MIPS-3D
Encyclopedia
MIPS-3D is an extension to the MIPS V
instruction set architecture (ISA) that added 13 new instructions for improving the performance of 3D graphics applications. The instructions improved performance by reducing the number of instructions required to implement four common 3D graphics operations: vertex transformation, clipping
, transformation and lighting.
For vertex transformation:
For clipping:
For perspective division and normalization:
MIPS architecture
MIPS is a reduced instruction set computer instruction set architecture developed by MIPS Technologies . The early MIPS architectures were 32-bit, and later versions were 64-bit...
instruction set architecture (ISA) that added 13 new instructions for improving the performance of 3D graphics applications. The instructions improved performance by reducing the number of instructions required to implement four common 3D graphics operations: vertex transformation, clipping
Clipping (computer graphics)
Any procedure which identifies that portion of a picture which is either inside or outside a picture is referred to as a clipping algorithm or clipping.The region against which an object is to be clipped is called clipping window.-Examples:...
, transformation and lighting.
For vertex transformation:
- ADDR
For clipping:
- CABS
- BC1ANY2F
- BC1ANY2T
- BC1ANY4F
- BC1ANY4T
For perspective division and normalization:
- RECIP1
- RECIP2
- RSQRT1
- RSQRT2