Jason Nelson
Encyclopedia
Jason Nelson is a digital and hypermedia poet and artist. He is a lecturer on Cyberstudies, digital writing and creative practice at Griffith University in Queensland, Australia. He is best known for his artistic flash games/essays such as Game, Game, Game And Again Game and I made this. You play this. We are Enemies.

Nelson's style of Web art mergers various genres and technologies, focusing on collages of poetry, image, sound, movement and interaction. He currently lives in Gold Coast, Australia.

Early life and education

Nelson grew up in Oklahoma City, Oklahoma. He has a BA from the University of Oklahoma and an MFA in New Media Writing from Bowling Green State University. He began work as a poet, and now has over 30 digital works of art.
As of 2009, he teaches Cyberstudies, digital art
Digital art
Digital art is a general term for a range of artistic works and practices that use digital technology as an essential part of the creative and/or presentation process...

, and digital creative writing at Griffith University
Griffith University
Griffith University is a public, coeducational, research university located in the southeastern region of the Australian state of Queensland. The university has five satellite campuses located in the Gold Coast, Logan City and in the Brisbane suburbs of Mount Gravatt, Nathan and South Bank. Current...

 in Queensland, Australia.

Nelson is known as a cyberpoet, using multiple media that merge and transform into each other.
His style of "mixture chaos" and art nouveau has led to mixed reviews. Some critics cannot see past the "characteristic messiness" or "strangeness" in his approach.

Works

Sound, animations, video, and other forms of internet based media are presented to enhance other poetry or art. The media can either be mandatory or available at the conscious decision of the viewer (who can choose to follow links to have media embedded in a piece).

Art and essays

Nelson's art portal, secrettechnology.com, won a Webby award for the Weird category in 2009. Some of his's works include Between Treacherous Objects, The Poetry Cube, The Bonar Gene, Pandemic Rooms.
  • Vholoce: Weather Visualiser uses RSS weather feeds to generate a series of aesthetic visualizations.

  • Uncontrollable Semantics uses a basic mouse-follower, uncontrollable semantics pulls together fifty different sound, image and interactive environments. Each environment offers four directions to four terms, four semantics, four named creatures.

  • The Poetry Cube is an interactive poetry cube, where users can enter a sixteen line poem and that poem is then transformed into a multi-dimensional cube. Writers such as Charles Bernstein
    Charles Bernstein
    Charles Bernstein is an American poet, theorist, editor, and literary scholar. Bernstein holds the Donald T. Regan Chair in the Department of English at the University of Pennsylvania. He is one of the most prominent members of the Language poets . In 2006 he was elected a Fellow of the American...

     and Andrienne Rich have poems included in the cube's saved database.

Interactive art and games

Many of Nelson's works require effort and a bit of skill on the part of the viewer. Some are framed explicitly as games, others as elaborate mechanisms for progressing through a series of elements of a work.
  • "This is How You Will Die" is one of Nelson's most famous pieces strictly as a work of art - a slot machine
    Slot machine
    A slot machine , informally fruit machine , the slots , poker machine or "pokies" or simply slot is a casino gambling machine with three or more reels which spin when a button is pushed...

     for predicting death, using code for an online pokie game and 15- five line death fictions/poetics. Players can win death videos and free spins.

  • Game, Game, Game And Again Game http://www.freewaregenius.com/2007/06/13/game-game-game-and-again-game/ and its sequel I made this. You play this. We are Enemies, are Nelson's most famous works. They are both flash platform games that look like they is played inside someone's stream of consciousness. They have been played over 8 million times combined. Game, Game Game won an Italian Art Award and received mention on many gaming blogs as either genius or insanity in game form. The sequel was reviewed as an example of independent art game creation.


Other works include:
  • The Bomar Gene - an exploration of genes through fictional biographies.

  • Hermeticon: Pop Spell Maker This is a 1980s kids commercials combined with 16th century hermetic texts. After cutting out the hooks, the most compelling spells of our toy and cereal fueled world, the videos were compressed and coupled with mysticism
    Mysticism
    Mysticism is the knowledge of, and especially the personal experience of, states of consciousness, i.e. levels of being, beyond normal human perception, including experience and even communion with a supreme being.-Classical origins:...

     and our new alchemy
    Alchemy
    Alchemy is an influential philosophical tradition whose early practitioners’ claims to profound powers were known from antiquity. The defining objectives of alchemy are varied; these include the creation of the fabled philosopher's stone possessing powers including the capability of turning base...

    . Also uses a keyboard driven interface. This artwork is part of a larger series of works called Entanglegrids.

Awards

Nelson has received awards for his digital poetics (in 2005) and for his piece This is How You Will Die (in 2006).
  • This is How You Will Die won the First Panliterary Award for Web Art from the Drunken Boat Literary Journal.
  • His art portal secrettechnology.com won the 2009 Webby for the Weird Category.
  • "Countries of a Uncomfortable Ocean (which bundles two of his art games) won the Biennale Internationale des poètes en Val de Marne for Media Poetry in 2009.
  • "The Bomar Gene" won the 4th International Prize "Ciutat de Vinaròs" on Digital Literature.

See also

  • Electronic Literature Organization
    Electronic Literature Organization
    The Electronic Literature Organisation is a nonprofit organization "established in 1999 to promote and facilitate the writing, publishing, and reading of electronic literature." -History:...

  • Hypertext fiction
    Hypertext fiction
    Hypertext fiction is a genre of electronic literature, characterized by the use of hypertext links which provides a new context for non-linearity in "literature" and reader interaction. The reader typically chooses links to move from one node of text to the next, and in this fashion arranges a...

  • Hypertext Poetry

External links

The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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