Sanxion
Encyclopedia
Sanxion is a 1986 side-scrolling
Side-scrolling video game
A side-scrolling game or side-scroller is a video game in which the gameplay action is viewed from a side-view camera angle, and the onscreen characters generally move from the left side of the screen to the right. These games make use of scrolling computer display technology...

 shoot 'em up
Shoot 'em up
Shoot 'em up is a subgenre of shooter video games. In a shoot 'em up, the player controls a lone character, often in a spacecraft or aircraft, shooting large numbers of enemies while dodging their attacks. The genre in turn encompasses various types or subgenres and critics differ on exactly what...

 by Thalamus Ltd.
Thalamus Ltd
Thalamus Ltd was a British computer game developer that published titles for a number of 8-bit and 16-bit platforms during the late 1980s and early 1990s.-Genesis:...

, developed by Stavros Fasoulas
Stavros Fasoulas
Stavros Fasoulas is one of the most famous Finnish game programmers of the late 1980s. He is mostly known as the designer and developer of the Commodore 64 games Sanxion, Delta and Quedex. The games were published by the British publisher Thalamus....

, along with Delta
Delta (computer game)
Delta is a horizontally-scrolling shooter computer game originally released for the Commodore 64 by Thalamus Ltd in 1987. It was programmed by Stavros Flatley and the music was written by Rob Hubbard. The menu-music is based on the theme of Koyaanisqatsi by Philip Glass and the in-game-music is...

, another shoot 'em up
Shoot 'em up
Shoot 'em up is a subgenre of shooter video games. In a shoot 'em up, the player controls a lone character, often in a spacecraft or aircraft, shooting large numbers of enemies while dodging their attacks. The genre in turn encompasses various types or subgenres and critics differ on exactly what...

, and Quedex.

Gameplay

Sanxion is a side-scrolling shoot 'em up, the goal to traverse each level from left to right avoiding or destroying any enemies and obstacles. The side-scroller speed is controllable, increasing the closer the player is to the center of the screen. The screen is divided in two sections, the upper one with a cenital view, and the lower one, taking up two-thirds of the screen, shows a typical side view. Enemies can come from both sides of the screen in close formations that the player must avoid colliding with.

One notable aspect of this game is that while it is automatic scrolling, for the most part, the player can control the speed of the engines (there is even a bonus timer that counts down, as an incentive for those who want to "blast through"), and the pitch of the noise alters accordingly, while sounding vaguely like a didgeridoo
Didgeridoo
The didgeridoo is a wind instrument developed by Indigenous Australians of northern Australia around 1,500 years ago and still in widespread usage today both in Australia and around the world. It is sometimes described as a natural wooden trumpet or "drone pipe"...

. There are a few exceptions, though. Several levels end with sections where the ship is forced to fly at maximum speed (a two-note siren will sound at the beginning of such sections), where the player must be quick to avoid oncoming barriers.

There are two main types of levels in Sanxion, based on the enemies. In some, such as the first, the enemies are constant throughout the level. In some others, such as the second, reaching a certain point (usually change of terrain) will cause all enemies on screen to self-destruct, and a different type of enemy will appear. There are exceptions to these patterns.

At the end of each level, there are non-lethal bonus stages which award points to the player for shooting, crashing or avoiding floating letters (the action required depends on the actual letter) at great speed. The background in these stages is rainbow, and the "radar" does not show your ship.

Music

The SID
MOS Technology SID
The MOS Technology 6581/8580 SID is the built-in Programmable Sound Generator chip of Commodore's CBM-II, Commodore 64, Commodore 128 and Commodore MAX Machine home computers...

 music by Rob Hubbard
Rob Hubbard
Rob Hubbard is a music composer best known for his composition of computer game theme music, especially for microcomputers of the 1980s such as the Commodore 64...

 called "Thalamusik" was played in the Commodore 64
Commodore 64
The Commodore 64 is an 8-bit home computer introduced by Commodore International in January 1982.Volume production started in the spring of 1982, with machines being released on to the market in August at a price of US$595...

 tape loading screen, during several minutes of slow tape load. The piece was inspired by Zoolook
Zoolook
Zoolook is the fourth overall mainstream studio album by Jean Michel Jarre, and released on Disques Dreyfus in 1984. It makes extensive use of digital recording techniques and sampling. It is considered by many fans as one of Jarre's most experimental albums to date...

by Jean Michel Jarre
Jean Michel Jarre
Jean Michel André Jarre is a French composer, performer and music producer. He is a pioneer in the electronic, ambient and New Age genres, and known as an organiser of outdoor spectacles of his music featuring lights, laser displays, and fireworks.Jarre was raised in Lyon by his mother and...

http://www.c64.com/interviews/hubbard_part_2.html. It was very popular and later spawned several fan-made remixeshttp://www.remix64.com/tune_47500.html.

The menu plays a SID
MOS Technology SID
The MOS Technology 6581/8580 SID is the built-in Programmable Sound Generator chip of Commodore's CBM-II, Commodore 64, Commodore 128 and Commodore MAX Machine home computers...

 version of Sergei Prokofiev
Sergei Prokofiev
Sergei Sergeyevich Prokofiev was a Russian composer, pianist and conductor who mastered numerous musical genres and is regarded as one of the major composers of the 20th century...

's Dance of the Knights piece from the ballet Romeo and Juliet
Romeo and Juliet (Prokofiev)
Romeo and Juliet is a ballet by Sergei Prokofiev based on William Shakespeare's play Romeo and Juliet. It is one of the most enduringly popular ballets...

.

Sinclair ZX Spectrum port

Sanxion was ported externally to the Sinclair ZX Spectrum by Sofstorm Developments in 1989
1989 in video gaming
-Notable releases:* October 3, Brøderbund releases the Prince of Persia game, the first in a series of games, noted for its advancements in animation....

 with the subtitle the Spectrum Remix in both 48k and 128k versions. This port has noticeable gameplay differences, e.g. the scrolling speed is fixed. The music score features renditions of the two main themes; the 128k version has a better version adapted to the AY-3-8912 music chip, both poorer than the Commodore 64
Commodore 64
The Commodore 64 is an 8-bit home computer introduced by Commodore International in January 1982.Volume production started in the spring of 1982, with machines being released on to the market in August at a price of US$595...

 version.

Game Boy Advance port

A port was planned by Thalamus Interactive in 2001
2001 in video gaming
-Events:* Academy of Interactive Arts & Sciences hosts the 4th Annual Interactive Achievement Awards; inducts John Carmack of id Software to the AIAS Hall of Fame...

 for the Game Boy Advance
Game Boy Advance
The is a 32-bit handheld video game console developed, manufactured, and marketed by Nintendo. It is the successor to the Game Boy Color. It was released in Japan on March 21, 2001; in North America on June 11, 2001; in Australia and Europe on June 22, 2001; and in the People's Republic of China...

, with updated graphics and new features, like two-player mode and end-of-level bosses. A prototype without split screen was developed, but the game was perceived too financially risky and ultimately canceled

Trivia

Sanxion was the first Thalamus game to use the Cyberload loader by John Twiddy, famous for containing the string "hackers fuck off and die". Computer Gaming World
Computer Gaming World
Computer Gaming World was a computer game magazine founded in 1981 by Russell Sipe as a bimonthly publication. Early issues were typically 40-50 pages in length, written in a newsletter style, including submissions by game designers such as Joel Billings , Dan Bunten , and Chris Crawford...

noted the presence of the fastloader (although not the string present) and was very thankful for its inclusion.

Reception

The game was reviewed in 1988 in Dragon
Dragon (magazine)
Dragon is one of the two official magazines for source material for the Dungeons & Dragons role-playing game and associated products, the other being Dungeon. TSR, Inc. originally launched the monthly printed magazine in 1976 to succeed the company's earlier publication, The Strategic Review. The...

#130 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 4 out of 5 stars.

External links

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