
Organizational-dynamic game
Encyclopedia
Organizational-dynamic games are Serious games that teach and reflect the dynamics of organizations at the following 3 levels:
Organizational-dynamic games are usually designed for the specific purpose of furthering personal development and character building, particularly in addressing complex organizational situations, such as managing change and innovation diffusion in a company, helping people in the organization to introduce productive collaboration patterns, managing difficult meeting situations, etc.
They have a proven history in helping managers and decision makers in better understanding organizational dynamics, the diagnosis of organizational contexts, and the impact of organizational interventions (corresponding to the actions you can undertake in such a simulation to achieve a result (e.g. a change in attitude or behavior).
See the example of the EIS simulation http://www.insead.edu/facultyresearch/faculty/personal/aangehrn/learning_innovation/eis.cfm.
- individual behavior (specific attitudes towards collaboration or knowledge sharing, competencies, character traits, motivation, change readiness, etc.)
- group and network dynamics (power and influence pattern, sub-group behavior, team dynamics as in Group-dynamic gameGroup-dynamic gameGroup-dynamic games are experiential education exercises which help people to learn about themselves, interpersonal relationships, and how groups function from a group dynamics or social psychological point of view....
s, etc.)
- cultural dynamics (specific values, dominant mental and behavioral models, etc.)
Organizational-dynamic games are usually designed for the specific purpose of furthering personal development and character building, particularly in addressing complex organizational situations, such as managing change and innovation diffusion in a company, helping people in the organization to introduce productive collaboration patterns, managing difficult meeting situations, etc.
They have a proven history in helping managers and decision makers in better understanding organizational dynamics, the diagnosis of organizational contexts, and the impact of organizational interventions (corresponding to the actions you can undertake in such a simulation to achieve a result (e.g. a change in attitude or behavior).
See the example of the EIS simulation http://www.insead.edu/facultyresearch/faculty/personal/aangehrn/learning_innovation/eis.cfm.
Examples
- Houthoff Buruma The GameHouthoff Buruma The GameHouthoff Buruma The Game is a serious game developed in 2010 by Houthoff Buruma, one of the largest law firms in the Netherlands, and Ranj Serious Games. The Game is considered to be the first game to be used in the area of business services...
: serious game for recruitment purposes, developed by Dutch law firm Houthoff Buruma. - Novicraft HRD gameNovicraft HRD gameNoviCraft is a serious game which supports business customers in social excellence, in learning to construct shared understanding together with different people in changing contexts. It is a total conversion mod for Unreal Tournament 2004 developed by LudoCraft ltd. and TeamingStream ltd and was...
(Microsoft Windows): NoviCraft is a serious game for supporting business customers in social excellence, in learning to construct shared understanding together with different people in changing contexts.