Sid Meier's Alpha Centauri
Overview
 
Sid Meier's Alpha Centauri (SMAC) is the critically acclaimed science fiction
Science fiction
Science fiction is a genre of fiction dealing with imaginary but more or less plausible content such as future settings, futuristic science and technology, space travel, aliens, and paranormal abilities...

 4X
4X
4X games are a genre of strategy video game in which players control an empire and "explore, expand, exploit, and exterminate." The term was first coined by Alan Emrich in his September 1993 preview of Master of Orion for Computer Gaming World...

 turn-based strategy
Turn-based strategy
A turn-based strategy game is a strategy game where players take turns when playing...

 video game sequel to the Civilization series
Civilization (series)
Civilization is a series of turn-based strategy, 4X video games produced by Sid Meier. Basic gameplay functions are similar throughout the series, namely, buiding a civilization on a macro-scale from prehistory up to the near future...

. Sid Meier
Sid Meier
Sidney K. "Sid" Meier is a Canadian programmer and designer of several popular computer strategy games, most notably Civilization. He has won accolades for his contributions to the computer games industry...

, designer of Civilization, and Brian Reynolds, designer of Civilization II
Civilization II
Sid Meier's Civilization II is a turn-based strategy computer game designed by Brian Reynolds, Douglas Caspian-Kaufman and Jeff Briggs. Although it is a sequel to Sid Meier's Civilization, neither Sid Meier nor Bruce Shelley was involved in its development.Civilization II was first released in...

, developed Alpha Centauri after they left MicroProse
MicroProse
MicroProse was a video game publisher and developer, founded by Wild Bill Stealey and Sid Meier in 1982 as Microprose Software. In 1993, the company became a subsidiary of Spectrum HoloByte and has remained a subsidiary or brand name under several other corporations since...

 to join the newly created developer
Video game developer
A video game developer is a software developer that creates video games. A developer may specialize in a certain video game console, such as Nintendo's Wii, Microsoft's Xbox 360, Sony's PlayStation 3, or may develop for a variety of systems, including personal computers.Most developers also...

 Firaxis Games
Firaxis Games
Firaxis Games is a computer game developer. It was founded in 1996 by Sid Meier, Jeff Briggs, and Brian Reynolds upon leaving MicroProse. The company focuses on strategy games and is based in Sparks, Maryland in the United States....

. Electronic Arts
Electronic Arts
Electronic Arts, Inc. is a major American developer, marketer, publisher and distributor of video games. Founded and incorporated on May 28, 1982 by Trip Hawkins, the company was a pioneer of the early home computer games industry and was notable for promoting the designers and programmers...

 released both SMAC and its expansion, Sid Meier's Alien Crossfire (SMAX), in 1999.
Quotations

The substructure of the universe regresses infinitely towards smaller and smaller components. Behind atoms we find electrons, and behind electrons, quarks. Each layer unraveled reveals new secrets, but also new mysteries.

Academician Prokhor Zakharov, "For I Have Tasted the Fruit"

This unusual specimen is not so much a classic particle as a connector--a kind of string attaching two particles. As distance increases the connective power becomes attenuated, but if it is cut the power vanishes: forever.

Academician Prokhor Zakharov, "For I Have Tasted the Fruit"

In one moment, Earth; in the next, Heaven.

Academician Prokhor Zakharov, "For I Have Tasted the Fruit"

There are two kinds of scientific progress: the methodical experimentation and categorization which gradually extend the boundaries of knowledge, and the revolutionary leap of genius which redefines and transcends those boundaries. Acknowledging our debt to the former, we yearn, nonetheless, for the latter.

Academician Prokhor Zakharov

Man's unfailing capacity to believe what he prefers to be true rather than what the evidence shows to be likely and possible has always astounded me. We long for a caring Universe which will save us from our childish mistakes, and in the face of mountains of evidence to the contrary we will pin all our hopes on the slimmest of doubts. God has not been proven not to exist, therefore he must exist.

Academician Prokhor Zakharov

Begin with a function of arbitrary complexity. Feed it values, "sense data". Then, take your result, square it, and feed it back into your original function, adding a new set of sense data. Continue to feed your results back into the original function ad infinitum. What do you have? The fundamental principle of human consciousness.

Academician Prokhor Zakharov, "The Feedback Principle"

The first living thing to go through the device was a small white rat. I still have him, in fact. As you can see, the damage was not so great as they say.

Academician Prokhor Zakharov, "See How They Run"

The popular stereotype of the researcher is that of a skeptic and a pessimist. Nothing could be further from the truth! Scientists must be optimists at heart, in order to block out the incessant chorus of those who say "It cannot be done."

Academician Prokhor Zakharov, University Commencement

The Academician's private residences shall remain off-limits to the Genetic Inspectors. We possess no retroviral capability, we are not researching retroviral engineering, and we shall not allow this Council to violate faction privileges in the name of this ridiculous witch hunt!"

Fedor Petrov, Vice Provost for University Affairs

What actually transpires beneath the veil of an event horizon? Decent people shouldn't think too much about that."

Academician Prokhor Zakharov, "For I Have Tasted The Fruit"

 
x
OK