Infamous Adventures
Encyclopedia
Infamous Adventures is an amateur game development company, founded in 2004 by Shawn Mills (screen name Klytos) and Steven Alexander (screen name Blackthorne), and is dedicated to making games in the classic adventure
Adventure game
An adventure game is a video game in which the player assumes the role of protagonist in an interactive story driven by exploration and puzzle-solving instead of physical challenge. The genre's focus on story allows it to draw heavily from other narrative-based media such as literature and film,...

 made famous by the releases of Sierra Entertainment
Sierra Entertainment
Sierra Entertainment Inc. was an American video-game developer and publisher founded in 1979 as On-Line Systems by Ken and Roberta Williams...

 and LucasArts
LucasArts
LucasArts Entertainment Company, LLC is an American video game developer and publisher. The company was once famous for its innovative line of graphic adventure games, the critical and commercial success of which peaked in the mid 1990s...

 in the 1980s and early 1990s.

Their games are created using Chris Jones' Adventure Game Studio
Adventure Game Studio
Adventure Game Studio is a free software development tool that is primarily used to create graphical adventure games. It is aimed at intermediate-level game designers, and combines an Integrated development environment for setting up most aspects of the game with a scripting language to process...

 (AGS) engine, and the games have project teams composed of programmers, musicians, and artists from around the globe. Their games are released for free download via their website.

King's Quest III
King's Quest III: To Heir Is Human (Infamous Adventures)
King's Quest III: To Heir is Human is a VGA-style fangame remake/retelling of Sierra Entertainment's King's Quest III: To Heir Is Human by Infamous Adventures. It was released on June 19, 2006...

Infamous Adventures released a remake of King's Quest III: To Heir Is Human
King's Quest III: To Heir Is Human
King's Quest III: To Heir Is Human is the third installment in the King's Quest series of computer games produced by Sierra On-Line. It was the first game in the series not to feature King Graham as the player character....

on June 19, 2006. In line with the AGD Interactive
AGD Interactive
AGD Interactive , LLC. is a non-profit company given a fan license to remake Sierra Entertainment's popular classic adventure games from the 1980s and early 1990s.-History:...

-created remakes of the original two Kings Quest games, the game features a point-and-click
Point-and-click
Point-and-click is the action of a computer user moving a cursor to a certain location on a screen and then pressing a mouse button, usually the left button , or other pointing device...

 interface, as well as updated, VGA graphics. As well, a voice pack was released on August 21, 2006, consisting of voices for every character, as well as a narrator
Narrator
A narrator is, within any story , the fictional or non-fictional, personal or impersonal entity who tells the story to the audience. When the narrator is also a character within the story, he or she is sometimes known as the viewpoint character. The narrator is one of three entities responsible for...

. The voice cast includes former Sierra employees Josh Mandel reprising his role from the official games as Graham, and Andy Hoyos (Mordack in King's Quest V) as Mannanan. The game also includes a new ending sequence for players who finish the game with a perfect score.

As of October 2008, the game had been downloaded more than 180,000 times.

King's Quest: Kingdom of Sorrow (formerly Project X)

On 25 October 2006, IA announced that they are also working on another, secret game. Other than a trailer released on Youtube
YouTube
YouTube is a video-sharing website, created by three former PayPal employees in February 2005, on which users can upload, view and share videos....

, which was titled "Project X", there is little information concerning the story of this new game. It has been stated by the developers that Project X is not a recreation of any prior adventure game but it is the spiritual successor the canceled "Quest For Infamy".

On June 18 of 2010, Infamous Adventures announced that the mysterious "Project X" was in fact a game entitled "King's Quest: Kingdom of Sorrow" - a new adventure game based on the King's Quest novel of the same name by Kenyon Moor. Kingdom of Sorrow takes place between King's Quest II and III, and features Graham traveling to a magical kingdom to save the Faerie Woods.

Space Quest II

On 25 January 2007, Infamous Adventures posted a static image of a Space Quest II scene. No confirmation of a SQ2 remake was announced however, allowing speculation to arise whether or not it was simply a homage to the Space Quest series or if they were secretly revealing that they were remaking Space Quest 2.
On 1 April 2007, Infamous Adventures confirmed the VGA remake of Space Quest II.
In April 2009 they stated that Space Quest 2 was nearing alpha testing. As of April 2010 they stated that the game has been confirmed as being under final stage Beta testing. A teaser for the game (Space Quest For Glory) was released on April 15th 2011.

Quest for Infamy

The current status appears to be that Quest for Infamy is in "suspended production". The game is inspired by Sierra's Quest for Glory series and introduces a new combat engine which has been created for this game.

Currently, Quest for Infamy's status is listed as on hold. IA has stated that, as the game has continued to evolve, its size and scope has become such that it needs much more time to develop and gestate, and that the team itself needs time to hone its skills before tackling such an immense project.

See also

  • AGD Interactive
    AGD Interactive
    AGD Interactive , LLC. is a non-profit company given a fan license to remake Sierra Entertainment's popular classic adventure games from the 1980s and early 1990s.-History:...

    , another development team that remakes classic Sierra games
  • ScummVM
    ScummVM
    ScummVM is a collection of game engine recreations. Originally designed to play LucasArts adventure games that use the SCUMM system , it now also supports a variety of non-SCUMM games by companies like Revolution Software and Adventure Soft. It was originally written by Ludvig Strigeus...

    , an interpreter for modern computers to play the original Sierra AGI
    Adventure Game Interpreter
    The Adventure Game Interpreter is a game engine which Sierra On-Line used through most of the 1980s to create and run animated, color adventure games...

    versions of King's Quest III and Space Quest II, as well as old LucasArts games (its original purpose)

External links

The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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