Incunabula (computer game)
Encyclopedia
Incunabula is a 1984
1984 in video gaming
-Notable releases:* May 10, King's Quest , the first animated adventure game, the first in the King's Quest series, and the first to use the AGI engine.* June 4, Nintendo releases Donkey Kong 3...

 computer game by Avalon Hill
Avalon Hill
Avalon Hill was a game company that specialized in wargames and strategic board games. Its logo contained its initials "AH", and it was often referred to by this abbreviation. It also published the occasional miniature wargaming rules, role-playing game, and had a popular line of sports simulations...

. It was designed
Game design
Game design, a subset of game development, is the process of designing the content and rules of a game in the pre-production stage and design of gameplay, environment, storyline, and characters during production stage. The term is also used to describe both the game design embodied in a game as...

 by Steve Estvanik. It is the original computerized version of Avalon Hill's Civilization
Civilization (board game)
Civilization is a board game designed by Francis Tresham, published in Britain in 1980 by Hartland Trefoil , and in the US in 1981 by Avalon Hill. The game typically takes eight or more hours to play and is for two to seven players...

board game
Board game
A board game is a game which involves counters or pieces being moved on a pre-marked surface or "board", according to a set of rules. Games may be based on pure strategy, chance or a mixture of the two, and usually have a goal which a player aims to achieve...

. It was eclipsed by Sid Meier
Sid Meier
Sidney K. "Sid" Meier is a Canadian programmer and designer of several popular computer strategy games, most notably Civilization. He has won accolades for his contributions to the computer games industry...

's much more successful Civilization
Civilization (computer game)
Sid Meier's Civilization is a turn-based strategy "4X"-type strategy video game created by Sid Meier and Bruce Shelley for MicroProse in 1991. The game's objective is to "Build an empire to stand the test of time": it begins in 4000 BC and the players attempt to expand and develop their empires...

, and its following series, released in 1991
1991 in video gaming
-Notable releases:*Microprose creates Civilization, Sid Meier's most successful game .*Electronic Arts releases James Pond 2 and Road Rash for Sega Genesis/Mega Drive, starting a series of games that were popular in the 1990s....

.

Gameplay

The gameplay loosely follows the rules of Avalon Hill's Civilization
Civilization (board game)
Civilization is a board game designed by Francis Tresham, published in Britain in 1980 by Hartland Trefoil , and in the US in 1981 by Avalon Hill. The game typically takes eight or more hours to play and is for two to seven players...

board game
Board game
A board game is a game which involves counters or pieces being moved on a pre-marked surface or "board", according to a set of rules. Games may be based on pure strategy, chance or a mixture of the two, and usually have a goal which a player aims to achieve...

. It consists of three type of "scenarios", Incunabula, Imperium, and Traders. Incunabula resembles the board game most. One to three players can play and the computer players can be randomly assigned basis of law and "personality". The personalities determine how likely a computer opponent is to attack you. Personalities are:
  • Choleric
  • Phlematic
  • Melancholic
  • Sanguine


The choices for basis of law are:
  • Theocracy
  • Oligarchy
  • Utopia
  • Khanate


Combat follows Civilization rules with a one for one unit loss. There are no technologies to obtain but each player's progress is tracked through phases such as clan and tribe. The game is won on the basis of accumulating trade.
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