, Keen's arch-rival at school. Mortimer built a device called the "Mangling Machine" inside his castle to protect him, but Keen is able to defeat the Mangling Machine and Mortimer, setting the Vorticon free. The Vorticon King awards Keen the "Big V" in order to show him his gratitude.
experts in hand-to-hand combat and very difficult to take down.
The Vorticon Elders, wise masters of lore and common sense, are kept in stasis and possess knowledge from before the time of the Grand Intellect. They appear only in stasis prisons on the Mothership in The Earth Explodes. The Elders are kept in the Mothership to serve as a source of knowledge in the most difficult Vorticon missions. They give advice from their stasis chambers telepathically to Keen.
Extraterrestrial life
Extraterrestrial life is defined as life that does not originate from Earth...
s featured in the Commander Keen: Invasion of the Vorticons computer games. In the series, the Vorticons are the primary enemies that Commander Keen faces. The Vorticons were created by Tom Hall
Tom Hall
Tom A. Hall is a game designer born in Wisconsin. He attended the University of Wisconsin–Madison, where he received a B.S. in Computer Science. In 1987, he worked at Softdisk Inc., where he was both a programmer and the editor of Softdisk, a software bundle delivered monthly...
.
History
Commander Keen first encounters the Vorticons on MarsMars
Mars is the fourth planet from the Sun in the Solar System. The planet is named after the Roman god of war, Mars. It is often described as the "Red Planet", as the iron oxide prevalent on its surface gives it a reddish appearance...
in episode 1, Marooned on Mars, when he discovers they have disassembled his spaceship and scattered the pieces across the planet.
In the second episode, The Earth Explodes, Keen encounters a Vorticon mothership stationed above Earth
Earth
Earth is the third planet from the Sun, and the densest and fifth-largest of the eight planets in the Solar System. It is also the largest of the Solar System's four terrestrial planets...
, armed with eight X-14 Tantalus Ray
Raygun
Rayguns are a type of fictional directed-energy weapon. They have various alternate names: ray gun, death ray, beam gun, blaster, laser gun, phaser, etc. They are a well-known feature of science fiction; for such stories they typically have the general function of guns...
cannons, each of them preparing to destroy eight of Earth's major cities. Using blueprints of the Vorticon Mothership he took from one of the Vorticons he defeated, he was able to infiltrate the ship. Keen fights the Vorticons and their robot
Robot
A robot is a mechanical or virtual intelligent agent that can perform tasks automatically or with guidance, typically by remote control. In practice a robot is usually an electro-mechanical machine that is guided by computer and electronic programming. Robots can be autonomous, semi-autonomous or...
s, and eventually disables each of the Tantalus Rays in the Mothership, foiling the Vorticon attack. The Vorticon Elders, who are wise, peaceful beings kept in stasis
Stasis (fiction)
Stasis , or hypersleep, is a science fiction concept akin to suspended animation. Whereas suspended animation usually refers to a greatly reduced state of life processes, stasis implies a complete cessation of these processes, which can be easily restarted or restart spontaneously when stasis is...
chambers, reveal on the mothership their race's history; the Vorticons were originally a peaceful race, but became enslaved through telekenesis by the "Grand Intellect" and were turned evil and belligerent.
In the third episode, Keen Must Die!, Keen travels to the Vorticons' home planet, Vorticon VI to search out the Grand Intellect. Keen travels across different islands on the planet, through caves and Vorticon homes, battling additional Vorticons. In the end of the game, the Grand Intellect is revealed to be Mortimer McMire, Keen's arch-rival at school. Mortimer built a device called the "Mangling Machine" inside his castle to protect him, but Keen is able to defeat the Mangling Machine and Mortimer, setting the Vorticon free. The Vorticon King awards Keen the "Big V" in order to show him his gratitude.
Types of Vorticons
Several different types of Vorticons are featured throughout the Invasion of the Vorticons series. Vorticons start out as small, bluish, juvenile citizens, usually called "youths". They possess considerable hyperactivity and can temporarily stun someone upon impact. Female Vorticons are rotund and resilient, and protect their children by fireballs. Male Vorticons are armorless grunts in the Army. Some grunts are Vorticon Elite warriors, wearing pink-and-blue outfits and carrying a Vorticon HyperPistol, a special raygun reserved specially for them. The land-based defense of Vorticon VI is composed of the VortiNinjas, ninjaNinja
A or was a covert agent or mercenary of feudal Japan specializing in unorthodox arts of war. The functions of the ninja included espionage, sabotage, infiltration, and assassination, as well as open combat in certain situations...
experts in hand-to-hand combat and very difficult to take down.
The Vorticon Elders, wise masters of lore and common sense, are kept in stasis and possess knowledge from before the time of the Grand Intellect. They appear only in stasis prisons on the Mothership in The Earth Explodes. The Elders are kept in the Mothership to serve as a source of knowledge in the most difficult Vorticon missions. They give advice from their stasis chambers telepathically to Keen.