Polygon Cruncher
Encyclopedia
Polygon Cruncher is a 3D computer graphics
3D computer graphics
3D computer graphics are graphics that use a three-dimensional representation of geometric data that is stored in the computer for the purposes of performing calculations and rendering 2D images...

 software for generating 3D-optimized mesh, based on reduction and other optimization techniques. Polygon Cruncher is also available as an API through an SDK.

Overview

Polygon Cruncher is developed since 1999, firstly for Kalisto Entertainment
Kalisto Entertainment
Kalisto Entertainment SA was a French video game development company founded by Nicolas Gaume at age 19.The company began as Atreid Concept in 1990 and later created the distribution label Kalisto in 1992, which became Kalisto Entertainment's namesake. In late 1994 Atreid Concept became part of...

. It is originally based on an initial algorithm proposed by Michael Garland. The principle is to contract mesh edges depending on a cost list. The process leads to reduce the number of triangular polygons.

Polygon Cruncher simplifies meshes and keep most of details even at high optimization ratio. Texture information, vertex colors, and specified normals are taken into account during the optimization, as well as many others settings. For example, it is possible to define a symmetry axis in order to produce symmetrical low resolution meshes.

Polygon Cruncher has the ability to generate a dynamic mesh (also called multi-resolution mesh) once the optimization has been computed. This features allows to choose the most appropriate LOD for the mesh in real time and is demonstrated in the Polygon Cruncher OpenGL viewer integrated to the software.

Since December 2010, Polygon Cruncher exposes its API in a C++ library. A new feature allow to serialize optimization and produce pre-optimized 3D assets usable in a real time context in video game, CAD or real time visualization process.

Supported Platforms

Polygon Cruncher software is running on Windows operating system. It is available as a plugin for:
  • Autodesk 3ds Max
  • Newtek Lightwave
  • 3D Photo Browser.


In the 3D Photo Browser, Polygon Cruncher is able to simplify various 3D formats such Maya, Wavefront, Truespace, Sketchup, XSI, Collada, DXF...

Polygon Cruncher SDK is available for developers through a C++ library. This library is currently used by different companies such Autodesk® (3ds Max®), Act-3D (Lumion®), Anark® (Anark Core Platform®).

External links

The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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