Power Glove
Encyclopedia
The Power Glove is a controller accessory for the Nintendo Entertainment System
Nintendo Entertainment System
The Nintendo Entertainment System is an 8-bit video game console that was released by Nintendo in North America during 1985, in Europe during 1986 and Australia in 1987...

, and the first peripheral interface controller to recreate human hand movements on a television or computer screen in real time. The Power Glove was not popular and was criticized for its imprecise and difficult-to-use controls.

Development

The Power Glove was originally released in 1989. Though it was an officially licensed product, Nintendo
Nintendo
is a multinational corporation located in Kyoto, Japan. Founded on September 23, 1889 by Fusajiro Yamauchi, it produced handmade hanafuda cards. By 1963, the company had tried several small niche businesses, such as a cab company and a love hotel....

 was not involved in the design or release of this accessory. Rather, it was designed by Grant Goddard and Samuel Cooper Davis for Abrams Gentile Entertainment (AGE), made by Mattel
Mattel
Mattel, Inc. is the world's largest toy company based on revenue. The products it produces include Fisher Price, Barbie dolls, Hot Wheels and Matchbox toys, Masters of the Universe, American Girl dolls, board games, and, in the early 1980s, video game consoles. The company's name is derived from...

 in the United States and PAX in Japan. Additional development was accomplished through the efforts of Thomas G. Zimmerman and Jaron Lanier
Jaron Lanier
Jaron Zepel Lanier is an American computer scientist, best known for popularizing the term virtual reality .A pioneer in the field of VR, Lanier and Thomas G. Zimmerman left Atari in 1985 to found VPL Research, Inc., the first company to sell VR goggles and gloves...

, a virtual reality pioneer responsible for co-developing and commercializing the DataGlove
Wired glove
A wired glove is an input device for human–computer interaction worn like a glove.Various sensor technologies are used to capture physical data such as bending of fingers. Often a motion tracker, such as a magnetic tracking device or inertial tracking device, is attached to capture the global...

 who had made a failed attempt at a similar design for Nintendo earlier. The Power Glove and DataGlove were based on Zimmerman's instrumented glove. Zimmerman built the first prototype that demonstrated finger flex measurement and hand position tracking using a pair of ultrasonic transmitters. His original prototype used optical flex sensors to measure finger bending which were replaced with less expensive carbon-based flex sensors by the AGE team.

Design and functionality

The glove has traditional NES controller buttons on the forearm as well as a program button and buttons labeled 0-9. A person presses the program button and a numbered button to input commands, such as changing the firing rate of the A and B buttons. Along with the controller, the player can perform various hand motions to control a character on-screen.

The flex sensors in the Power Glove are a carbon-based ink on plastic. Bending the flex sensors causes the carbon to compress, decreasing the resistance. The sensors in the DataGlove are based on optical fibers that are scratched near the bending joint to cause it to transmit less light when bent, an innovation developed by Young L. Harvill of VPL Research. There are two ultrasonic speakers (transmitters) in the glove and three ultrasonic microphones (receivers) around the TV monitor. The ultrasonic speakers take turns transmitting a short burst (a few pulses) of 40 kHz sound and the system measures the time it takes for the sound to reach the microphones. A triangulation calculation is performed to determine the X, Y, Z location of each of the two speakers, which specifies the yaw and roll of the hand. The only dimension it cannot calculate is the pitch of the hand, since the hand can pitch without moving the location of the two ultrasonic speakers.

The Power Glove is based on the patented technology of the VPL Dataglove
Wired glove
A wired glove is an input device for human–computer interaction worn like a glove.Various sensor technologies are used to capture physical data such as bending of fingers. Often a motion tracker, such as a magnetic tracking device or inertial tracking device, is attached to capture the global...

, but with many modifications that allow it to be used with slow hardware and sold at an affordable price. Whereas the Dataglove can detect yaw, pitch and roll
Aircraft principal axes
An aircraft in flight is free to rotate in three dimensions: pitch, nose up or down about an axis running from wing to wing), yaw, nose left or right about an axis running up and down; and roll, rotation about an axis running from nose to tail. The axes are alternatively designated as lateral,...

, uses fiber optic
Optical fiber
An optical fiber is a flexible, transparent fiber made of a pure glass not much wider than a human hair. It functions as a waveguide, or "light pipe", to transmit light between the two ends of the fiber. The field of applied science and engineering concerned with the design and application of...

 sensors to detect finger flexure and has a resolution of 256 positions (8 bit
Bit
A bit is the basic unit of information in computing and telecommunications; it is the amount of information stored by a digital device or other physical system that exists in one of two possible distinct states...

s) per finger for four fingers (the pinky finger is not measured to save money, for it usually follows the movement of the ring finger), the Power Glove can only detect roll, and uses sensors coated with conductive ink
Conductive ink
'Conductive ink' is an ink that conducts electricity.These materials may be classed as fired high solids systems or PTF polymer thick film systems that allow circuits to be drawn or printed on a variety of substrate materials such as polyester to paper...

 yielding a resolution of four positions (2 bits) per finger for four fingers. This allows the Power Glove to store all the finger flexure information in a single byte
Byte
The byte is a unit of digital information in computing and telecommunications that most commonly consists of eight bits. Historically, a byte was the number of bits used to encode a single character of text in a computer and for this reason it is the basic addressable element in many computer...

. However, it appears that the fingers actually feed an analog signal to the microprocessor on the Power Glove. The microprocessor converts the analog signal into two bits per finger.

Games

Only two games were released with specific features for use with the Power Glove: Super Glove Ball
Super Glove Ball
Super Glove Ball is a game made by Rare in 1990 for the NES, specifically designed to be played with the Power Glove controller. However, it can also be played with a standard NES controller. It came packaged with the Power Glove....

, a "3D" puzzle maze game, and Bad Street Brawler
Bad Street Brawler
Bad Street Brawler is a video game by Beam Software Pty., Ltd. It was distributed worldwide by Mindscape Inc. and Mattel. It was released for the Commodore Amiga, the Commodore 64, MS-DOS, and the NES...

, a beat 'em up
Beat 'em up
Beat 'em up is a video game genre featuring melee combat between the protagonist and a large number of underpowered antagonists. These games typically take place in urban settings and feature crime-fighting and revenge-based plots, though some games may employ historical or fantasy themes...

. Both games were playable with the standard NES
Nintendo Entertainment System
The Nintendo Entertainment System is an 8-bit video game console that was released by Nintendo in North America during 1985, in Europe during 1986 and Australia in 1987...

 controller, but included moves that can only be used with the glove. These two games are branded as part of the "Power Glove Gaming Series". However, Super Glove Ball was never released in Japan. Since no Power Glove-specific games ever retailed in Japan, the Power Glove was sold only as an alternative controller. This decision damaged sales and eventually caused PAX to declare bankruptcy.

Two more games, Glove Pilot and Manipulator Glove Adventure, were announced but never released. Another unreleased game, Tech Town or Tektown, was a virtual puzzle solving game in which the player moved a robotic hand around a deserted space station
Space station
A space station is a spacecraft capable of supporting a crew which is designed to remain in space for an extended period of time, and to which other spacecraft can dock. A space station is distinguished from other spacecraft used for human spaceflight by its lack of major propulsion or landing...

 type of setting, using the glove to open doors and to pick up and use tools. It could be seen in a sneak peek in the Official Power Glove Game Players
Game Players
Game Players was a monthly video game magazine founded by Robert C. Lock and published by Signal Research, in Greensboro, North Carolina. The original publication was titled Game Players Strategy to Nintendo Games...

 Gametape (Vol. 1 No. 9), as "New Game Available Spring 1991".

Games without specific support could also be played with the glove by inputting codes on the glove's keypad that set a control scheme for the glove.

Reception

The Power Glove sold approximately 100,000 units in the U.S. Its gross sales totaled $88 million. The games that were especially made for the Power Glove sold poorly and the Power Glove itself was a critical and commercial failure.

IGN
IGN
IGN is an entertainment website that focuses on video games, films, music and other media. IGN's main website comprises several specialty sites or "channels", each occupying a subdomain and covering a specific area of entertainment...

 editor Craig Harris ranked the Power Glove as the seventh worst video game controller.

In popular culture

  • The Power Glove was prominently shown off in the Nintendo
    Nintendo
    is a multinational corporation located in Kyoto, Japan. Founded on September 23, 1889 by Fusajiro Yamauchi, it produced handmade hanafuda cards. By 1963, the company had tried several small niche businesses, such as a cab company and a love hotel....

    -produced film The Wizard
    The Wizard (film)
    The Wizard is a 1989 adventure dramedy film starring Fred Savage, Luke Edwards, and Jenny Lewis...

    , memorably wielded by antagonist Lucas Barton (Jackey Vinson
    Jackey Vinson
    Jackey Vinson is a former child actor of the 1980s. His first film credit, in which he played a young Jack Vinson was the in film Terminal Exposure in 1987. In the 1989 film The Wizard, which is considered to be his most esteemed work, Vinson played Lucas Barton, a video gamer with a selection of...

    ), whose smug boast, "I love the Power Glove. It's so bad," became an internet meme
    Internet meme
    The term Internet meme is used to describe a concept that spreads via the Internet. The term is a reference to the concept of memes, although the latter concept refers to a much broader category of cultural information.-Description:...

     years later. Mutant Reviewers from Hell noted that:

  • In the sixth Nightmare on Elm Street film, Freddy's Dead: The Final Nightmare
    Freddy's Dead: The Final Nightmare
    Freddy's Dead: The Final Nightmare is a 1991 American slasher film. It is the sixthand as the title suggests, intended to be the lastfilm in the series of films featuring Freddy Krueger...

    , Freddy Krueger is seen controlling and trying to kill Spencer with a video game similar to the NES. The controller is unplugged, and Freddy uses his version of the Power Glove as a replacement.

  • In the revived series of The Electric Company
    The Electric Company (2009 TV series)
    The Electric Company is an American children's educational series for young children aged 4–8 on PBS, derived from the 1971 series. The series premiered as a four-episode mini-marathon on PBS on January 19, 2009, then became a weekly series with an episode shown each Friday. On September 7, 2009,...

    , Prankster Manny Spamboni is often seen sporting a power glove and using it to activate various gadgets of his.

  • On the music scene, there is a speed metal band (self-proclaimed "video game metal") named "Powerglove" after the Nintendo classic. Their music consists mainly of old video game songs translated into a fast-paced metal fashion. The band displays an original Power glove at the conclusion of their set, and augments their performance by making members of the crowd reenact the original Super Smash Bros.
    Super Smash Bros.
    Super Smash Bros., known in Japan as , is a fighting game developed by HAL Laboratory and published by Nintendo for the Nintendo 64. It was released in Japan on January 21, 1999, in North America on April 26, 1999, and in Europe on November 19, 1999. Super Smash Bros. is the first game in the Super...

    using inflatable swords and hammers.
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