Myst V: End of Ages
Encyclopedia
Myst V: End of Ages is a 2005
2005 in video gaming
-Events:*March 6 — The television show 60 Minutes tackles issues within video game controversy. This segment of 60 Minutes has been criticized by video game players for encouraging video game censorship....

 adventure video game
Adventure game
An adventure game is a video game in which the player assumes the role of protagonist in an interactive story driven by exploration and puzzle-solving instead of physical challenge. The genre's focus on story allows it to draw heavily from other narrative-based media such as literature and film,...

, and the fifth and final installment in the Myst
Myst (series)
Myst is a franchise centered on a series of adventure video games. The first game in the series, Myst, was released in 1993 by brothers Rand and Robyn Miller and their video game company Cyan, Inc...

 series. The game was developed by Cyan Worlds
Cyan Worlds
Cyan Worlds, Inc. is a video game development company, founded by brothers Rand and Robyn Miller in 1987, and best known as the creators of the Myst series. After Myst and its sequel Riven sold several million copies each, Cyan went on to create the massively multiplayer online adventure, Uru,...

, published by Ubisoft
Ubisoft
Ubisoft Entertainment S.A. is a major French video game publisher and developer, with headquarters in Montreuil, France. The company has a worldwide presence with 25 studios in 17 countries and subsidiaries in 26 countries....

, and released for Macintosh and Windows PC platforms on September 20, 2005. As in previous games in the series, End of Agess gameplay consists of navigating worlds known as "Ages" via the use of special books and items which act as portals. On each Age, the player solves puzzles and discovers story clues hidden in the Ages or written down in diaries and journals. The player's actions in the game decide the fate of the ancient D'ni civilization.

In a departure from previous titles in the Myst series, End of Ages replaces pre-rendered environments with worlds rendered in real-time 3D graphics
Real-time computer graphics
Real-time computer graphics is the subfield of computer graphics focused on producing and analyzing images in real time. The term is most often used in reference to interactive 3D computer graphics, typically using a GPU, with video games the most noticeable users...

, allowing players to freely navigate the Ages. The faces of actors were digitally mapped onto three-dimensional character models to preserve realism. Cyan paid attention to making the game more accessible to new players by the addition of multiple methods of navigation and an in-game camera. Myst creator Rand Miller
Rand Miller
Rand Miller co-founded Cyan with brother Robyn Miller and became famous from the unexpected success of their computer game Myst, which remained the number one-selling game for the remainder of the 1990s...

 decided to give players the ability to decide the fates of the game's characters as a gift to Myst fans.

End of Ages was positively received upon release. Despite complaints such as lessened interactivity compared to previous games and poorer graphics, publications including Macworld
Macworld
Macworld is a web site and monthly computer magazine dedicated to Apple Macintosh products. It is published by Mac Publishing, which is headquartered in San Francisco, California...

, Computer Gaming World
Computer Gaming World
Computer Gaming World was a computer game magazine founded in 1981 by Russell Sipe as a bimonthly publication. Early issues were typically 40-50 pages in length, written in a newsletter style, including submissions by game designers such as Joel Billings , Dan Bunten , and Chris Crawford...

, and The Washington Post
The Washington Post
The Washington Post is Washington, D.C.'s largest newspaper and its oldest still-existing paper, founded in 1877. Located in the capital of the United States, The Post has a particular emphasis on national politics. D.C., Maryland, and Virginia editions are printed for daily circulation...

 judged the game a fitting end to the series. After End of Agess release, Cyan abruptly announced the end of software development and the layoff of most of its staff, but was able to rehire much of the development team a few weeks later. Including End of Agess sales, the Myst franchise had sold more than 12 million copies by November 2007.

Gameplay

Myst V: End of Ages is an adventure game
Adventure game
An adventure game is a video game in which the player assumes the role of protagonist in an interactive story driven by exploration and puzzle-solving instead of physical challenge. The genre's focus on story allows it to draw heavily from other narrative-based media such as literature and film,...

 taking place in the first person
First-person narrative
First-person point of view is a narrative mode where a story is narrated by one character at a time, speaking for and about themselves. First-person narrative may be singular, plural or multiple as well as being an authoritative, reliable or deceptive "voice" and represents point of view in the...

. Players travel across several worlds known as "Ages", solving puzzles and gathering story clues by reading books or observing the
environment. End of Ages offers players three navigation modes to explore. The first, "Classic mode", uses the same controls used in Myst
Myst
Myst is a graphic adventure video game designed and directed by the brothers Robyn and Rand Miller. It was developed by Cyan , a Spokane, Washington––based studio, and published and distributed by Brøderbund. The Millers began working on Myst in and released it for the Mac OS computer on September...

 and Riven
Riven
Riven is a puzzle adventure game and the sequel to Myst. Developed by Cyan Worlds, it was initially published by Brøderbund. Riven was distributed on five compact discs and released on October 29, 1997, in North America; it was later released on a single DVD-ROM, with improved audio and a...

; Ages are divided into locations of interest, or nodes, and the player's view is fixed at every node. Players advance to other nodes by clicking on portions of the screen. The "Classic Plus" mode uses the control scheme of Myst III: Exile
Myst III: Exile
Myst III: Exile is the third title in the Myst series of first person adventure video games. While the preceding games in the series, Myst and Riven, were produced by Cyan and published by Brøderbund, Exile was developed by Presto Studios and published by Ubisoft...

 and Myst IV: Revelation
Myst IV: Revelation
Myst IV: Revelation is the fourth installment in the Myst computer game series, developed and published by Ubisoft. Revelation was the first game in the series released exclusively on a DVD-ROM format; a multiple CD-ROM version was not produced as it would have taken twelve compact discs to fit all...

; movement is still node-based but players can rotate their view 360 degrees in any direction. The final navigation mode, known as "Free Look" or "Advanced" mode, allows players to navigate and observe the Ages freely. The WASD keyboard keys are used for walking forward, backward, and sideways, while the mouse changes the player's point of view.

A new game mechanic to the series is the use of a slate found on all the Ages. These slates can be carved using the mouse to create shapes and symbols. The use of the slate is necessary to communicate with a shadowy race of creatures known as the Bahro. The Bahro understand certain symbols drawn on the slate and will respond to them; the creatures also retrieve the slate and return it to its original space if the player drops it. Slate symbols can cause environmental changes such as rain or increased wind, which may be necessary for solving puzzles. The slate cannot be carried everywhere due to its size. For example, the player will have to leave the slate behind if he or she wants to climb a ladder.

End of Ages has several features designed to help players complete puzzles. To recall clues or important items, players can use a camera feature to take screenshots, which are then placed in a journal the player can access at any time. Player interactions with other characters are similarly recalled via another journal; everything a character tells the player is stored and can be viewed at any time. Journal pages are narrated by the voice of the character, and missing pages of the journal appear translucent in menus.

Plot

The game begins as the player responds to a letter from a despondent Atrus. Atrus is a writer of special volumes called linking books, which serve as portals or links to worlds known as Ages. A linking book to the Age of Myst, the setting of the original game, lies sealed in the ruins of the ancient D'ni civilization. The D'ni had the ability to craft linking books, but their society crumbled from within; Atrus and his family have been trying to restore the D'ni people and created an Age for the survivors to live on, known as Releeshan.

The player encounters a strange tablet in the old D'ni caverns. Yeesha, the daughter of Atrus, appears and explains that legends state that in order to fully restore D'ni, someone known as the Grower must utilize the tablet. The artifact has the ability to fully control a mysterious enslaved race known as the Bahro. As Yeesha made the wrong decision upon unlocking the tablet, she can no longer use it; Yeesha instead charges the player with uncovering the tablet's power. After leaving Yeesha, the player meets a D'ni named Esher, who tells the player that Yeesha cannot be trusted and not to give her the Tablet.

At Yeesha and Esher's urging, the player travels across four Ages, collecting four slates that unlock the tablet's power. The player is then faced with the choice of what to do once the tablet is unlocked. Depending on the player's decisions regarding the tablet, there are several possible endings to the game. Traveling to the island of Myst without the tablet will cause Esher to angrily abandon the player on the Age with no way out. If Esher is given the tablet, he will explain he wishes to use the tablet for domination, and will also leave the player trapped. The only good ending involves giving the Bahro the tablet, ending their enslavement. Arriving at Releeshan, the new home Age of the D'ni, Yeesha and an old Atrus thank the player and speak of a new chapter for the D'ni people; Esher is handed over to the Bahro. The game ends on a vista of Releeshan.

Development

Robyn
Robyn Miller
Robyn Charles Miller co-founded Cyan Worlds with brother Rand Miller. After releasing a number of children's adventure "worlds", the brothers finally hit on a success with the computer game Myst, which remained the number one-selling game for the remainder of the 1990s...

 and Rand Miller
Rand Miller
Rand Miller co-founded Cyan with brother Robyn Miller and became famous from the unexpected success of their computer game Myst, which remained the number one-selling game for the remainder of the 1990s...

, Mysts creators, had initially decided against creating sequels to 1997's Riven
Riven
Riven is a puzzle adventure game and the sequel to Myst. Developed by Cyan Worlds, it was initially published by Brøderbund. Riven was distributed on five compact discs and released on October 29, 1997, in North America; it was later released on a single DVD-ROM, with improved audio and a...

. However, the publishing rights to the series later transferred to Ubisoft
Ubisoft
Ubisoft Entertainment S.A. is a major French video game publisher and developer, with headquarters in Montreuil, France. The company has a worldwide presence with 25 studios in 17 countries and subsidiaries in 26 countries....

, who commissioned two sequels: Myst III: Exile
Myst III: Exile
Myst III: Exile is the third title in the Myst series of first person adventure video games. While the preceding games in the series, Myst and Riven, were produced by Cyan and published by Brøderbund, Exile was developed by Presto Studios and published by Ubisoft...

 and Myst IV: Revelation
Myst IV: Revelation
Myst IV: Revelation is the fourth installment in the Myst computer game series, developed and published by Ubisoft. Revelation was the first game in the series released exclusively on a DVD-ROM format; a multiple CD-ROM version was not produced as it would have taken twelve compact discs to fit all...

. Myst V: End of Ages was officially announced at the 2005 MacWorld Expo by Myst and Rivens developer, Cyan Worlds
Cyan Worlds
Cyan Worlds, Inc. is a video game development company, founded by brothers Rand and Robyn Miller in 1987, and best known as the creators of the Myst series. After Myst and its sequel Riven sold several million copies each, Cyan went on to create the massively multiplayer online adventure, Uru,...

. In the announcement, Cyan stated that the game would be the final installment in the series.

Whereas most previous Myst titles had forgone 3D graphics rendered in real-time in favor of interactive prerendered environments, Rand Miller decided that technology had advanced to the point that End of Ages could use real-time graphics without sacrificing player immersion. "Over the years the Myst games have become increasingly sophisticated, culminating in Myst V, where we offer striking graphics that players can walk smoothly through," Miller stated in an interview. Miller emphasized that the goal of the game remained for players to become immersed in Mysts alternate worlds.

A focus in development was to make End of Ages more accessible than previous Myst games, which had often stymied uninitiated players with their puzzles. Learning from the control scheme used in another real-time Myst game (a remake of the original entitled realMyst), Cyan decided to develop multiple control methods to allow new players to quickly learn the controls, as well as provide a familiar interface for franchise veterans. Esher's experiences with the player's quest allowed a hint system to be built into the story. Miller wanted to make a significant change from previous games in the series, in that the player's actions decide the fate of the characters. When asked about the ending, Miller explained, "The future of civilization is down to this point, and the choices you make determine where it goes."

Myst games had typically used chroma key
Chroma key
Chroma key compositing is a technique for compositing two images together. A color range in the top layer is made transparent, revealing another image behind. The chroma keying technique is commonly used in video production and post-production...

 to insert footage of actors into digital backgrounds. The models of End of Agess characters were instead computer-generated, but Cyan did not want to lose the warmth and feeling provided by using a live actor. Instead Cyan created a contraption mounted to the actor's faces that captured video of the actor's faces while they spoke their lines. The video was then manipulated and used as a facial texture which was mapped onto the 3D characters. Motion capture
Motion capture
Motion capture, motion tracking, or mocap are terms used to describe the process of recording movement and translating that movement on to a digital model. It is used in military, entertainment, sports, and medical applications, and for validation of computer vision and robotics...

 was also used to ensure lifelike movement. Cyan staff were worried that the audio synching for animation would not be finished in time for the E3 unveiling of the game, but were happy with the end results. Critical reaction to game previews and impressions at E3 was highly positive. Miller was relieved, stating that when the mostly shooter game
Shooter game
Shooter games are a sub-genre of action game, which often test the player's speed and reaction time. It includes many subgenres that have the commonality of focusing "on the actions of the avatar using some sort of weapon. Usually this weapon is a gun, or some other long-range weapon". A common...

-dominated showcase declared that End of Ages might be the best game in the series, "That feels good".

Audio

Composer Tim Larkin
Tim Larkin
Tim Larkin is the audio director for Cyan Worlds, a software company that produced the Myst series of computer games. While working at Cyan, Tim worked as a sound designer for Riven, and as a composer for realMyst, Uru: Ages Beyond Myst and Myst V: End of Ages.He has twelve years experience in the...

, a sound designer and audio director at Cyan who had previously worked on realMyst and Uru: Ages Beyond Myst
Uru: Ages Beyond Myst
Uru: Ages Beyond Myst is an adventure video game developed by Cyan Worlds and published by Ubisoft. Released in 2003, the title is the fourth game in the Myst canon. Departing from previous games of the franchise, Uru takes place in the modern era and allows players to customize their onscreen...

, was given the task of developing Myst Vs musical score. Larkin stated that whereas earlier Myst games had been constrained by technological limitations, the available technology allowed End of Ages to have a more dynamic environment, with the music changing with various timings of different sound effects. Surround sound
Surround sound
Surround sound encompasses a range of techniques such as for enriching the sound reproduction quality of an audio source with audio channels reproduced via additional, discrete speakers. Surround sound is characterized by a listener location or sweet spot where the audio effects work best, and...

 provided a more realistic and immersive gameplay experience. A major challenge in writing the music was that the score had to be flexible enough to match the non-linear gameplay events. "Games are totally interactive experiences," Larkin explained. "You don't guide a player through, since you can't count on being at a certain place at a certain time. I can't write cue music to get the player to do this, this and then this. One player might hear the cue and run the other way!" Larkin had to step away from what he had learned as a jazz composer and musician writing pieces with a definite beginning and end, instead creating music with "less arc" and structure. Larkin admitted that some Myst fans would have preferred a musical style similar to Robyn Miller's scores for Myst and Riven, but replied by saying that change happens and players would find something to like in the new music if they kept an open mind.

Due to a tight budget, Larkin was unable to hire an orchestra to perform the music; all the instruments in the soundtrack aside from Larkin's own trumpet playing are sampled instruments. Larkin used a variety of synthesizers, samplers, and computers to create the score, working at his home studio and Cyan's offices. Larkin found that the biggest challenge with the score was finishing it on time for the game to ship. The soundtrack was released in CD format on October 25, 2005.

Release

End of Ages was packaged in two different retail versions for release in September 2005, to coincide with the 12th anniversary of the franchise's debut. A standard edition, containing only the game, was released for Windows-based PCs in a CD-ROM format. The limited edition contained the original soundtrack, a collector's lithograph, strategy guide, and a bonus DVD with a "making of" retrospective on the Myst franchise. The video was made by GameTap
GameTap
GameTap is an American online video game service established by Turner Broadcasting System . Dubbed by TBS as a "first of its kind broadband gaming network", the service provides users with classic arcade video games and game-related video content...

, a subsidiary of Turner Broadcasting System
Turner Broadcasting System
Turner Broadcasting System, Inc. is the Time Warner subsidiary managing the collection of cable networks and properties started and acquired by Robert Edward "Ted" Turner starting in the mid-1970s. The company has its headquarters in the CNN Center in Atlanta, Georgia. TBS, Inc...

; the behind-the-scenes feature was the first game-related documentary developed by Turner. The limited edition was shipped on hybrid Mac OS X/Windows DVDs, with Macintosh conversion provided by Quebec-based developer Beenox; this was the only commercial option for Macintosh players.

Shortly before End of Ages was released, Cyan announced the layoff of most of the staff and that the company would be ceasing software development. The reason for the sudden closure was a failure to gain financial backing for a new project after End of Agess development. Part of the blame for the company's financial troubles were placed on the commercial disappointment of Uru: Ages Beyond Myst
Uru: Ages Beyond Myst
Uru: Ages Beyond Myst is an adventure video game developed by Cyan Worlds and published by Ubisoft. Released in 2003, the title is the fourth game in the Myst canon. Departing from previous games of the franchise, Uru takes place in the modern era and allows players to customize their onscreen...

. The company was, according to Rand Miller
Rand Miller
Rand Miller co-founded Cyan with brother Robyn Miller and became famous from the unexpected success of their computer game Myst, which remained the number one-selling game for the remainder of the 1990s...

, "able to pull a rabbit out of a hat" and rehire "almost all" the employees a few weeks later after backing for a new project was secured. With the release of End of Ages, Cyan stated that their next game would have nothing to do with the Myst series. While pitching an unnamed online game to publishers, Cyan produced Cosmic Osmo's: Hex Isle with online content site Fanista.

Reception

Overall, End of Ages was well-received by critics. The game was judged a fitting end to the series, and in combination with the other games in the series sold more than 12 million copies by November 2007.

As with previous games, the visuals of End of Ages were widely praised. The switch to real-time rendering was generally seen as a positive step. The game's music was lauded; GameSpot's review noted the use of music in End of Ages was sparse, but the little audio present set the proper tone for different Ages. A few reviewers, such as Charles Herold
Charles Herold
Charles Herold is a video game critic. He wrote the "Game Theory" video game review column for the New York Times from 2000 to 2008, when he left the Times to become the Wii Games Guide at About.com...

 of the New York Times, felt that the graphics fell short of what was possible, especially compared to the prerendered visuals of Myst IV: Revelation. While Greg Kasavin of GameSpot
GameSpot
GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. The site was launched in May 1, 1996 by Pete Deemer, Vince Broady and Jon Epstein. It was purchased by ZDNet, a brand which was later purchased by CNET Networks. CBS Interactive, which...

 felt that though the visuals were on par with previous games, End of Ages was missing several elements which made Myst IV more immersive; only important, story-driving items could be interacted with, for example, and the player makes no sounds or footsteps in the game.

The characters of Myst, occasionally ridiculed in previous games, were well received in End of Ages. Publications such as GameSpot
GameSpot
GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. The site was launched in May 1, 1996 by Pete Deemer, Vince Broady and Jon Epstein. It was purchased by ZDNet, a brand which was later purchased by CNET Networks. CBS Interactive, which...

 and IGN
IGN
IGN is an entertainment website that focuses on video games, films, music and other media. IGN's main website comprises several specialty sites or "channels", each occupying a subdomain and covering a specific area of entertainment...

 praised the voice acting and the switch to character models; Jaun Castro of IGN stated that though the player could not interact directly with the characters, the rendered characters wound up "feeling more genuine and real" than in previous games, speaking with genuine conviction and animation. Special praise was given to David Ogden Stiers for bringing Esher to life. A dissenting opinion was presented by reviewer Mark Saltzman, who thought that players might become bored by the "overly dramatic" character dialogue.

Critics warmly received the addition of the slate and its related puzzles. Oliver Clare of Eurogamer
Eurogamer
Eurogamer is a Brighton-based website focused on video games news, reviews, previews and interviews. It is operated by Eurogamer Network Ltd., which was formed in 1999 by brothers Rupert and Nick Loman. Eurogamer has grown to become one of the most important European-based websites focused on...

 called the slate system a welcome addition to the Myst formula, although he felt that the recognition of symbols was occasionally too precise. Paul Presley of Computer and Video Games
Computer and video games
A video game is an electronic game that involves human interaction with a user interface to generate visual feedback on a video device. The word video in video game traditionally referred to a raster display device, but following popularization of the term "video game", it now implies any type of...

 felt that the slate concept could have been explored further, while GameSpot enjoyed the environmental effects created by the slates. End of Ages won several awards upon release, including IGN's "editor's choice". Larkin's music was nominated under the "Best Interactive Score" category at the 2006 Game Audio Network Guild Awards, and won the 2006 Game Industry News award for best soundtrack.

External links

  • Myst V: End of Ages at Ubisoft
    Ubisoft
    Ubisoft Entertainment S.A. is a major French video game publisher and developer, with headquarters in Montreuil, France. The company has a worldwide presence with 25 studios in 17 countries and subsidiaries in 26 countries....

The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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