Randi J. Rost
Encyclopedia
Randi J. Rost is a computer graphics
Computer graphics
Computer graphics are graphics created using computers and, more generally, the representation and manipulation of image data by a computer with help from specialized software and hardware....

 professional and frequent contributor to graphics standards. He was an early participant in the personal computer
Personal computer
A personal computer is any general-purpose computer whose size, capabilities, and original sales price make it useful for individuals, and which is intended to be operated directly by an end-user with no intervening computer operator...

 industry, creating a game called King Cribbage for the Apple II
Apple II
The Apple II is an 8-bit home computer, one of the first highly successful mass-produced microcomputer products, designed primarily by Steve Wozniak, manufactured by Apple Computer and introduced in 1977...

 computer in 1981 and publishing numerous instructional and review articles in trade publications.

He currently manages relationships with a variety of game developers and other graphics ISVs at Intel Corporation
Intel Corporation
Intel Corporation is an American multinational semiconductor chip maker corporation headquartered in Santa Clara, California, United States and the world's largest semiconductor chip maker, based on revenue. It is the inventor of the x86 series of microprocessors, the processors found in most...

. He participates in a number of internal strategic planning activities and is a contributor to corporate graphics strategy. He was a founding member of the Khronos Group
Khronos Group
The Khronos Group is a not-for-profit member-funded industry consortium based in Beaverton, Oregon, focused on the creation of open standard, royalty-free APIs to enable the authoring and accelerated playback of dynamic media on a wide variety of platforms and devices...

 and has represented Intel on the Khronos Group
Khronos Group
The Khronos Group is a not-for-profit member-funded industry consortium based in Beaverton, Oregon, focused on the creation of open standard, royalty-free APIs to enable the authoring and accelerated playback of dynamic media on a wide variety of platforms and devices...

 Board of Promoters. He came up with the name Khronos (a transliteration for the Greek word "time
Time
Time is a part of the measuring system used to sequence events, to compare the durations of events and the intervals between them, and to quantify rates of change such as the motions of objects....

") during this group's formative period, and for this was awarded a pound of smoked salmon
Salmon
Salmon is the common name for several species of fish in the family Salmonidae. Several other fish in the same family are called trout; the difference is often said to be that salmon migrate and trout are resident, but this distinction does not strictly hold true...

. In 1993, Randi won the National Computer Graphics Association (NCGA) Award for the Advancement of Graphics Standards, given to recognize the individual who has shown dedication to the development and use of computer graphics standards.

Prior to joining Intel, he was a driver engineering manager and then director of developer relations at 3Dlabs
3Dlabs
3DLABS was the name of the fabless semiconductor company that originally developed the GLINT and PERMEDIA high-end graphics chip technology that was used on many of the worlds leading computer graphics cards in the CAD and DCC markets, including its own Wildcat and Oxygen cards.In 2006 the company...

, the company that led the development of the OpenGL Shading Language (or GLSL
GLSL
OpenGL Shading Language , is a high-level shading language based on the syntax of the C programming language...

). Randi was a core contributor to the development of the OpenGL Shading Language and the OpenGL
OpenGL
OpenGL is a standard specification defining a cross-language, cross-platform API for writing applications that produce 2D and 3D computer graphics. The interface consists of over 250 different function calls which can be used to draw complex three-dimensional scenes from simple primitives. OpenGL...

 API that supports it, as well as one of the first programmers to design and implement shaders using this technology. He led the 3Dlabs
3Dlabs
3DLABS was the name of the fabless semiconductor company that originally developed the GLINT and PERMEDIA high-end graphics chip technology that was used on many of the worlds leading computer graphics cards in the CAD and DCC markets, including its own Wildcat and Oxygen cards.In 2006 the company...

 team devoted to educating developers and helping them take advantage of new graphics hardware technology.

In the late 1980s, he was a co-architect of PEX, a 3D graphics extension to the X Window System
X Window System
The X window system is a computer software system and network protocol that provides a basis for graphical user interfaces and rich input device capability for networked computers...

. He was a founding member of the Picture-Level Benchmark organization that was later merged into SPEC
Standard Performance Evaluation Corporation
The Standard Performance Evaluation Corporation is a non-profit organization that aims to "produce, establish, maintain and endorse a standardized set" of performance benchmarks for computers....

 and has become the leading creator of vendor-neutral graphics benchmarking tools. He was a member of the OpenGL ARB when it was originally formed in 1991. He has given numerous talks and lectures on a variety of computer graphics subjects at SIGGRAPH
SIGGRAPH
SIGGRAPH is the name of the annual conference on computer graphics convened by the ACM SIGGRAPH organization. The first SIGGRAPH conference was in 1974. The conference is attended by tens of thousands of computer professionals...

, GDC
Game Developers Conference
The Game Developers Conference is the largest annual gathering of professional video game developers, focusing on learning, inspiration, and networking...

, Eurographics
Eurographics
Eurographics is a Europe-wide professional Computer Graphics association. The association supports its members in advancing the state of the art in Computer Graphics and related fields such as Multimedia, Scientific Visualization and Human-Computer Interaction....

, and other notable conferences.

Published Work

OpenGL Shading Language, Third Edition, Randi J. Rost, Bill Licea-Kane, Addison-Wesley Professional, July 30, 2009. ISBN 0-321-63763-1

OpenGL Shading Language, Second Edition, Randi J. Rost, Addison-Wesley Professional, January 25, 2006. ISBN 0-321-33489-2
OpenGL Shading Language, Randi J. Rost, Addison-Wesley Professional, February 12, 2004. ISBN 0-321-19789-5

X and MOTIF Quick Reference Guide, Second Edition, Randi J. Rost, Digital Press, October 1993. ISBN 1-555-58118-8

X and MOTIF Quick Reference Guide, Randi J. Rost, Digital Press, September 13, 1990. ISBN 1-555-58052-1

External links

The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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