SWLPC (programming language)
Encyclopedia
The SWLPC programming language, "Shattered World LPC", is a variant of LPC developed and maintained by the staff of the MUD
Shattered World
. It is a fork
of the LPMud 2.4.5
server. The SWLPC server software was originally distributed privately, but was later made publicly available. Its primary maintainer is Geoff "Dredd" Wong.
MUD
A MUD , pronounced , is a multiplayer real-time virtual world, with the term usually referring to text-based instances of these. MUDs combine elements of role-playing games, hack and slash, player versus player, interactive fiction, and online chat...
Shattered World
Shattered World
Shattered World is a long-running MUD founded in August 1990, and is the first Australian LPMud.-Game characteristics:Shattered World is set in a medieval fantasy world with a player-run legal system and economy. "Guilds" are found as an alternative to character classes...
. It is a fork
Fork (software development)
In software engineering, a project fork happens when developers take a legal copy of source code from one software package and start independent development on it, creating a distinct piece of software...
of the LPMud 2.4.5
LPMud
LPMud, abbreviated LP, is a family of MUD server software. Its first instance, the original LPMud game driver, was developed in 1989 by Lars Pensjö...
server. The SWLPC server software was originally distributed privately, but was later made publicly available. Its primary maintainer is Geoff "Dredd" Wong.