Musika
Encyclopedia
Musika is a music video game
Music video game
A music video game, also commonly known as a music game, is a video game where the gameplay is meaningfully and often almost entirely oriented around the player's interactions with a musical score or individual songs...

 created for the iPod by Masaya Matsuura
Masaya Matsuura
is a video game designer and musician based in Tokyo, Japan. He was born in Osaka on June 16, 1961, and majored in Industrial Society at Ritsumeikan University. He has worked extensively with music and images, and has been active with the J-Pop band,...

 (of Parappa the Rapper
PaRappa the Rapper
is a rhythm video game for the Sony PlayStation created by Masaya Matsuura and his NanaOn-Sha company....

and Vib-Ribbon
Vib-Ribbon
is a video game for Sony PlayStation. Developed by Masaya Matsuura and his NanaOn-Sha company, and released in Japan in 1999...

fame). Originally called Rhythmica, Musika was created exclusively for the iPod click wheel interface and is considered similar in format to the rhythm game, Phase, also for iPod
IPod
iPod is a line of portable media players created and marketed by Apple Inc. The product line-up currently consists of the hard drive-based iPod Classic, the touchscreen iPod Touch, the compact iPod Nano, and the ultra-compact iPod Shuffle...

. Matsuura has said in interviews that his decision to make the game for the iPod was a simple decision because "[m]any years ago Apple's tools first opened [his] eyes to the power of music and multimedia, so it's exciting [for him] to release [his] first game for this device."

Gameplay

Musika is a music-generated game and as such it is played using the songs already on the iPod it is played on. To player the player selects a song from the list of all songs available and plays it. As the music plays, the player is challenged to press the Select button (the only button used to play the game) as soon as a character (letter or number) from the song's title appears in the field. The faster this is done, the more points are earned. For every 5 letters selected correctly and for every completed song, score multipliers build up the more correct letters you get in a row. High scores can lead to development of bonus icons, which act to protect the player against misses, passes and blocks.

External links

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