Specification pattern
Encyclopedia
In computer programming, the specification pattern is a particular software design pattern, whereby business rules can be recombined by chaining the business rules together using boolean logic.
A specification pattern outlines a business rule that is combinable with other business rules. In this pattern, a unit of business logic inherits its functionality from the abstract aggregate Composite Specification class. The Composite Specification class has one function called IsSatisfiedBy that returns a boolean value. After instantiation, the specification is "chained" with other specifications, making new specifications easily maintainable, yet highly customizable business logic. Furthermore upon instantiation the business logic may, through method invocation or inversion of control
, have its state altered in order to become a delegate of other classes such as a persistence repository.
We previously defined an OverdueSpecification class that it is satisfied when an invoice's due date is 30 days or older, a NoticeSentSpecification class that is satisfied when three notices have been sent to the customer, and an InCollectionSpecification class that is satisfied when an invoice has already been sent to the collection agency.
Using these three specifications, we created a new specification called SendToCollection which will be satisfied when an invoice is overdue, when notices have been sent to the customer, and are not already with the collection agency.
A specification pattern outlines a business rule that is combinable with other business rules. In this pattern, a unit of business logic inherits its functionality from the abstract aggregate Composite Specification class. The Composite Specification class has one function called IsSatisfiedBy that returns a boolean value. After instantiation, the specification is "chained" with other specifications, making new specifications easily maintainable, yet highly customizable business logic. Furthermore upon instantiation the business logic may, through method invocation or inversion of control
Inversion of Control
In software engineering, Inversion of Control is an abstract principle describing an aspect of some software architecture designs in which the flow of control of a system is inverted in comparison to procedural programming....
, have its state altered in order to become a delegate of other classes such as a persistence repository.
C#
C# 3.0, simplified with generics and extension methods
Example of use
In this example, we are retrieving invoices and sending them to a collection agency if they are overdue, notices have been sent and they are not already with the collection agency.We previously defined an OverdueSpecification class that it is satisfied when an invoice's due date is 30 days or older, a NoticeSentSpecification class that is satisfied when three notices have been sent to the customer, and an InCollectionSpecification class that is satisfied when an invoice has already been sent to the collection agency.
Using these three specifications, we created a new specification called SendToCollection which will be satisfied when an invoice is overdue, when notices have been sent to the customer, and are not already with the collection agency.
External links
- Specifications by Eric Evans and Martin Fowler
- The Specification Pattern: A Primer by Matt Berther
- The Specification Pattern: A Four Part Introduction using VB.Net by Richard Dalton
- specification pattern in flash actionscript 3 by Rolf Vreijdenberger