The Dungeons of Torgar
Encyclopedia
The Dungeons of Torgar is the tenth book in the Lone Wolf
Lone Wolf (gamebooks)
Lone Wolf is a series of 28 gamebooks, created by Joe Dever and initially illustrated by Gary Chalk. The series began publishing in July 1984 and sold more than 10.2 million copies worldwide....

 book series created by Joe Dever
Joe Dever
Joe Dever is an award-winning British fantasy author and game designer. Originally a musician, Dever became the first British winner of the Advanced Dungeons & Dragons Championship of America in 1982....

. These later books are illustrated by Brian Williams
Brian Williams (illustrator)
Brian Williams was an illustrator known for his work in various fantasy magazines and novels, including the later Lone Wolf gamebooks written by Joe Dever as well as the Real Life Adventure books by Jon Sutherland....

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Gameplay

Lone Wolf books rely on a combination of thought and luck. Certain statistics such as combat skill and endurance attributes are determined randomly before play (reading). The player is then allowed to choose which Magnakai disciplines or skills he or she possess. This number depends directly on how many books in the series have been completed ("Magnakai rank"). With each additional book completed, the player chooses one additional Magnakai discipline.

This book features an early decision/path where the book essentially splits down two different storylines for a good portion of the adventure, increasing replayability (i.e. by allowing the reader to play the book over again and take the alternate path). By this point in the adventure, a wise player may have gained enough Magnakai disciplines to have completed a Lore Circle or two, and may enjoy increased Combat Skill and Endurance because of it.

Plot

After discovering that the three remaining Lorestones have fallen into the hands of the Darklords, Lone Wolf and his allies must formulate a daring plan to recover them. It is rumored that the stones are being kept in the grim Drakkarim fortress-city of Torgar, where the darklords' evil sorcerers (the Nadziranim) are searching for the means to destroy them. Once more, Lone Wolf must make haste in an attempt to recover the Lorestones before the Nadziranim can bring about their destruction. The adventure ends with an exciting twist that threatens to banish Lone Wolf from Magnamund for all time.

External links

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