SmallX
Encyclopedia
smallX – formerly tinyX – was a stripped-down X Window System
X Window System
The X window system is a computer software system and network protocol that provides a basis for graphical user interfaces and rich input device capability for networked computers...

 server implementation based on XFree86
XFree86
XFree86 is an implementation of the X Window System. It was originally written for Unix-like operating systems on IBM PC compatibles and is now available for many other operating systems and platforms. It is free and open source software under the XFree86 License version 1.1. It is developed by the...

.

It was created as part of the Small Linux project and is currently used also by MontaVista
MontaVista
MontaVista Software is a software developer that develops embedded Linux system software, development tools, and related software. Its products are targeted at other corporations developing embedded systems such as automotive electronics, communications equipment, mobile phones, and other...

s Linux graphics package for embedded system
Embedded system
An embedded system is a computer system designed for specific control functions within a larger system. often with real-time computing constraints. It is embedded as part of a complete device often including hardware and mechanical parts. By contrast, a general-purpose computer, such as a personal...

s. It has since been superseded with the KDrive
KDrive
KDrive is a small X Window System server implementation created by Keith Packard. Unlike the X.Org Server, KDrive was not based on XFree86 code...

 xserver, or the Freedesktop xserver, which is used to test future X development, like composite extension
Composite (graphics)
The Composite Extension of the X Window System renders the graphical output of clients "...to an off-screen buffer. Applications can then take the contents of that buffer and do whatever they like...

 and X on top of OpenGL
OpenGL
OpenGL is a standard specification defining a cross-language, cross-platform API for writing applications that produce 2D and 3D computer graphics. The interface consists of over 250 different function calls which can be used to draw complex three-dimensional scenes from simple primitives. OpenGL...


External links

The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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