Sonic Rush
Encyclopedia
is a 2005 platform
handheld
video game developed by Sonic Team
and Dimps
exclusively for the Nintendo DS
as part of Sega
's Sonic the Hedgehog series. It was released on November 15, 2005
in North America, November 18 in the PAL region, and November 23 in Japan. It is a 2D platform game
, but Sonic's and Blaze's sprites are rendered in 3D, creating a 2.5D
effect. Boss battles, along with a Sonic-exclusive special stage, are entirely 3D. The game's storyline follows the intertwining adventures of a new character, Blaze the Cat, and the series' main character, Sonic the Hedgehog
. They respectively battle Doctor Eggman and his doppelgänger
Eggman Nega at certain points throughout the game.
The game was announced under the working title Sonic DS at Electronic Entertainment Expo (E3) 2004, and under Sonic Rush at E3 2005. The game's 2.5D format was based on Sonic Team's idea to combine elements from 2D and 3D games in the series. Upon release, Sonic Rush was well-received by critics, with praise stemming from the game's music and similarity to older games in the series and criticism stemming from its overall quickness. A sequel, Sonic Rush Adventure
, was later created and released in 2007.
, similar to earlier games in the series as well as later ones like Sonic Advance
. The player controls either Sonic the Hedgehog
or Blaze the Cat, who differ in terms of special abilities. In the tradition of past Sonic games, gameplay consists of moving quickly through levels, collecting rings and defeating enemies. The player collects rings as a form of health; when they are attacked by an enemy, their rings bounce in all directions. If they are hit by an enemy and have no rings, they lose a life. Both of the DS's screens are used to display the play area, with the player's character moving between them as necessary. Levels in the game are divided into "zones", each consisting of two acts of normal gameplay then a boss
battle. The course of the game differs depending on whether Sonic or Blaze is chosen; the seven zones are the same, but are accessed in different orders. During boss battles, Blaze fights Doctor Eggman and Sonic fights an Eggman doppelgänger
called Eggman Nega. As the characters' stories progress, they meet each other several times and unite in the final zone that comes after the seventh. The game features a special stages can access via certain handles in order to obtain the Chaos Emeralds. These Special Stages resemble those of Sonic the Hedgehog 2
and utilises the DS' stylus controls. Blaze, on the other hand, can't enter special stages as she earns Sol Emeralds throughout her story. When the player completes both Sonic and Blaze's stories and collect all the Chaos Emeralds, they can access a final story.
New features include a grading system that grades the player based on the time it takes for them to complete the level; they can return to levels later to try for a higher grade. There is a point system based on the one in Sonic Advance 2
but displaying points in multiple categories. There is also a "Tension Gauge" on the left side of the screen which is filled by doing tricks and defeating enemies. The energy it generates allows the player to use boosts of speed while moving; defeating enemies, moving through the level more quickly which results in more points and a higher grade, and when playing as Sonic, accessing the special stage. Although the game is primarily two-dimensional, there are three-dimensional elements which create a 2.5D
effect. For the first time in the series, Sonic and Blaze's sprites
are rendered in 3D. The game's boss battles are 3D.
Sonic Rush has a two-player mode in which Sonic and Blaze race to the end of a chosen level from the game. There is also a feature in which players who own the game can send a demo of the game to other Nintendo DS users.
learns that Blaze's world and Sonic's are beginning to merge somehow. Sonic begins to grow suspicious of Blaze and, along with Tails, looks for her. Soon, Sonic and Tails find Blaze and Cream. Sonic questions Blaze about her nature, but she refuses to give any information and leaves with Cream. Sonic follows her, and when he meets her on Eggman Nega's base, it is revealed that Eggman and Eggman Nega are working together to collect both the Chaos Emeralds and the Sol Emeralds. She declares that she will destroy Eggman Nega. When Sonic once again questions her nature, she turns on him and fights him. During the fight, Blaze tells Sonic that she is the only one who can save their worlds, so he should not help her. However, Sonic wins the fight, and Blaze realizes the error of her ways. Eggman kidnaps Cream, and Blaze goes after him while Sonic takes on Nega. Sonic collects the last of the seven Chaos Emeralds; and meets Blaze, who has failed to protect the Sol Emeralds. Sonic and his friends help Blaze realize the meaning of friendship, and she turns into Burning Blaze—apparently her answer to Sonic's Super Sonic form—while Sonic turns into Super Sonic. They fight Eggman and Eggman Nega and defeat them. The two worlds are restored, forcing Blaze into her own world. As she flies there, she realizes that she truly understands her powers. Later, on Sonic's planet, Cream is crying because she misses Blaze, but Sonic tells her that Blaze promised to return someday. Blaze does return in Sonic Rush Adventure
, the game's sequel.
and Dimps
, and published by Sega
. The game's working title was Sonic DS. Yuji Naka
, Sega's executive managing director, announced the game at Electronic Entertainment Expo (E3) 2004, along with Project Rub. A demo of the newly titled Sonic Rush was featured at E3 2005, and won video game publication IGN
's "Biggest Surprise" award. Blaze the Cat, a new character, was revealed at Tokyo Game Show
(TGS) 2005. The game's 2.5D format was based on Sonic Team's idea to combine elements from 2D and 3D games in the series. Director Akinori Nishiyama stated in a September 2005 interview with GameSpot
that Sonic Team "wanted to keep the elements from 2D, yet still explore some of the new elements from 3D." At TGS 2005, he stated that while working on Sonic Advance 3
, he realized that the series was becoming more complicated, opting for a "fast, dynamic action" approach to the next title in the series.
The "Water Palace" stage of this game is a returning stage for the 3DS version of Sonic Generations
.
, SONIC RUSH Original Groove Rush, on November 23, 2005 through Wavemaster Studios. The CD has 45 tracks, seven of which are digital remix
es rather than master tracks.
The game was well-received, with a Game Rankings
score of 83% and a Metacritic
score of 82%. Critics praised the game for its usage of elements from older Sonic games. GameSpot
, IGN
, and Nintendo Power
compared the game to older games in the series, specifically those on the Sega Genesis. GameSpy
staff writer Greg Sewart offered a similar opinion, also praising the game for its "gorgeous graphics". The game's overall quickness was not as well-received. GameSpy's Greg Sewart, although giving a mostly positive review, complained that "it's so fast you almost can't tell what's going on most of the time." 1UP.com
and GamePro
thought similarly. The game's music was well-received, called "bright [and] buoyant" by 1UP.com and compared to that of Jet Set Radio
by GameSpot. GameSpy called the music "all very fitting and very catchy", noting its use of sampling
and unconventional structure.
In 2008, Sonic Rush was listed at #17 in IGN's list of the top 25 DS games. On September 11, 2009, it was listed as one of the "cheers" on IGN's "Cheers & Tears" list of action games for the DS.
Platform game
A platform game is a video game characterized by requiring the player to jump to and from suspended platforms or over obstacles . It must be possible to control these jumps and to fall from platforms or miss jumps...
handheld
Handheld game console
A handheld game console is a lightweight, portable electronic device with a built-in screen, game controls and speakers. Handheld game consoles are run on machines of small size allowing people to carry them and play them at any time or place...
video game developed by Sonic Team
Sonic Team
is a Japanese computer and video game developer established in Ōta, Tokyo, Japan in 1990, originally known as Sega AM8. The Japan-based division is also known as G.E. Department Global Entertainment. The studio has collaborated with several in-house Japanese studios as well as other American-based...
and Dimps
Dimps
is an Osaka, Japan-based video game development studio with an additional office in Tokyo, Japan. Employing a staff of 218 people, it is known for developing such games as the Dragon Ball Z: Budokai trilogy for the PlayStation 2, and the Sonic the Hedgehog games specific to the Game Boy Advance and...
exclusively for the Nintendo DS
Nintendo DS
The is a portable game console produced by Nintendo, first released on November 21, 2004. A distinctive feature of the system is the presence of two separate LCD screens, the lower of which is a touchscreen, encompassed within a clamshell design, similar to the Game Boy Advance SP...
as part of Sega
Sega
, usually styled as SEGA, is a multinational video game software developer and an arcade software and hardware development company headquartered in Ōta, Tokyo, Japan, with various offices around the world...
's Sonic the Hedgehog series. It was released on November 15, 2005
2005 in video gaming
-Events:*March 6 — The television show 60 Minutes tackles issues within video game controversy. This segment of 60 Minutes has been criticized by video game players for encouraging video game censorship....
in North America, November 18 in the PAL region, and November 23 in Japan. It is a 2D platform game
Platform game
A platform game is a video game characterized by requiring the player to jump to and from suspended platforms or over obstacles . It must be possible to control these jumps and to fall from platforms or miss jumps...
, but Sonic's and Blaze's sprites are rendered in 3D, creating a 2.5D
2.5D
2.5D , 3/4 perspective and pseudo-3D are terms used to describe either:* 2D graphical projections and techniques which cause a series of images or scenes to fake or appear to be three-dimensional when in fact they are not, or* gameplay in an otherwise three-dimensional video game that is...
effect. Boss battles, along with a Sonic-exclusive special stage, are entirely 3D. The game's storyline follows the intertwining adventures of a new character, Blaze the Cat, and the series' main character, Sonic the Hedgehog
Sonic the Hedgehog (character)
, trademarked Sonic The Hedgehog, is a video game character and the main protagonist of the Sonic video game series released by Sega, as well as in numerous spin-off comics, cartoons, and a feature film. The first game was released on June 23, 1991, to provide Sega with a mascot to rival Nintendo's...
. They respectively battle Doctor Eggman and his doppelgänger
Doppelgänger
In fiction and folklore, a doppelgänger is a paranormal double of a living person, typically representing evil or misfortune...
Eggman Nega at certain points throughout the game.
The game was announced under the working title Sonic DS at Electronic Entertainment Expo (E3) 2004, and under Sonic Rush at E3 2005. The game's 2.5D format was based on Sonic Team's idea to combine elements from 2D and 3D games in the series. Upon release, Sonic Rush was well-received by critics, with praise stemming from the game's music and similarity to older games in the series and criticism stemming from its overall quickness. A sequel, Sonic Rush Adventure
Sonic Rush Adventure
is a 2007 Sonic the Hedgehog platform game for the Nintendo DS videogame handheld, developed by Dimps and Sonic Team, published by Sega. Sonic the Hedgehog and Blaze the Cat return as playable characters, alongside a new, slightly hotheaded female raccoon named Marine the Raccoon...
, was later created and released in 2007.
Gameplay
Sonic Rush is a 2D platform gamePlatform game
A platform game is a video game characterized by requiring the player to jump to and from suspended platforms or over obstacles . It must be possible to control these jumps and to fall from platforms or miss jumps...
, similar to earlier games in the series as well as later ones like Sonic Advance
Sonic Advance
is a platform game in the Sonic the Hedgehog series, developed by Dimps, published by Sega , by THQ and by Infogrames for Game Boy Advance. It was released in Japan on December 20, 2001, in North America on February 4, 2002 and finally in Europe on March 23, 2002...
. The player controls either Sonic the Hedgehog
Sonic the Hedgehog (character)
, trademarked Sonic The Hedgehog, is a video game character and the main protagonist of the Sonic video game series released by Sega, as well as in numerous spin-off comics, cartoons, and a feature film. The first game was released on June 23, 1991, to provide Sega with a mascot to rival Nintendo's...
or Blaze the Cat, who differ in terms of special abilities. In the tradition of past Sonic games, gameplay consists of moving quickly through levels, collecting rings and defeating enemies. The player collects rings as a form of health; when they are attacked by an enemy, their rings bounce in all directions. If they are hit by an enemy and have no rings, they lose a life. Both of the DS's screens are used to display the play area, with the player's character moving between them as necessary. Levels in the game are divided into "zones", each consisting of two acts of normal gameplay then a boss
Boss (video games)
A boss is an enemy-based challenge which is found in video games. A fight with a boss character is commonly referred to as a boss battle or boss fight...
battle. The course of the game differs depending on whether Sonic or Blaze is chosen; the seven zones are the same, but are accessed in different orders. During boss battles, Blaze fights Doctor Eggman and Sonic fights an Eggman doppelgänger
Doppelgänger
In fiction and folklore, a doppelgänger is a paranormal double of a living person, typically representing evil or misfortune...
called Eggman Nega. As the characters' stories progress, they meet each other several times and unite in the final zone that comes after the seventh. The game features a special stages can access via certain handles in order to obtain the Chaos Emeralds. These Special Stages resemble those of Sonic the Hedgehog 2
Sonic the Hedgehog 2 (16-bit)
Sonic the Hedgehog 2 is a 16-bit 1992 platform video game that was developed by Sonic Team members working at the Sega Technical Institute, and published by Sega for the Sega Genesis console. It was released in Japan on November 21, 1992 and in North America and Europe on November 24, 1992...
and utilises the DS' stylus controls. Blaze, on the other hand, can't enter special stages as she earns Sol Emeralds throughout her story. When the player completes both Sonic and Blaze's stories and collect all the Chaos Emeralds, they can access a final story.
New features include a grading system that grades the player based on the time it takes for them to complete the level; they can return to levels later to try for a higher grade. There is a point system based on the one in Sonic Advance 2
Sonic Advance 2
is a side-scrolling platform game in the Sonic the Hedgehog series, developed by Dimps and published by THQ for the Game Boy Advance. The game was released in Japan on December 19, 2002, in North America on March 9, 2003, in Europe on March 18, 2003...
but displaying points in multiple categories. There is also a "Tension Gauge" on the left side of the screen which is filled by doing tricks and defeating enemies. The energy it generates allows the player to use boosts of speed while moving; defeating enemies, moving through the level more quickly which results in more points and a higher grade, and when playing as Sonic, accessing the special stage. Although the game is primarily two-dimensional, there are three-dimensional elements which create a 2.5D
2.5D
2.5D , 3/4 perspective and pseudo-3D are terms used to describe either:* 2D graphical projections and techniques which cause a series of images or scenes to fake or appear to be three-dimensional when in fact they are not, or* gameplay in an otherwise three-dimensional video game that is...
effect. For the first time in the series, Sonic and Blaze's sprites
Sprite (computer graphics)
In computer graphics, a sprite is a two-dimensional image or animation that is integrated into a larger scene...
are rendered in 3D. The game's boss battles are 3D.
Sonic Rush has a two-player mode in which Sonic and Blaze race to the end of a chosen level from the game. There is also a feature in which players who own the game can send a demo of the game to other Nintendo DS users.
Plot
Blaze the Cat lands somehow in Sonic's world (it is unknown where she came from). Her world had seven Sol Emeralds—similar to the Chaos Emeralds—but they were stolen by Doctor Eggman. She then makes it her goal to retrieve them; this is where Sonic meets her. While she is searching for the Sol Emeralds, Sonic is searching for the Chaos Emeralds. Blaze meets Cream the Rabbit, and is surprised by Cream's politeness. Meanwhile, Miles "Tails" ProwerMiles "Tails" Prower
, better known by his nickname , is a character, as well as the main deuteragonist in the Sonic the Hedgehog series of video games, comics, animated series and film released by Sega....
learns that Blaze's world and Sonic's are beginning to merge somehow. Sonic begins to grow suspicious of Blaze and, along with Tails, looks for her. Soon, Sonic and Tails find Blaze and Cream. Sonic questions Blaze about her nature, but she refuses to give any information and leaves with Cream. Sonic follows her, and when he meets her on Eggman Nega's base, it is revealed that Eggman and Eggman Nega are working together to collect both the Chaos Emeralds and the Sol Emeralds. She declares that she will destroy Eggman Nega. When Sonic once again questions her nature, she turns on him and fights him. During the fight, Blaze tells Sonic that she is the only one who can save their worlds, so he should not help her. However, Sonic wins the fight, and Blaze realizes the error of her ways. Eggman kidnaps Cream, and Blaze goes after him while Sonic takes on Nega. Sonic collects the last of the seven Chaos Emeralds; and meets Blaze, who has failed to protect the Sol Emeralds. Sonic and his friends help Blaze realize the meaning of friendship, and she turns into Burning Blaze—apparently her answer to Sonic's Super Sonic form—while Sonic turns into Super Sonic. They fight Eggman and Eggman Nega and defeat them. The two worlds are restored, forcing Blaze into her own world. As she flies there, she realizes that she truly understands her powers. Later, on Sonic's planet, Cream is crying because she misses Blaze, but Sonic tells her that Blaze promised to return someday. Blaze does return in Sonic Rush Adventure
Sonic Rush Adventure
is a 2007 Sonic the Hedgehog platform game for the Nintendo DS videogame handheld, developed by Dimps and Sonic Team, published by Sega. Sonic the Hedgehog and Blaze the Cat return as playable characters, alongside a new, slightly hotheaded female raccoon named Marine the Raccoon...
, the game's sequel.
Development
Sonic Rush was developed by Sonic TeamSonic Team
is a Japanese computer and video game developer established in Ōta, Tokyo, Japan in 1990, originally known as Sega AM8. The Japan-based division is also known as G.E. Department Global Entertainment. The studio has collaborated with several in-house Japanese studios as well as other American-based...
and Dimps
Dimps
is an Osaka, Japan-based video game development studio with an additional office in Tokyo, Japan. Employing a staff of 218 people, it is known for developing such games as the Dragon Ball Z: Budokai trilogy for the PlayStation 2, and the Sonic the Hedgehog games specific to the Game Boy Advance and...
, and published by Sega
Sega
, usually styled as SEGA, is a multinational video game software developer and an arcade software and hardware development company headquartered in Ōta, Tokyo, Japan, with various offices around the world...
. The game's working title was Sonic DS. Yuji Naka
Yuji Naka
, is a video game designer and programmer, best known as the former head of Sonic Team, a group of Sega programmers/designers, where he was the lead programmer of the original Sonic the Hedgehog....
, Sega's executive managing director, announced the game at Electronic Entertainment Expo (E3) 2004, along with Project Rub. A demo of the newly titled Sonic Rush was featured at E3 2005, and won video game publication IGN
IGN
IGN is an entertainment website that focuses on video games, films, music and other media. IGN's main website comprises several specialty sites or "channels", each occupying a subdomain and covering a specific area of entertainment...
's "Biggest Surprise" award. Blaze the Cat, a new character, was revealed at Tokyo Game Show
Tokyo Game Show
The , commonly known as TGS, is a video game expo / convention held annually in the Makuhari Messe, in Chiba, Japan. It is presented by the Computer Entertainment Supplier's Association and the Nikkei Business Publications, Inc...
(TGS) 2005. The game's 2.5D format was based on Sonic Team's idea to combine elements from 2D and 3D games in the series. Director Akinori Nishiyama stated in a September 2005 interview with GameSpot
GameSpot
GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. The site was launched in May 1, 1996 by Pete Deemer, Vince Broady and Jon Epstein. It was purchased by ZDNet, a brand which was later purchased by CNET Networks. CBS Interactive, which...
that Sonic Team "wanted to keep the elements from 2D, yet still explore some of the new elements from 3D." At TGS 2005, he stated that while working on Sonic Advance 3
Sonic Advance 3
is a platform game in the Sonic the Hedgehog series, developed by Dimps, Sega and Sonic Team and published by THQ for the Game Boy Advance and the final installment of the Sonic Advance series. It was first released in North America on June 7, 2004, later in Japan on June 17, 2004 and then in...
, he realized that the series was becoming more complicated, opting for a "fast, dynamic action" approach to the next title in the series.
The "Water Palace" stage of this game is a returning stage for the 3DS version of Sonic Generations
Sonic Generations
is a 2011 platform video game in the Sonic the Hedgehog series, produced by Sonic Team for PlayStation 3, Xbox 360, Microsoft Windows and Nintendo 3DS...
.
Music
The music of Sonic Rush was written by acclaimed Sega composer Hideki Naganuma. It was released in Japan as a CDCompact Disc
The Compact Disc is an optical disc used to store digital data. It was originally developed to store and playback sound recordings exclusively, but later expanded to encompass data storage , write-once audio and data storage , rewritable media , Video Compact Discs , Super Video Compact Discs ,...
, SONIC RUSH Original Groove Rush, on November 23, 2005 through Wavemaster Studios. The CD has 45 tracks, seven of which are digital remix
Remix
A remix is an alternative version of a recorded song, made from an original version. This term is also used for any alterations of media other than song ....
es rather than master tracks.
Reception
Sonic Rush was released on November 15, 2005 in North America; November 18 in Europe; and November 23 in Japan. It was the ninth best-selling DS game of December 2006. It sold approximately 250,000 copies in Europe, making it Sega's fourth best-selling game during the third quarter of its fiscal year ending March 2007.The game was well-received, with a Game Rankings
Game Rankings
GameRankings is a website that collects review scores from both offline and online sources to give an average rating. It indexes over 315,000 articles relating to more than 14,500 games.GameRankings is owned by CBS Interactive...
score of 83% and a Metacritic
Metacritic
Metacritic.com is a website that collates reviews of music albums, games, movies, TV shows and DVDs. For each product, a numerical score from each review is obtained and the total is averaged. An excerpt of each review is provided along with a hyperlink to the source. Three colour codes of Green,...
score of 82%. Critics praised the game for its usage of elements from older Sonic games. GameSpot
GameSpot
GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. The site was launched in May 1, 1996 by Pete Deemer, Vince Broady and Jon Epstein. It was purchased by ZDNet, a brand which was later purchased by CNET Networks. CBS Interactive, which...
, IGN
IGN
IGN is an entertainment website that focuses on video games, films, music and other media. IGN's main website comprises several specialty sites or "channels", each occupying a subdomain and covering a specific area of entertainment...
, and Nintendo Power
Nintendo Power
Nintendo Power magazine is a monthly news and strategy magazine formerly published in-house by Nintendo of America, but now run independently. As of issue #222 , Nintendo contracted publishing duties to Future US, the U.S. subsidiary of British publisher Future.The first issue published was...
compared the game to older games in the series, specifically those on the Sega Genesis. GameSpy
GameSpy
GameSpy Industries, Inc., known simply as GameSpy, is a division of IGN Entertainment, which operates a network of game websites and provides online video game-related services and software. GameSpy dates back to the 1996 release of an internet Quake server search program named QSpy. The current...
staff writer Greg Sewart offered a similar opinion, also praising the game for its "gorgeous graphics". The game's overall quickness was not as well-received. GameSpy's Greg Sewart, although giving a mostly positive review, complained that "it's so fast you almost can't tell what's going on most of the time." 1UP.com
1UP.com
1UP.com is a video game website owned by IGN Entertainment, a division of News Corporation. Previously, the site was owned by Ziff Davis before being sold to UGO Entertainment in 2009....
and GamePro
GamePro
GamePro Media was a United States gaming media company publishing online and print content on the video game industry, video game hardware, and video game software developed for a video game console , a computer, and/or a mobile device . GamePro Media properties include GamePro magazine and...
thought similarly. The game's music was well-received, called "bright [and] buoyant" by 1UP.com and compared to that of Jet Set Radio
Jet Set Radio
is a video game for the Dreamcast, developed by Smilebit and published by Sega on June 29, 2000. A 2D version of the game was later released for Game Boy Advance; this version was developed by Vicarious Visions and published by THQ. Its sequel, Jet Set Radio Future was released 2 years later for...
by GameSpot. GameSpy called the music "all very fitting and very catchy", noting its use of sampling
Sampling (music)
In music, sampling is the act of taking a portion, or sample, of one sound recording and reusing it as an instrument or a different sound recording of a song or piece. Sampling was originally developed by experimental musicians working with musique concrète and electroacoustic music, who physically...
and unconventional structure.
In 2008, Sonic Rush was listed at #17 in IGN's list of the top 25 DS games. On September 11, 2009, it was listed as one of the "cheers" on IGN's "Cheers & Tears" list of action games for the DS.