Super Smash Bros. series
Encyclopedia
Super Smash Bros., known in Japan as , is a series of fighting game
Fighting game
Fighting game is a video game genre where the player controls an on-screen character and engages in close combat with an opponent. These characters tend to be of equal power and fight matches consisting of several rounds, which take place in an arena. Players must master techniques such as...

s published
Video game publisher
A video game publisher is a company that publishes video games that they have either developed internally or have had developed by a video game developer....

 by Nintendo
Nintendo
is a multinational corporation located in Kyoto, Japan. Founded on September 23, 1889 by Fusajiro Yamauchi, it produced handmade hanafuda cards. By 1963, the company had tried several small niche businesses, such as a cab company and a love hotel....

, featuring characters from established video games. The gameplay differs from traditional fighters for focusing on knocking opponents out of the stage instead of depleting life bars. The original Super Smash Bros.
Super Smash Bros.
Super Smash Bros., known in Japan as , is a fighting game developed by HAL Laboratory and published by Nintendo for the Nintendo 64. It was released in Japan on January 21, 1999, in North America on April 26, 1999, and in Europe on November 19, 1999. Super Smash Bros. is the first game in the Super...

, released in 1999 on the Nintendo 64
Nintendo 64
The , often referred to as N64, was Nintendo′s third home video game console for the international market. Named for its 64-bit CPU, it was released in June 1996 in Japan, September 1996 in North America, March 1997 in Europe and Australia, September 1997 in France and December 1997 in Brazil...

, had a small budget and was originally a Japan-only release, but its domestic success led to a worldwide release. The series achieved even greater success with Super Smash Bros. Melee
Super Smash Bros. Melee
Super Smash Bros. Melee, known in Japan as , often abbreviated as SSBM or simply as Melee, is a crossover fighting game released for the Nintendo GameCube shortly after its launch in . It is the successor to the Nintendo 64 game Super Smash Bros., and the predecessor to the Wii game Super Smash...

, released in 2001 for the Nintendo GameCube
Nintendo GameCube
The , officially abbreviated to NGC in Japan and GCN in other regions, is a sixth generation video game console released by Nintendo on September 15, 2001 in Japan, November 18, 2001 in North America, May 3, 2002 in Europe, and May 17, 2002 in Australia...

, becoming the best selling game on that system. The third installment, Super Smash Bros. Brawl
Super Smash Bros. Brawl
Super Smash Bros. Brawl, known in Japan as , often abbreviated as SSBB or simply as Brawl, is the third installment in the Super Smash Bros. series of crossover fighting games, developed by an ad hoc development team consisting of Sora, Game Arts and staff from other developers, and published by...

, was released on the Wii
Wii
The Wii is a home video game console released by Nintendo on November 19, 2006. As a seventh-generation console, the Wii primarily competes with Microsoft's Xbox 360 and Sony's PlayStation 3. Nintendo states that its console targets a broader demographic than that of the two others...

 on January 31, 2008, in Japan, March 9, 2008, in North America, and June 27, 2008, in Europe. Although HAL Laboratory
HAL Laboratory
is a Japanese video game developer that was founded on February 21, 1980. It is headquartered in Chiyoda, Tokyo. Its name comes from the HAL 9000 computer in the film 2001: A Space Odyssey. The company is most famous for its character Kirby, the protagonist of the eponymous game series, as well as...

 has been the developer
Video game developer
A video game developer is a software developer that creates video games. A developer may specialize in a certain video game console, such as Nintendo's Wii, Microsoft's Xbox 360, Sony's PlayStation 3, or may develop for a variety of systems, including personal computers.Most developers also...

 of the first two titles, the third game was developed by a cooperation of different developers.

The game features many characters from Nintendo's most popular games, like Mario
Mario
is a fictional character in his video game series, created by Japanese video game designer Shigeru Miyamoto. Serving as Nintendo's mascot and the main protagonist of the series, Mario has appeared in over 200 video games since his creation...

, Fox
Fox McCloud
is an anthropomorphic video game character and the main protagonist of the Star Fox series. He was created by Shigeru Miyamoto and designed by Takaya Imamura. As his name implies, he is a red fox and the main player character of the series....

, Link, Kirby, Samus Aran
Samus Aran
is the protagonist of the Metroid video game series. Introduced in the 1986 video game Metroid, Samus is a female ex-army soldier bounty hunter usually fitted with a powered armor suit with weapons that include beams and missiles...

 and Pikachu
Pikachu
is one of the species of Pokémon creatures from the Pokémon media franchise—a collection of video games, anime, manga, books, trading cards, and other media created by Satoshi Tajiri. As do all Pokémon, Pikachu fight other Pokémon in battles central to the anime, manga, and games of the series...

. The original Super Smash Bros. had 12 characters, and the number rose to 25 characters in Melee and 35 in Brawl. Some characters are able to transform into different forms that have different styles of play and sets of moves. The games also feature non-playable Nintendo characters, like Ridley and Petey Piranha. In Brawl, two third-party characters were added, Solid Snake
Solid Snake
Metal Gear, initially released in 1987, introduces Solid Snake, the rookie recruit of the elite special-forces unit FOXHOUND. Snake is sent by team leader Big Boss into the rogue nation Outer Heaven to rescue his missing teammate Gray Fox and discover who or what the "METAL GEAR" mentioned is, and...

 and Sonic the Hedgehog
Sonic the Hedgehog (character)
, trademarked Sonic The Hedgehog, is a video game character and the main protagonist of the Sonic video game series released by Sega, as well as in numerous spin-off comics, cartoons, and a feature film. The first game was released on June 23, 1991, to provide Sega with a mascot to rival Nintendo's...

.

The series has been well-received by critics, with much praise given to the multiplayer mode, although its single player modes did not attain the same praise. All three titles were widely acclaimed by critics and fans alike. So far, all three games have been directed by Masahiro Sakurai.

Super Smash Bros. (1999)

Super Smash Bros. was introduced in 1999 for the Nintendo 64
Nintendo 64
The , often referred to as N64, was Nintendo′s third home video game console for the international market. Named for its 64-bit CPU, it was released in June 1996 in Japan, September 1996 in North America, March 1997 in Europe and Australia, September 1997 in France and December 1997 in Brazil...

. It was released worldwide after selling over a million copies in Japan. It featured eight characters from the start, with four unlockable characters, all of them created by Nintendo or one of its second-party developers.

Up to four people can play in multiplayer (Versus) mode, with the specific rules of each match being predetermined by the players. There are two different types that can be chosen: Time, where the person with the most KOs at the end of the set time wins; and stock, where each person has a set amount of lives, and when they are gone, the player is eliminated.

This game's one-player mode included one adventure mode that always followed the same series of opponents although the player could change the difficulty. Other single player
Single player
A Single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. "Single-player game" usually implies a game that can only be played by one person, while "single-player mode" usually refers to a game mode for a single player, where...

 modes exist such as Training and several mini-games, including "Break the Targets" and "Board the Platforms". All of these were included in the sequel
Super Smash Bros. Melee
Super Smash Bros. Melee, known in Japan as , often abbreviated as SSBM or simply as Melee, is a crossover fighting game released for the Nintendo GameCube shortly after its launch in . It is the successor to the Nintendo 64 game Super Smash Bros., and the predecessor to the Wii game Super Smash...

, with the exception of "Board the Platforms".

There are nine playable stages in Versus mode, eight based on each of the starting characters (such as Princess Peach's Castle for Mario
Mario
is a fictional character in his video game series, created by Japanese video game designer Shigeru Miyamoto. Serving as Nintendo's mascot and the main protagonist of the series, Mario has appeared in over 200 video games since his creation...

, Zebes for Samus
Samus Aran
is the protagonist of the Metroid video game series. Introduced in the 1986 video game Metroid, Samus is a female ex-army soldier bounty hunter usually fitted with a powered armor suit with weapons that include beams and missiles...

, and Sector Z for Fox
Fox McCloud
is an anthropomorphic video game character and the main protagonist of the Star Fox series. He was created by Shigeru Miyamoto and designed by Takaya Imamura. As his name implies, he is a red fox and the main player character of the series....

) and the unlockable Mushroom Kingdom, based around motifs from the original Super Mario Bros.
Super Mario Bros.
is a 1985 platform video game developed by Nintendo, published for the Nintendo Entertainment System as a sequel to the 1983 game Mario Bros. In Super Mario Bros., the player controls Mario as he travels through the Mushroom Kingdom in order to rescue Princess Toadstool from the antagonist...

 (from which the English-language name of the Smash series comes), even containing original sprites and the original version of the Overworld theme from that game.

Super Smash Bros. Melee (2001)

Super Smash Bros. Melee was released November 21, 2001, in Japan; December 3, 2001, in North America; May 24, 2002, in Europe; and May 31, 2002, in Australia for the GameCube
Nintendo GameCube
The , officially abbreviated to NGC in Japan and GCN in other regions, is a sixth generation video game console released by Nintendo on September 15, 2001 in Japan, November 18, 2001 in North America, May 3, 2002 in Europe, and May 17, 2002 in Australia...

 video game console
Video game console
A video game console is an interactive entertainment computer or customized computer system that produces a video display signal which can be used with a display device to display a video game...

. It had a larger budget and development team than Super Smash Bros. did and was released to much greater praise and acclaim among critics and consumers. Since its release, Super Smash Bros. Melee has sold more than 7 million copies and was the best-selling game on the GameCube. Super Smash Bros. Melee features 26 characters, of which 15 are available initially, more than doubling the number of characters in its predecessor. There are also 29 stages.

It introduced two new single-player modes alongside the Classic mode: Adventure mode and All-Star mode. Adventure mode has platforming segments similar to the original's "Race to the Finish" mini-game, and All-Star is a fight against every playable character in the game, allows the player only one life in which damage is accumulated over each battle, and a limited number of heal items in between battles.

There are also significantly more multiplayer modes and a tournament mode allowing for 64 different competitors whom can all be controlled by a human player, although only up to four players can participate at the same time. Additionally, the game featured alternative battle modes, called "Special Melee," which involve some sort of alteration to the battle (e.g. all characters are giant by default, the speed is faster than normal, etc.), along with alternative ways to judge a victory, such as through collecting coins throughout the match.

In place of Super Smash Bros. character profiles, Melee introduced trophies (called "figures" in the Japanese version). The 293 trophies include three different profiles for each playable character, one unlocked in each single-player mode. In addition, unlike its predecessor, Melee contains profiles for many Nintendo characters who are either non-playable or do not appear in the game, as well as Nintendo items, stages, enemies, and elements.

Super Smash Bros. Brawl (2008)

Although a third Super Smash Bros. game had been announced long before E3 2006, Nintendo unveiled its first information in the form of a trailer on May 10, 2006, and the game was named Super Smash Bros. Brawl. The trailer featured Solid Snake
Solid Snake
Metal Gear, initially released in 1987, introduces Solid Snake, the rookie recruit of the elite special-forces unit FOXHOUND. Snake is sent by team leader Big Boss into the rogue nation Outer Heaven to rescue his missing teammate Gray Fox and discover who or what the "METAL GEAR" mentioned is, and...

, of Konami
Konami
is a Japanese leading developer and publisher of numerous popular and strong-selling toys, trading cards, anime, tokusatsu, slot machines, arcade cabinets and video games...

's Metal Gear
Metal Gear
Metal Gear is a series of video games.Metal Gear may also refer to:*Metal Gear , bipedal tanks appearing in the Metal Gear series-Metal Gear video game series:...

 fame, marking the first time that a third-party character had been introduced as a playable character in a Super Smash Bros. title. A second third-party character, Sonic the Hedgehog
Sonic the Hedgehog (character)
, trademarked Sonic The Hedgehog, is a video game character and the main protagonist of the Sonic video game series released by Sega, as well as in numerous spin-off comics, cartoons, and a feature film. The first game was released on June 23, 1991, to provide Sega with a mascot to rival Nintendo's...

, from Nintendo's former rival Sega
Sega
, usually styled as SEGA, is a multinational video game software developer and an arcade software and hardware development company headquartered in Ōta, Tokyo, Japan, with various offices around the world...

 was also confirmed as a playable character on October 10, 2007. Super Smash Bros. Brawl was released in Japan on January 31, 2008, in North America on March 9, 2008, in Australia on June 26, 2008, and Europe on June 27, 2008. Brawl is also the first game in the franchise to support online play, via the Nintendo Wi-Fi Connection
Nintendo Wi-Fi Connection
The is an online multiplayer gaming service run by Nintendo to provide free online play in compatible Nintendo DS, Nintendo 3DS and Wii games. The service includes the company's Wii Shop Channel, DSi Shop, and Nintendo eShop game download services...

 and offer the ability for players to construct their own original stages.

Brawl also features compatibility with four kinds of controllers (the Wii Remote
Wii Remote
The , also known as the Wiimote, is the primary controller for Nintendo's Wii console. A main feature of the Wii Remote is its motion sensing capability, which allows the user to interact with and manipulate items on screen via gesture recognition and pointing through the use of accelerometer and...

 on its side, the Wii Remote and Nunchuk combination, the Classic Controller, and the Nintendo GameCube
Nintendo GameCube
The , officially abbreviated to NGC in Japan and GCN in other regions, is a sixth generation video game console released by Nintendo on September 15, 2001 in Japan, November 18, 2001 in North America, May 3, 2002 in Europe, and May 17, 2002 in Australia...

 controller), while its predecessors only used the one controller designed for that system. The player also has the ability to change the configuration of controls and the controller type.

Super Smash Bros. Brawl features a new Adventure Mode titled Super Smash Bros. Brawl: The Subspace Emissary. This mode features unique character storylines along with numerous side scrolling
Side-scrolling video game
A side-scrolling game or side-scroller is a video game in which the gameplay action is viewed from a side-view camera angle, and the onscreen characters generally move from the left side of the screen to the right. These games make use of scrolling computer display technology...

 levels and multiple bosses
Boss (video games)
A boss is an enemy-based challenge which is found in video games. A fight with a boss character is commonly referred to as a boss battle or boss fight...

 to fight, as well as CG
Computer graphics
Computer graphics are graphics created using computers and, more generally, the representation and manipulation of image data by a computer with help from specialized software and hardware....

 cut scenes explaining the storyline. The Subspace Emissary features a new group of antagonists called the Subspace Army, who are led by the Ancient Minister. Some of these enemy characters appeared in previous Nintendo video games, such as Petey Piranha from the Mario series and a squadron of R.O.B.
R.O.B.
R.O.B. , released in Japan as the , is an accessory for the Nintendo Entertainment System. It was released in July 1985 in Japan and later that year in North America. It had a short product lifespan, with support for only two games which comprised the "Robot Series"; Gyromite and Stack-Up. R.O.B...

s based on classic Nintendo hardware. The Subspace Emissary also boasts a number of original enemies, such as the Roader, a robotic unicycle; the Bytan, a one-eyed ball-like creature which can replicate itself if left alone; and the Primid, enemies that come in many variations. Though primarily a single-player mode, The Subspace Emissary allows for cooperative multiplayer. There are five difficulty levels for each stage, and there is a method of increasing characters' powers during the game. This is done by placing collected stickers onto the bottom of a character's trophy between stages to improve various aspects of a fighter.

Future

At E3 2011, it was confirmed that Super Smash Bros. will be coming to the Nintendo 3DS
Nintendo 3DS
The is a portable game console produced by Nintendo. The autostereoscopic device is able to project stereoscopic 3D effects without the use of 3D glasses or any additional accessories. The Nintendo 3DS features backward compatibility with Nintendo DS series software, including Nintendo DSi software...

 and the Wii U, with the two versions being cross-compatible with each other in some way. Iwata also stated that Masahiro Sakurai
Masahiro Sakurai
is a Japanese video game designer, the creative force behind both the Kirby and the Super Smash Bros. series on Nintendo platforms. He is currently Director of Software Development for the video game developer's Sora Ltd. and Project Sora. He is also the author of a weekly column for Famitsu...

 is still in the final stages of development for Kid Icarus: Uprising
Kid Icarus: Uprising
Kid Icarus: Uprising, known in Japan as , is an upcoming title for the Nintendo 3DS video game system, developed by Project Sora and to be published by Nintendo. It is the third game in the Kid Icarus series and the first since 1991's Kid Icarus: Of Myths and Monsters, a nineteen-year wait...

, and has therefore not yet begun production on the next two Super Smash Bros. titles. Sakurai stated that the announcement was made public in order to attract developers needed for the game.

Gameplay

The Super Smash Bros. series is a dramatic departure from many fighting games. Instead of winning by depleting an opponent's life bar, Smash Bros players seek to knock opposing characters off the stage. In Super Smash Bros., characters have a damage total, represented by a percentage value, which rises as they take damage and can exceed 100%. As a character's percentage rises, the character can be knocked progressively farther by an opponent's attacks. To KO an opponent, the player must send that character flying off the edge of the stage, which is not an enclosed arena but rather an area with open boundaries, usually a set of suspended platforms.
When a character is knocked off the stage, the character may use jumping moves to attempt to return; as some characters' jumps are longer-ranged, they may have an easier time "recovering" than others. Additionally, some characters are heavier than others, making it harder for an opponent to knock them off the edge but likewise harder to recover.

Smash Bros.' play controls are greatly simplified in comparison to other fighting games. While traditional fighting games such as Street Fighter
Street Fighter
, commonly abbreviated as SF, is a series of Fighting Games developed in Japan in which the players pit the video games' competitive fighters from around the world, each with his or her own unique fighting style, against one another...

 or Soul Calibur
Soul Calibur
is a 3D, weapons-based fighting game developed by Project Soul and produced by Namco. It is the second game in the Soul series, preceeded by Soul Edge. It was released in arcades in 1998, and it ran on the Namco System 12 hardware. In 1999 it was ported to the Dreamcast with improved graphics and...

 require the player to memorize button-input combinations (sometimes lengthy and complicated, and often specific to a character), Smash Bros uses the same one-attack-button, one-control-stick-direction combinations to access all moves for all characters. Characters are not limited to constantly facing their opponent, but may run around freely. Smash Bros. also implements blocking and dodging mechanics, which can be used both on the ground and in the air. Grabbing and throwing other characters are also possible, allowing for a large variety of ways to attack.

One additional major element in the Super Smash Bros. series is the inclusion of battle items, of which players can control the frequency of appearance. There are conventional "battering items", with which a player may hit an opponent, such as a baseball bat
Baseball bat
A baseball bat is a smooth wooden or metal club used in the game of baseball to hit the ball after the ball is thrown by the pitcher. It is no more than 2.75 inches in diameter at the thickest part and no more than 42 inches in length. It typically weighs no more than 33 ounces , but it...

 or a sword
Sword
A sword is a bladed weapon used primarily for cutting or thrusting. The precise definition of the term varies with the historical epoch or the geographical region under consideration...

; throwing items, including Bob-ombs and shells; and shooting items, either single shot guns or rapid fire blasters. Recovery items allow the user to lose varying amounts of their damage percent. From the Pokémon
Pokémon
is a media franchise published and owned by the video game company Nintendo and created by Satoshi Tajiri in 1996. Originally released as a pair of interlinkable Game Boy role-playing video games developed by Game Freak, Pokémon has since become the second most successful and lucrative video...

 franchise come Poké Balls that release a random Pokémon onto the battlefield to assist the user; Brawl introduces a new "Assist Trophy" item which serves a similar purpose, albeit being capable of summoning a wider range of characters from a variety of franchises. Brawl also introduces a new item called a "Smash Ball", which allow fighters to perform character-specific supers known as "Final Smashes."

Playable characters

Fighter SSB
Super Smash Bros.
Super Smash Bros., known in Japan as , is a fighting game developed by HAL Laboratory and published by Nintendo for the Nintendo 64. It was released in Japan on January 21, 1999, in North America on April 26, 1999, and in Europe on November 19, 1999. Super Smash Bros. is the first game in the Super...

Melee
Super Smash Bros. Melee
Super Smash Bros. Melee, known in Japan as , often abbreviated as SSBM or simply as Melee, is a crossover fighting game released for the Nintendo GameCube shortly after its launch in . It is the successor to the Nintendo 64 game Super Smash Bros., and the predecessor to the Wii game Super Smash...

Brawl
Super Smash Bros. Brawl
Super Smash Bros. Brawl, known in Japan as , often abbreviated as SSBB or simply as Brawl, is the third installment in the Super Smash Bros. series of crossover fighting games, developed by an ad hoc development team consisting of Sora, Game Arts and staff from other developers, and published by...

Series
Bowser Mario
Mario (series)
The video game series, alternatively called the series or simply the series, is a series of highly popular and critically acclaimed video games by Nintendo, featuring Nintendo's mascot Mario and, in many games, his brother Luigi. Gameplay in the series often centers around jumping on and...

Captain Falcon
Captain Falcon
Douglas Jay Falcon, better known by his alias, , is a playable character in the racing video game series F-Zero. He first appeared in F-Zero, and has been called the poster boy of the F-Zero franchise. Nintendo first envisioned Captain Falcon as a flagship character to represent the release of a...

F-Zero
Diddy Kong
Diddy Kong
, originally known as Donkey Diddy, is a fictional character in the Donkey Kong series of video games, first appearing in the 1994 game Donkey Kong Country. He lives on Donkey Kong Island in the Kongo Jungle, and is identified by his red hat, which has a Nintendo logo on it, and shirt...

Donkey Kong
Donkey Kong Donkey Kong / Mario
Mario (series)
The video game series, alternatively called the series or simply the series, is a series of highly popular and critically acclaimed video games by Nintendo, featuring Nintendo's mascot Mario and, in many games, his brother Luigi. Gameplay in the series often centers around jumping on and...

Dr. Mario Mario
Falco
Falco Lombardi
Falco Lombardi, known as in Japan, is an anthropomorphic falcon or pheasant character from the Star Fox series of video games. He was created by Shigeru Miyamoto and designed by Takaya Imamura. Falco acts as the wingman and friend of title character Fox McCloud for the majority of the...

Star Fox
Fox
Fox McCloud
is an anthropomorphic video game character and the main protagonist of the Star Fox series. He was created by Shigeru Miyamoto and designed by Takaya Imamura. As his name implies, he is a red fox and the main player character of the series....

Star Fox
Ganon
Ganon
, anglicized Gannon in early Japanese materials, and also known as , is a fictional character who is the main antagonist of Nintendo's The Legend of Zelda series of video games. He is the final boss of most games in the series. He was first given a back-story in A Link to the Past...

dorf
The Legend of Zelda
Ice Climbers Ice Climber
Ice Climber
is a vertical platform video game developed and published by Nintendo for release on the Nintendo Famicom in Japan and the Nintendo Entertainment System in North America in 1985...

Ike Fire Emblem
Fire Emblem
is a fantasy tactical role-playing video game franchise developed by Intelligent Systems , the maker of Advance Wars , and published by Nintendo...

Jigglypuff
Jigglypuff
Jigglypuff, known in Japan as , is a Pokémon species in Nintendo and Game Freak's Pokémon franchise. Created by Ken Sugimori, Jigglypuff first appeared in the video games Pokémon Red and Blue and subsequent sequels, later appearing in various merchandise, spinoff titles and animated and printed...

Pokémon
King Dedede Kirby
Kirby (series)
The series is a fantasy video game series developed by HAL Laboratory and Nintendo, and produced by Nintendo. The gameplay of a majority of the games in the series consists mainly of action, platform and puzzle-solving elements...

Kirby Kirby
Link The Legend of Zelda
Lucario
Lucario
is a Pokémon species in Nintendo and Game Freak's Pokémon franchise. Created by Ken Sugimori, Lucario first appeared as a central character in the film Pokémon: Lucario and the Mystery of Mew, and later appeared in the video games Pokémon Diamond and Pearl and subsequent sequels, also appearing in...

Pokémon
Lucas EarthBound (Mother)
EarthBound (series)
EarthBound, known in Japan as Mother, is a role-playing game series created by Shigesato Itoi for Nintendo. The series started in 1989 with the Japan-only release of Mother for the Famicom, and was then followed up by a sequel, released in North America as EarthBound for the Super NES in 1995, and...

Luigi
Luigi
is a fictional character, featured in video games and related media released by Nintendo. Created by prominent game designer Shigeru Miyamoto, Luigi is portrayed as the slightly younger fraternal twin brother of Nintendo's mascot Mario, and appears in many games throughout the Mario series,...

Mario
Mario
Mario
is a fictional character in his video game series, created by Japanese video game designer Shigeru Miyamoto. Serving as Nintendo's mascot and the main protagonist of the series, Mario has appeared in over 200 video games since his creation...

Mario
Marth
Marth (Fire Emblem)
is a character from Intelligent Systems's Fire Emblem series of video games. He is the central protagonist and Lord-class character of the original game Fire Emblem: Ankoku Ryū to Hikari no Tsurugi, the third game, Fire Emblem: Monshō no Nazo, and the two remake games Fire Emblem: Shadow Dragon and...

Fire Emblem
Meta Knight Kirby
Mewtwo
Mewtwo
is a fictional creature in Nintendo and Game Freak's Pokémon media franchise. Created by Ken Sugimori, it first appeared in the video games Pokémon Red and Blue and their sequels, and later appeared in various merchandise, spinoff titles, as well as animation adaptations of the franchise...

Pokémon
Mr. Game & Watch Game & Watch
Game & Watch
is a line of handheld electronic games produced by Nintendo from to . Created by game designer Gunpei Yokoi, each Game & Watch features a single game to be played on an LCD screen in addition to a clock and an alarm ....

Ness
Ness (character)
is a fictional character from the EarthBound series. He is the main protagonist of the Super Nintendo Entertainment System video game, EarthBound . He is analogous to Ninten and Lucas in their respective games....

EarthBound (Mother)
Olimar Pikmin
Peach
Princess Peach
is a character in Nintendo's Mario series of video games. She is the Princess of the fictitious Mushroom Kingdom, and often plays the damsel in distress role within the adventure series. In 2007, Princess Peach landed on Forbes magazine's Wealthiest Fictional People list, with a fortune upwards of...

Mario
Pichu
Pichu
is a Pokémon species in Nintendo and Game Freak's Pokémon franchise. Created by Ken Sugimori, Pichu first appeared in the video games Pokémon Gold and Silver and subsequent sequels, later appearing in various merchandise, spinoff titles and animated and printed adaptations of the franchise. There...

Pokémon
Pikachu
Pikachu
is one of the species of Pokémon creatures from the Pokémon media franchise—a collection of video games, anime, manga, books, trading cards, and other media created by Satoshi Tajiri. As do all Pokémon, Pikachu fight other Pokémon in battles central to the anime, manga, and games of the series...

Pokémon
Pit Kid Icarus
Pokémon Trainer
Pokémon trainer
People with at least one Pokémon creature can be considered a Pokémon Trainer. In this sense, people in related Pokémon occupations, such as Pokémon coordinators or Pokémon breeders, can also be considered to be Pokémon Trainers....

Pokémon
R.O.B.
R.O.B.
R.O.B. , released in Japan as the , is an accessory for the Nintendo Entertainment System. It was released in July 1985 in Japan and later that year in North America. It had a short product lifespan, with support for only two games which comprised the "Robot Series"; Gyromite and Stack-Up. R.O.B...

Nintendo's Robot Series
Roy Fire Emblem
Samus
Samus Aran
is the protagonist of the Metroid video game series. Introduced in the 1986 video game Metroid, Samus is a female ex-army soldier bounty hunter usually fitted with a powered armor suit with weapons that include beams and missiles...

Metroid
Snake
Solid Snake
Metal Gear, initially released in 1987, introduces Solid Snake, the rookie recruit of the elite special-forces unit FOXHOUND. Snake is sent by team leader Big Boss into the rogue nation Outer Heaven to rescue his missing teammate Gray Fox and discover who or what the "METAL GEAR" mentioned is, and...

Metal Gear
Metal Gear
Metal Gear is a series of video games.Metal Gear may also refer to:*Metal Gear , bipedal tanks appearing in the Metal Gear series-Metal Gear video game series:...

Sonic
Sonic the Hedgehog (character)
, trademarked Sonic The Hedgehog, is a video game character and the main protagonist of the Sonic video game series released by Sega, as well as in numerous spin-off comics, cartoons, and a feature film. The first game was released on June 23, 1991, to provide Sega with a mascot to rival Nintendo's...

Sonic the Hedgehog
Toon Link The Legend of Zelda
Wario
Wario
is a fictional character in Nintendo's Mario series. The character was designed as another antagonist to Mario , and first appeared in the 1992 Game Boy title Super Mario Land 2: 6 Golden Coins as the main antagonist and final boss...

Wario
Wario (series)
The series is a series of video games created by Nintendo starring the character Wario. It started with Wario Land: Super Mario Land 3, the first game with Wario as a playable character, and gained many sequels. The Wario series includes mostly platforming video games and minigame compilations,...

 / Mario
Wolf Star Fox
Yoshi
Yoshi
, is a fictional dragon-like character who appears in video games published by Nintendo. His debut was in Super Mario World on the Super Nintendo Entertainment System as Mario and Luigi's sidekick , and he later established his own series with several platform and puzzle games, including Super...

Yoshi / Mario
Young Link The Legend of Zelda
Zelda
Princess Zelda
is the name of a fictional character in The Legend of Zelda series of video games. The name has applied to every female member of Hyrule's royal family, which includes several distinct characters in Hyrule legend. Though she is the eponymous character, the player controls the main protagonist, Link...

/Sheik
The Legend of Zelda
Zero Suit Samus Metroid
Total 12 25 36

Notes

Non-playable characters

The following characters are non-playable characters
Non-player character
A non-player character , sometimes known as a non-person character or non-playable character, in a game is any fictional character not controlled by a player. In electronic games, this usually means a character controlled by the computer through artificial intelligence...

, unless using a cheat cartridge
Cheat cartridge
A cheat cartridge is a device that connects to any sort of cartridge-based video game system. It allows a user to input special cheat codes to manipulate a game in a way not permitted by its original programming. Usually the effect is to gain infinite lives, ammunition, unlock secrets, or do things...

, that appear only in the various Single Player modes throughout the series, controlled by the computer. Most of the non-playable characters were created for use in the Super Smash Bros. series although some of them, such as Goomba
Goomba
Goombas, known in Japan as , are fictional species from Nintendo's series of Mario video games. They first appeared in the NES video game Super Mario Bros. as the first enemy players encounter. They have appeared outside of video games, including in film, television, and other media...

s, come from other game franchises.

Bosses

Throughout the Super Smash Bros. series, most single-player modes have included several non-playable boss
Boss (video games)
A boss is an enemy-based challenge which is found in video games. A fight with a boss character is commonly referred to as a boss battle or boss fight...

 characters. These bosses generally have a number of advantageous characteristics, such as extreme resistance to being knocked off the screen. Most of these bosses were created specifically for the Super Smash Bros. franchise, though some have made appearances in other games.

appears in all three games to date, serving as the final boss
Boss (video games)
A boss is an enemy-based challenge which is found in video games. A fight with a boss character is commonly referred to as a boss battle or boss fight...

 of Classic Mode and, in Super Smash Bros. Melee
Super Smash Bros. Melee
Super Smash Bros. Melee, known in Japan as , often abbreviated as SSBM or simply as Melee, is a crossover fighting game released for the Nintendo GameCube shortly after its launch in . It is the successor to the Nintendo 64 game Super Smash Bros., and the predecessor to the Wii game Super Smash...

, the 50th Event Match "Final Destination Match". In Melee, Master Hand is playable via a system glitch. Super Smash Bros. Melee introduced a left-hand counterpart to Master Hand named , which appears alongside Master Hand in some scenarios. Master Hand makes several appearances in Kirby & the Amazing Mirror
Kirby & the Amazing Mirror
Kirby & the Amazing Mirror, known as in Japan, is a Kirby video game released in 2004 for the Game Boy Advance. It is Kirby's last game for the system and is the only Kirby title where Kirby's nemesis King Dedede does not make an appearance. The game has been re-released in Europe for Club...

 as a miniboss, and partnered with Crazy Hand as the bosses of Candy Constellation. Master Hand and Crazy Hand look identical aside from their laterality
Laterality
Laterality is the preference that most humans show for one side of their body over the other. Examples include right-handedness or left-footedness. It may also apply to other animals, or to plants.- Human laterality :...

, but Crazy Hand's fingers act in a more impulsive and destructive way. While Master Hand is more relaxed and mature, Crazy Hand evokes the bizarre and his fingers move differently when he's preparing for an attack. His attacks are also wilder and faster than those of Master Hand. UGO.com listed Master Hand first on their list of "The 25 Awesomest Hidden Characters" citing the glitch which allows him to be playable.

Super Smash Bros. also features Metal Mario (originally from Super Mario 64
Super Mario 64
is a platform game, published by Nintendo and developed by its EAD division, for the Nintendo 64. Along with Pilotwings 64, it was one of the launch titles for the console. It was released in Japan on June 23, 1996, and later in North America, Europe, and Australia. Super Mario 64 has sold over...

) and Giant Donkey Kong, who are simply enhanced versions of their respective characters. Metal Mario is simply Mario with increased resistance to being knocked out of the stage as well as a faster falling speed and more attack power, while Giant Donkey Kong is simply a larger and more powerful version of Donkey Kong. Both characters reappear in Super Smash Bros. Melees Adventure Mode along with Giant Kirby, Metal Luigi and two Tiny Donkey Kongs. However, due to items introduced in Melee (the Metal Box, Super Mushroom, and Poison Mushroom, specifically), all of these seemingly non-playable characters (including the enhanced characters that were unplayable bosses in the first game) are indeed playable for short amounts of time. Dark Link, a completely black form of Link, appears in Melee and Brawl as an opponent in an Event Match.

Giga Bowser is a gigantic, enhanced version of Bowser introduced in Melee. He is the secret final boss of Melee's Adventure mode, only appearing if certain conditions are met. Giga Bowser becomes playable for short periods of time in Super Smash Bros. Brawl
Super Smash Bros. Brawl
Super Smash Bros. Brawl, known in Japan as , often abbreviated as SSBB or simply as Brawl, is the third installment in the Super Smash Bros. series of crossover fighting games, developed by an ad hoc development team consisting of Sora, Game Arts and staff from other developers, and published by...

 when Bowser performs his "Final Smash" attack. Bowser transforms into Giga Bowser, and is near invincible until the effect of the Final Smash wears off.

is the final boss of Super Smash Bros. Brawl's adventure mode, The Subspace Emissary. He is a human-shaped apparition
Apparitional experience
In psychology and parapsychology, an apparitional experience is an anomalous, quasi-perceptual experience.It is characterized by the apparent perception of either a living being or an inanimate object without there being any material stimulus for such a perception...

 composed of pure energy, with a single eye-shaped object located where a person's stomach would be. He is able to conjure several weapons for use in battle, including a rapier and large chakram. His other powers include the ability to change his size at will and teleportation. Towards the end of The Subspace Emissary, it is revealed that Tabuu is the entity that controlled Master Hand and the true antagonist
Antagonist
An antagonist is a character, group of characters, or institution, that represents the opposition against which the protagonist must contend...

 behind the events of the story.

The Subspace Emissary also features other boss characters. Some of these characters, such as Petey Piranha, Ridley
Ridley (Metroid)
is a video game villain for the Metroid series. He is a dragon-like extraterrestrial that acts as Samus Aran's nemesis due to his attack on her homeworld; despite being killed multiple times by her, he is always revived by the Space Pirates using cloning or robotics...

, Porky, and Rayquaza
Rayquaza
is a Pokémon species in Nintendo and Game Freak's Pokémon franchise. Rayquaza first appeared in Pokémon Ruby and Sapphire and subsequent sequels, later appearing in various merchandise, spinoff titles and animated, printed, and film adaptations of the franchise. Rayquaza also appears on the cover...

, are from other franchises. Three original bosses are also featured: the aforementioned Tabuu, and . Galleom is a giant cyborg that is fought two times in The Subspace Emissary. It usually attacks with its fists and body, but can also shoot missiles and transform into a tank-like form. It also has a built in Subspace bomb that it uses to self-destruct in the story mode. Duon is a giant robot that has two upper bodies positioned on top of a wheel. Its pink side uses projectile attacks, while the blue side uses blades on its arms and head. It is created when multiple Mr. Game and Watches fuse together.

Other characters

In each of the games, there is a group of characters that resemble the designs for the initial characters. In the Japanese versions of the games, these characters have always been called the . In the English regionalized versions of the games, they are given names that describe their physical form. These include the Fighting Polygon Team, the Fighting Wire Frames, and the Fighting Alloy Team. Along with Melee's Adventure Mode came the inclusion of minor, generic enemies, such as Goomba
Goomba
Goombas, known in Japan as , are fictional species from Nintendo's series of Mario video games. They first appeared in the NES video game Super Mario Bros. as the first enemy players encounter. They have appeared outside of video games, including in film, television, and other media...

s from the Super Mario series and Octoroks from the Legend of Zelda series. This trend continues into Super Smash Bros. Brawl
Super Smash Bros. Brawl
Super Smash Bros. Brawl, known in Japan as , often abbreviated as SSBB or simply as Brawl, is the third installment in the Super Smash Bros. series of crossover fighting games, developed by an ad hoc development team consisting of Sora, Game Arts and staff from other developers, and published by...

, which also includes an assortment of original characters to serve as non-playable generic enemies led by the Subspace Army.

The are the antagonists of Super Smash Bros. Brawl
Super Smash Bros. Brawl
Super Smash Bros. Brawl, known in Japan as , often abbreviated as SSBB or simply as Brawl, is the third installment in the Super Smash Bros. series of crossover fighting games, developed by an ad hoc development team consisting of Sora, Game Arts and staff from other developers, and published by...

, appearing in The Subspace Emissary and led by the . Their goal is to bring the entire world to Subspace piece by piece with devices called Subspace bombs (detonated with the aid of two R.O.B.
R.O.B.
R.O.B. , released in Japan as the , is an accessory for the Nintendo Entertainment System. It was released in July 1985 in Japan and later that year in North America. It had a short product lifespan, with support for only two games which comprised the "Robot Series"; Gyromite and Stack-Up. R.O.B...

s). The appears in the "Home-Run Contest" minigame in Super Smash Bros. Melee
Super Smash Bros. Melee
Super Smash Bros. Melee, known in Japan as , often abbreviated as SSBM or simply as Melee, is a crossover fighting game released for the Nintendo GameCube shortly after its launch in . It is the successor to the Nintendo 64 game Super Smash Bros., and the predecessor to the Wii game Super Smash...

 and Super Smash Bros. Brawl
Super Smash Bros. Brawl
Super Smash Bros. Brawl, known in Japan as , often abbreviated as SSBB or simply as Brawl, is the third installment in the Super Smash Bros. series of crossover fighting games, developed by an ad hoc development team consisting of Sora, Game Arts and staff from other developers, and published by...

. The object is to strike it as far as possible with either a Home-Run Bat or a fighting move. Sandbag also appears randomly as an item that drops other items when hit in various other modes in Brawl.

Music

Super Smash Bros. features music from some of Nintendo's popular gaming franchises. While many are newly arranged for the game, some pieces are taken directly from their sources. The music for the Nintendo 64 game was composed by Hirokazu Ando, who later returned as sound and music director in Melee. Melee also features tracks composed by Tadashi Ikegami, Shougo Sakai, and Takuto Kitsuta. Brawl features the collaboration of 38 composers, not including Final Fantasy
Final Fantasy
is a media franchise created by Hironobu Sakaguchi, and is developed and owned by Square Enix . The franchise centers on a series of fantasy and science-fantasy role-playing video games , but includes motion pictures, anime, printed media, and other merchandise...

 composer Nobuo Uematsu
Nobuo Uematsu
is a Japanese video game composer, best known for scoring the majority of titles in the Final Fantasy series. He is considered as one of the most famous and respected composers in the video game community...

, who composed the main theme.

Two soundtrack album
Soundtrack album
A soundtrack album is any album that incorporates music directly recorded from the soundtrack of a particular feature film or television program. In some cases, not all the tracks from the movie are included in the album; however there are rare cases of songs in the trailers that do not appear in...

s for the series have been released. An album with the original music for Super Smash Bros. was released in Japan by Teichiku Records
Teichiku Records
Teichiku Records is a Japanese record label, run by the Teichiku Entertainment company, that specialises in enka, kayōkyoku, and similar music. Teichiku is an abbreviation for , the former name of the company...

 in 2000. In 2003, Nintendo released Smashing...Live!, a live orchestrated performance of various pieces featured in Melee by the New Japan Philharmonic
New Japan Philharmonic
The is a symphony orchestra based in Tokyo, Japan. It was founded in 1972 with Seiji Ozawa as honorary conductor laureate. The Philharmonic's primary concert venue is the Sumida Triphony Hall. Since 2003, its music director is Christian Arming....

.

Development

Super Smash Bros. was developed by HAL Laboratory
HAL Laboratory
is a Japanese video game developer that was founded on February 21, 1980. It is headquartered in Chiyoda, Tokyo. Its name comes from the HAL 9000 computer in the film 2001: A Space Odyssey. The company is most famous for its character Kirby, the protagonist of the eponymous game series, as well as...

, a Nintendo first-party developer
First-party developer
A video game development party can be one of two parties: a first-party or third-party developer.- First-party developer :In the video game industry, a first-party developer is a developer that is part of a company that manufactures a video game console, and develops exclusively for it...

, during 1998. It began life as a prototype created by Masahiro Sakurai
Masahiro Sakurai
is a Japanese video game designer, the creative force behind both the Kirby and the Super Smash Bros. series on Nintendo platforms. He is currently Director of Software Development for the video game developer's Sora Ltd. and Project Sora. He is also the author of a weekly column for Famitsu...

 and Satoru Iwata in their spare time titled "Dragon King: The Fighting Game", and originally featured no Nintendo characters. However, Sakurai hit on the idea of including fighters from different Nintendo franchises in order to provide "atmosphere" which he felt was necessary for a home console fighting game, and his idea was approved. The game had a small budget and little promotion, and was originally a Japan-only release, but its huge success saw the game released worldwide.

HAL Laboratory developed Super Smash Bros. Melee, with Masahiro Sakurai as the head of production. The game was one of the first games released on the Nintendo GameCube
Nintendo GameCube
The , officially abbreviated to NGC in Japan and GCN in other regions, is a sixth generation video game console released by Nintendo on September 15, 2001 in Japan, November 18, 2001 in North America, May 3, 2002 in Europe, and May 17, 2002 in Australia...

 and highlighted the advancement in graphics from the Nintendo 64
Nintendo 64
The , often referred to as N64, was Nintendo′s third home video game console for the international market. Named for its 64-bit CPU, it was released in June 1996 in Japan, September 1996 in North America, March 1997 in Europe and Australia, September 1997 in France and December 1997 in Brazil...

. The developers wanted to pay homage to the debut of the GameCube by making an opening full motion video
Full motion video
Full motion video based games are video games that rely upon pre-recorded TV-quality movie or animation rather than sprites, vectors, or 3D models to display action in the game. In the early 1990s a diverse set of games utilized this format...

 sequence that would attract people's attention to the graphics. HAL worked with three separate graphic houses in Tokyo
Tokyo
, ; officially , is one of the 47 prefectures of Japan. Tokyo is the capital of Japan, the center of the Greater Tokyo Area, and the largest metropolitan area of Japan. It is the seat of the Japanese government and the Imperial Palace, and the home of the Japanese Imperial Family...

 to make the opening sequence. On their official website, the developers posted screenshots and information highlighting and explaining the attention to physics
Physics
Physics is a natural science that involves the study of matter and its motion through spacetime, along with related concepts such as energy and force. More broadly, it is the general analysis of nature, conducted in order to understand how the universe behaves.Physics is one of the oldest academic...

 and detail in the game, with references to changes from its predecessor.

At the pre-E3 2005 press conference, the president of Nintendo, Satoru Iwata
Satoru Iwata
is the fourth president of Nintendo, succeeding the long-standing previous president of the company, Hiroshi Yamauchi in 2002. He was responsible in great part for defining Nintendo's strategy both before and during the release of its Nintendo GameCube video game console in 2001, a vision which...

, announced the next installment of Super Smash Bros. was not only already in development for their next gaming console, but hoped it would be a launch title with Wi-Fi compatibility for online play. The announcement was unexpected to the creator of the Super Smash Bros. series, Masahiro Sakurai
Masahiro Sakurai
is a Japanese video game designer, the creative force behind both the Kirby and the Super Smash Bros. series on Nintendo platforms. He is currently Director of Software Development for the video game developer's Sora Ltd. and Project Sora. He is also the author of a weekly column for Famitsu...

. Back in 2003, he had left HAL Laboratory, the company that was in charge with the franchises' development and was never informed of this announcement despite the fact shortly after resigning from the company, Iwata said if a new game was to be made, he would be in charge. It was not until after the conference Sakurai was called to Satoru Iwata
Satoru Iwata
is the fourth president of Nintendo, succeeding the long-standing previous president of the company, Hiroshi Yamauchi in 2002. He was responsible in great part for defining Nintendo's strategy both before and during the release of its Nintendo GameCube video game console in 2001, a vision which...

's room on the top floor of a Los Angeles hotel, where he was told by Iwata "We'd like you to be involved in the production of the new Smash Bros., if possible near the level of director". Although Iwata had said he was hoping for it to be a launch title, Sakurai stated "I decided to become director. And as of May, 2005, I was the only member of the new Smash Bros. development team". Development of the game never actually started until October 2005, when Nintendo opened a new office in Tokyo just for its production. Nintendo also enlisted outside help from various developer studios, mainly Game Arts
Game Arts
is a Japanese video game software developer located in Tokyo, Japan. Originally established in 1985 as a computer software company, they have since expanded their enterprise to produce for a number of game console and handheld systems...

. Sakurai also stated that these people had spent excessive amounts of time playing Super Smash Bros. Melee. This team was given access to all the original material and tools from the development of Melee, courtesy of HAL Laboratory. Also, several Smash Bros. staff members that reside around the area of the new office joined the project's development.

On the game's official Japanese website, the developers explain reasons for making particular characters playable and explain why some characters were not available as playable characters upon release. Initially, the development team wanted to replace Ness with Lucas, the main character of Mother 3
Mother 3
Mother 3 is a role-playing video game developed by Nintendo, Brownie Brown and HAL Laboratory, and published for the Game Boy Advance handheld game console. It has only been released in Japan, alongside a limited supply bundle. It is the third video game in the Mother series, following EarthBound...

 for the Game Boy Advance
Game Boy Advance
The is a 32-bit handheld video game console developed, manufactured, and marketed by Nintendo. It is the successor to the Game Boy Color. It was released in Japan on March 21, 2001; in North America on June 11, 2001; in Australia and Europe on June 22, 2001; and in the People's Republic of China...

, but they retained Ness in consideration of delays. The game's creators have included Lucas in the game's sequel, Super Smash Bros. Brawl
Super Smash Bros. Brawl
Super Smash Bros. Brawl, known in Japan as , often abbreviated as SSBB or simply as Brawl, is the third installment in the Super Smash Bros. series of crossover fighting games, developed by an ad hoc development team consisting of Sora, Game Arts and staff from other developers, and published by...

. Video game developer Hideo Kojima
Hideo Kojima
is a Japanese game director originally employed at Konami. He is currently the director of Kojima Productions and was promoted to Vice President of Konami Digital Entertainment in early 2011...

 originally requested Solid Snake
Solid Snake
Metal Gear, initially released in 1987, introduces Solid Snake, the rookie recruit of the elite special-forces unit FOXHOUND. Snake is sent by team leader Big Boss into the rogue nation Outer Heaven to rescue his missing teammate Gray Fox and discover who or what the "METAL GEAR" mentioned is, and...

, the protagonist of the Metal Gear
Metal Gear (series)
is a series of stealth video games created by Hideo Kojima and developed and published by Konami. The first game, Metal Gear, was released in 1987 for the MSX2. The player takes control of a special forces operative Solid Snake who is assigned to find the eponymous superweapon "Metal Gear", a...

 series, to be a playable character in Super Smash Bros. Melee, but the game was too far in development for him to be included. As with Lucas, development time allowed for his inclusion in Brawl. Roy and Marth
Marth (Fire Emblem)
is a character from Intelligent Systems's Fire Emblem series of video games. He is the central protagonist and Lord-class character of the original game Fire Emblem: Ankoku Ryū to Hikari no Tsurugi, the third game, Fire Emblem: Monshō no Nazo, and the two remake games Fire Emblem: Shadow Dragon and...

 were initially intended to be playable exclusively in the Japanese version of Super Smash Bros. Melee. However, they received favorable attention during the game's North American localization, leading to the decision for the developers to include them in the Western version. Comparisons have been formed by the developers between characters which have very similar moves to each other on the website. Such characters have been referred to as "clones" in the media.

At the Nintendo Media Conference at E3 2007, it was announced by Nintendo of America president Reggie Fils-Aime that Super Smash Bros. Brawl would be released on December 3, 2007 in the Americas. However, just 2 months before its anticipated December release, the development team asked for more time to work on the game. During the Nintendo Conference on October 10, 2007, Nintendo of Japan president Iwata announced the delay.

On October 11, 2007, George Harrison of Nintendo of America announced that Super Smash Bros. Brawl would be released on February 10, 2008 in North America. On January 15, 2008, the game's release was pushed back one week in Japan to January 31 and nearly a month in the Americas to March 9. On April 24, 2008, it was confirmed by Nintendo of Europe that Brawl will be released in Europe on June 27.

Reception

Reviews for the Super Smash Bros. series are usually positive. Many criticisms found in the original game and in Melee were addressed in Melee and Brawl, respectively.

Super Smash Bros. had praise going to the multiplayer mode of the game. Nintendo Power
Nintendo Power
Nintendo Power magazine is a monthly news and strategy magazine formerly published in-house by Nintendo of America, but now run independently. As of issue #222 , Nintendo contracted publishing duties to Future US, the U.S. subsidiary of British publisher Future.The first issue published was...

 listed the series as being one of the greatest multi-player experiences in Nintendo history, describing it as infinitely replayable due to its special moves and close-quarters combat. There were criticisms, however, such as the game's scoring being difficult to follow. In addition, the single-player mode was criticized for its perceived difficulty and lack of features.

Super Smash Bros. Melee generally received a positive reception from reviewers, most of whom credited Melee's expansion of gameplay features from Super Smash Bros. Focusing on the additional features, GameSpy
GameSpy
GameSpy Industries, Inc., known simply as GameSpy, is a division of IGN Entertainment, which operates a network of game websites and provides online video game-related services and software. GameSpy dates back to the 1996 release of an internet Quake server search program named QSpy. The current...

 commented that "Melee really scores big in the 'we've added tons of great extra stuff' department." Reviewers compared the game favorably to Super Smash Bros.—IGN's
IGN
IGN is an entertainment website that focuses on video games, films, music and other media. IGN's main website comprises several specialty sites or "channels", each occupying a subdomain and covering a specific area of entertainment...

 Fran Mirabella III
Fran Mirabella III
Francis Michael Mirabella III is an editor at IGN Entertainment, a division of News Corporation's Fox Interactive Media. He is currently the Director of Video Production, overseeing all video projects at IGN Entertainment....

 stated that it was "in an entirely different league than the N64 version"; GameSpot's
GameSpot
GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. The site was launched in May 1, 1996 by Pete Deemer, Vince Broady and Jon Epstein. It was purchased by ZDNet, a brand which was later purchased by CNET Networks. CBS Interactive, which...

 Miguel Lopez praised the game for offering an advanced "classic-mode" compared to its predecessor, while detailing the Adventure Mode as "really a hit-or-miss experience." Despite a mixed response to the single-player modes, most reviewers expressed the game's multiplayer mode as a strong component of the game. In their review of the game, GameSpy stated that "you'll have a pretty hard time finding a more enjoyable multiplayer experience on any other console."

Brawl received a perfect score from the Japanese magazine Famitsu
Famitsu
is a line of Japanese video game magazines published by Enterbrain, Inc. and Tokuma. Currently, there are five Famitsū magazines: Shūkan Famitsū, Famitsū PS3 + PSP, Famitsū Xbox 360, Famitsū Wii+DS, and Famitsū Wave DVD...

. The reviewers praised the variety and depth of the single-player content, the unpredictability of Final Smashes, and the dynamic fighting styles of the characters. Thunderbolt Games
Thunderbolt (website)
Thunderbolt is an independent videogames website that was launched on November 20, 2000 by Philip Morton . Thunderbolt publishes reviews, previews and features covering the major gaming platforms, particularly consoles...

 gave the game 10 out of 10, calling it "a vastly improved entry into the venerable series". Chris Slate of Nintendo Power
Nintendo Power
Nintendo Power magazine is a monthly news and strategy magazine formerly published in-house by Nintendo of America, but now run independently. As of issue #222 , Nintendo contracted publishing duties to Future US, the U.S. subsidiary of British publisher Future.The first issue published was...

 also awarded Brawl a perfect score in its March 2008 issue, calling it "one of the very best games that Nintendo has ever produced". IGN critic Matt Casamassina
Matt Casamassina
Matt Casamassina is a video game journalist who worked for IGN until April 23, 2010. In his time at the site, he was the author of many reviews and previews of Nintendo games. He resides in Los Angeles, California, is married and has two daughters, Zoe and Fiona Jade, and a son named Rocco Archer...

, in his February 11 Wii-k in Review podcast
Podcast
A podcast is a series of digital media files that are released episodically and often downloaded through web syndication...

, noted that although Brawl is a "solid fighter," it does have "some issues that need to be acknowledged," including "long loading times" and repetition in The Subspace Emissary.

Super Smash Bros sold 1.4 million copies in Japan, and 2.3 million in the U.S. Melee sold over 7 million units worldwide, becoming the best-selling GameCube title.
Brawl has also sold 1.524 million units in Japan as of March 30, 2008. The game also sold 1.4 million units in its first week in the United States, becoming Nintendo of America's fastest selling title.

External links

The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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