Rocket Jockey (game)
Encyclopedia
Rocket Jockey is a PC game created by Rocket Science Games
Rocket Science Games
Rocket Science Games was a video game developer that created games for consoles and computers from 1993 to 1997. The company was responsible for games such as Obsidian, Rocket Jockey, and Loadstar.-History:...

 and published by SegaSoft
SegaSoft
SegaSoft, originally headquartered in Redwood City, California and later San Francisco, was a joint venture by Sega and CSK, created to develop and publish single and multiplayer games for the PC, primarily in the North American marketplace. SegaSoft was founded in 1995 and lasted until 2000, when...

 in 1996. A Sony
Sony
, commonly referred to as Sony, is a Japanese multinational conglomerate corporation headquartered in Minato, Tokyo, Japan and the world's fifth largest media conglomerate measured by revenues....

 PlayStation
PlayStation
The is a 32-bit fifth-generation video game console first released by Sony Computer Entertainment in Japan on December 3, .The PlayStation was the first of the PlayStation series of consoles and handheld game devices. The PlayStation 2 was the console's successor in 2000...

 version of the game was also under development but never released. A unique game concept, developed by Game Designer/Lead Programmer, Sean Callahan, with an inventive alternative reality 1930s America setting, conceived of by VP of Development/Creative Director, Bill Davis, the game featured the player riding around inside an enclosed arena on a rocket sled that was always in motion and chiefly steered with grappling hooks mounted on its sides. The soundtrack is also unique in that live performers are used, most notably legendary surf rock guitar player Dick Dale
Dick Dale
Dick Dale is an American surf rock guitarist, known as The King of the Surf Guitar. He experimented with reverberation and made use of custom made Fender amplifiers, including the first-ever 100-watt guitar amplifier.-Early life:Dale was born in South Boston, Massachusetts and lived in nearby...

. Three different game modes are available for competition. Initially receiving high marks from reviewers and much hype from SegaSoft, its steep hardware requirements (at the time) and a much delayed patch which added LAN
Län
Län and lääni refer to the administrative divisions used in Sweden and previously in Finland. The provinces of Finland were abolished on January 1, 2010....

 play hurt game sales and later reviews. As time passed it has suffered a classic example of software rot
Software rot
Software rot, also known as code rot or software erosion or software decay or software entropy, is a type of bit rot. It describes the perceived slow deterioration of software over time that will eventually lead to it becoming faulty, unusable, or otherwise in need of maintenance...

, compatibility issues have appeared, making it very difficult to install the game on modern systems. Some diehards have created workarounds for this, most notably a custom modified registry
Windows registry
The Windows Registry is a hierarchical database that stores configuration settings and options on Microsoft Windows operating systems. It contains settings for low-level operating system components as well as the applications running on the platform: the kernel, device drivers, services, SAM, user...

 key.

Players

In the first menu, the player must pick a character they wish to play as. While each character has a different name (many humorous) and logo, they are all equal jockeys.

Rockets ("Sleds")

Next up is the selection of the "sled," which is basically a rocket with small wings for directing the ride slightly left, right, up, and down, and one more major component: grappling hooks mounted on the sides. These hooks shoot out of the rocket when the proper button is pressed and grapple on to the first thing in their path, be it pylon, mine, sporting equipment, body, or anything else that can be grappled (with the proper upgrade they can even grapple the ground). Hence, they serve a dual purpose: tight turns on pylons and anything else stationary (which are spread throughout the arenas), as well as for offensive tactics such as grappling mines, other rockets, and even other riders! Rockets also have the ability during play to receive power-ups, such as repair and speed boost, and grappling hooks (as well as their cables) are also modifiable. The rockets first available to the player have only minor differences, but sleds unlocked later in the game have major stat advantages, i.e. acceleration, top speed, boost, and maneuverability. One interesting element about the rockets is that they are generally not unlocked by beating certain levels: they are unlocked by stealing it from the opponent. Therefore, in order to unlock a certain rocket that has not been acquired yet, the player must find a level in which the computer is riding it, knock them off it, jump off their existing rocket, climb onto the target sled, and successfully complete the level. Existing unlocked rockets are not lost when ditched for a newer model. Most of the sleds will also unlock if all of the levels of a certain tier of competition are successfully beaten. The tier that the rocket will be unlocked on is generally one or two tiers after the first level the rocket was introduced. Most of the end-game rockets sleds cannot be unlocked in this way.

Game Modes

The last menu before play is the game mode selection. There are three to choose from: War, Ball, and Race. For complete descriptions of these, see below.

Game modes

Rocket War is a classic deathmatch
Deathmatch (gaming)
Deathmatch or Player vs All is a widely-used gameplay mode integrated into many shooter and real-time strategy computer games...

 mode with the player facing any number of computer controlled jockeys in a fight to the death. The goal is to eliminate or disable all the opponents, using any means necessary. Points are awarded based on how the player eliminates the computer opponents. Basic moves such as a tripline or a ram off receives minimal points, whereas more difficult moves, such as the matchmaker (joining two riders together with grappling hooks), or ball and chain (joining a rider to a mine), awards much higher points. Points are used to rank a jockey's run through each individual arena. Points are not required to advance to the later rounds, only the elimination of all rivals. Dismounting an opponent and stealing their sled is also an option, both to switch to a working or less damaged sled and to unlock it for use in later levels.

Rocket Ball, a twisted take on polo
Polo
Polo is a team sport played on horseback in which the objective is to score goals against an opposing team. Sometimes called, "The Sport of Kings", it was highly popularized by the British. Players score by driving a small white plastic or wooden ball into the opposing team's goal using a...

 or soccer/football
Football (soccer)
Association football, more commonly known as football or soccer, is a sport played between two teams of eleven players with a spherical ball...

, is a more distinctive game mode. Facing an opposing "team" which ranged from one to several independently acting computer opponents, the goal was to score as many points as possible in a set amount of time. Stealing the ball from the opponents, or eliminating them outright, while navigating the field and scoring goals with the sometimes explosive balls was a challenge at best and near impossible at worst. Aiding the player was the fact that the AI
Ai
AI, A.I., Ai, or ai may refer to:- Computers :* Artificial intelligence, a branch of computer science* Ad impression, in online advertising* .ai, the ISO Internet 2-letter country code for Anguilla...

 is rather weak and never works together, but strict time limits, handicaps and the number of opponents makes Rocket Ball very difficult in later levels.

Three interesting aspects of Rocket Ball are the presence of referees, tether cables, and the shortened cable duration. Referees are jockeys which tend to run around the arena after you on foot. They never mount a rocket but will sometimes try to kick you or another jockey around the field. They can be treadted exactly the same as other jockeys. Tether cables connect all jockeys, including the player, to their rockets. In this way, if a jockey falls off of his sled, or are cabled off, they will remain attached to their sled by a short cable until a certain amount of time passes. This allows a jockey to land nearby their rocket, even if they were to be cabled by an opponent. Shorter cable durations are also used, which shortens the amount of time a cable may be attached to a jockey or ball to only a few seconds. This increases the complexity of the game, generally forcing the player to make shots at a net, rather than towing in the ball, as well as making it harder to disable the opponent. The rules of Rocket War still apply in Rocket Ball: taking out your opponents can sometimes be a good strategy to gain some breathing room while trying to catch up in goals. Completing a match is dependant on the amount of goals you have versus your rivals. Winning on a stolen sled will also unlock it in this mode.

Rocket Race is what is says it is: a race to the finish. The course must be done in a certain amount of time, with either the player's rocket passing though sets of pylons, or grappling on to certain pylons as they light up. This is the most difficult of the three modes, especially for the AI
Ai
AI, A.I., Ai, or ai may refer to:- Computers :* Artificial intelligence, a branch of computer science* Ad impression, in online advertising* .ai, the ISO Internet 2-letter country code for Anguilla...

, which almost never completed the course. At times, it can become an obstacle course, and on more than one occasion it becomes a test in how quickly the player can memorize a series of razor-quick turns, sometimes in very tight space. It features interesting tracks, but since the AI
Ai
AI, A.I., Ai, or ai may refer to:- Computers :* Artificial intelligence, a branch of computer science* Ad impression, in online advertising* .ai, the ISO Internet 2-letter country code for Anguilla...

 is virtually absent, Rocket Race does not have as much lasting appeal as the other two modes. Tethering cables and shortened cable duration on opponents are used, similar to Rocket Ball. Winning on a stolen rocket will unlock it, as in the other two game modes.

Remakes

Although no commercial entity has ever expressed an interest, several grass-roots Rocket Jockey remake attempts have come and gone since the late 1990s. Most have been conceived as modifications of other commercial games.

The first such project to see any progress used the original Unreal Tournament
Unreal Tournament
Unreal Tournament is a futuristic first-person shooter video game co-developed by Epic Games and Digital Extremes. It was published in 1999 by GT Interactive. Retrospectively, the game has also been referred to as UT99 or UT Classic to differentiate it from its numbered sequels...

 game as a foundation. A partial gameplay hack and a handful of themed maps were released.

Another ill-fated project appeared in the Quake 3 community shortly thereafter. Nothing was published beyond early development screenshots.

More recently, in 2005, a Rocket Jockey project was put together modding Unreal Tournament 2003
Unreal Tournament 2003
Unreal Tournament 2003 or UT2003 is a first-person shooter video game designed mainly for multiplayer gaming. The game is part of the Unreal franchise's series of games, and is a sequel to Unreal Tournament ....

 http://wiki.beyondunreal.com/wiki/Mod_Ideas/Rocket_Jockey. This effort lost momentum without publishing any results.

In October 2006, an effort to build a remake of Rocket Jockey was announced by independent developer Solar-Ray. Unlike previous efforts, this project is not proposed as a modification of another game. The developer published several development screenshots early on in development. Then, in March 2008, the first alpha test version of the Solar-Ray remake was released, which allows the player to walk or fly around in a small arena and attach cables to one of two posts but does not include any real game play. In July 2008, Solar-Ray announced that development would be "frozen for an unknown amount of time!", then in January 2009, a SourceForge project was founded. Pre-alpha code is still available for download. Unfortunately the project is officially cancelled.

Technical information

It had very high hardware demands for 1996: at least a 90mhz "Pentium" grade CPU, and recommended 120mhz or higher.

One of the first games to support a 3D accelerator, it only supported one: the original 3D Blaster from Creative Labs.

Six person LAN multiplayer was advertised on the original box but was not included with the game. When sent to many reviewers, most were told by SegaSoft that a patch would be available by the time the game hit store shelves, and therefore this missing feature was not noted in some early reviews. When the game was finally released and LAN play was still missing, it upset many in the gaming community. The much promised patch did not appear until several months after the launch and was never included in any retail version. These later versions included a slip of paper providing the website address for the patch. Many blamed SegaSoft
SegaSoft
SegaSoft, originally headquartered in Redwood City, California and later San Francisco, was a joint venture by Sega and CSK, created to develop and publish single and multiplayer games for the PC, primarily in the North American marketplace. SegaSoft was founded in 1995 and lasted until 2000, when...

 for not delaying the release date and/or dragging their feet on finishing the patch. This was typical of SegaSoft
SegaSoft
SegaSoft, originally headquartered in Redwood City, California and later San Francisco, was a joint venture by Sega and CSK, created to develop and publish single and multiplayer games for the PC, primarily in the North American marketplace. SegaSoft was founded in 1995 and lasted until 2000, when...

, who were known for releasing games without extensive testing to meet deadlines.

Because of a quirk of the installer supplied with the game, a specific DirectX 3 component (d3dhalf.dll) must be present in the Windows\System directory (on Windows ME and before) in order to complete normal installation. This file can be found in the DirectX directory of the Rocket Jockey CD, has been provided on Rocket Jockey fansites in the past, and can still be found on many general Windows
Microsoft Windows
Microsoft Windows is a series of operating systems produced by Microsoft.Microsoft introduced an operating environment named Windows on November 20, 1985 as an add-on to MS-DOS in response to the growing interest in graphical user interfaces . Microsoft Windows came to dominate the world's personal...

 and DirectX
DirectX
Microsoft DirectX is a collection of application programming interfaces for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms. Originally, the names of these APIs all began with Direct, such as Direct3D, DirectDraw, DirectMusic, DirectPlay,...

 troubleshooting sites.

The installer also fails to install the game on Windows 2000 and XP systems, requiring either:
  • a complete dump of the CD onto the hard disk, as well as movement of some sound files, and a modified registry
    Windows registry
    The Windows Registry is a hierarchical database that stores configuration settings and options on Microsoft Windows operating systems. It contains settings for low-level operating system components as well as the applications running on the platform: the kernel, device drivers, services, SAM, user...

    key, or
  • a specially made installer made by fans


Once installed, Rocket Jockey runs without reported problems under these newer versions of the Windows OS.

External links

The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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