Soul of a Robot
Encyclopedia
Soul of a Robot is a computer game sequel to Nonterraqueous
Nonterraqueous
Nonterraqueous is a computer game for the Amstrad CPC, ZX Spectrum and Commodore 64, released by Mastertronic in 1985.- Gameplay :The player controls a robot , whose mission is to destroy the central computer currently in control of the planet Nonterraqueous...

for the ZX Spectrum
ZX Spectrum
The ZX Spectrum is an 8-bit personal home computer released in the United Kingdom in 1982 by Sinclair Research Ltd...

, Amstrad CPC
Amstrad CPC
The Amstrad CPC is a series of 8-bit home computers produced by Amstrad between 1984 and 1990. It was designed to compete in the mid-1980s home computer market dominated by the Commodore 64 and the Sinclair ZX Spectrum, where it successfully established itself primarily in the United Kingdom,...

 and MSX
MSX
MSX was the name of a standardized home computer architecture in the 1980s conceived by Kazuhiko Nishi, then Vice-president at Microsoft Japan and Director at ASCII Corporation...

, released by Mastertronic
Mastertronic
Mastertronic was originally a publisher and distributor of low-cost computer game software founded in 1983. Their first games were distributed in mid-1984. At its peak the label was the dominant software publisher in the UK, a position achieved by selling cassette-based software at the £1.99...

 in 1985
1985 in video gaming
-Notable releases:* Brøderbund releases Where in the World is Carmen Sandiego?, the first game of the prolific Carmen Sandiego series* Nintendo releases Super Mario Bros. on September 13, 1985, which eventually sells 40 million copies making it the best-selling video game of all time until 2008.*...

. It was sometimes called Nonterraqueous 2.

Plot

The attempt to destroy the rogue computer from Nonterraqueous failed. Now the computer threatens to self-destruct with old age, taking the planet Nonterraqueous with it. The people of the planet create another robot, one with the mind of a man. On a kamikaze
Kamikaze
The were suicide attacks by military aviators from the Empire of Japan against Allied naval vessels in the closing stages of the Pacific campaign of World War II, designed to destroy as many warships as possible....

 mission to the computer's core, it must locate the three keys to allow it to transport to the next section, before self-destructing inside the computer's core.

Gameplay

Gameplay is rather different from the prequel Nonterraqueous
Nonterraqueous
Nonterraqueous is a computer game for the Amstrad CPC, ZX Spectrum and Commodore 64, released by Mastertronic in 1985.- Gameplay :The player controls a robot , whose mission is to destroy the central computer currently in control of the planet Nonterraqueous...

. The robot which is controlled by the player does not "fly" like in the previous game but leaps rather like an ordinary platform game. However, the ability to fly is available in the game, and necessary to complete it. The robot still has a "psyche" value which must not be allowed to decrease to zero and which decreases with certain actions. The "laser" from the previous game also remains.

The game was considered much more difficult than its prequel, relying on perfectly-timed and aimed jumps (the player is able to choose five "strengths" of jump) in order to progress, and enjoyed much less commercial success. The gameplay was much slower and jumps and flying can take a lot of time and effort to perform correctly. There also seems to be a certain influence from Underwurlde
Underwurlde
Underwurlde is a video game for the ZX Spectrum and Commodore 64 developed and released by Ultimate Play The Game in 1984. The game is the second in the Sabreman series, following on from his adventures in Sabre Wulf. The format of the game is a 2D side view flip-screen platform game...

in the gameplay and sounds used in the game.

Soul of a Robot was also a much smaller game, the map containing only a third as many individual screens as its prequel, with only 256 rooms.
The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
x
OK