Hannes Seifert
Encyclopedia
Hannes Seifert is an Austrian video game developer, musician, and producer. He co-founded neo Software which became Rockstar Vienna
and part of Take 2 in 2001. He started in 1987, co-founded a couple of companies, and is frequently referred to as Austria's most influential figure in the international games industry.
for the Xbox ports of Grand Theft Auto III
and Grand Theft Auto: Vice City
and senior producer of the video game versions of the Max Payne
franchise next to Sam Houser
. Before that Seifert had already produced a large number of computer and video games.
Most of his career Seifert worked with Niki Laber, another Austrian computer games veteran. Their latest enterprise is 2006 founded and announced games production company Games That Matter which was acquired by Koch Media
in 2007 and turned into Deep Silver Vienna which he left end of January 2010 to join Square Enix
at IO Interactive
.
Although Seifert is a well known figure in the development scene his public appearances and interviews are rare.
Rockstar Vienna
Rockstar Vienna was a Vienna, Austria-based developer of video games, and a sub-division of Rockstar Games. Rockstar Vienna was founded on January 4, 1993, joined Take-Two Interactive in February 2001, and was announced to join Rockstar Games during the tenth anniversary of the company in 2003...
and part of Take 2 in 2001. He started in 1987, co-founded a couple of companies, and is frequently referred to as Austria's most influential figure in the international games industry.
Biography
At the current peak of his career Seifert was credited as executive producerExecutive producer
An executive producer is a producer who is not involved in any technical aspects of the film making or music process, but who is still responsible for the overall production...
for the Xbox ports of Grand Theft Auto III
Grand Theft Auto III
Grand Theft Auto III is a 2001 open world action computer and video game developed by DMA Design in the United Kingdom, and published by Rockstar Games. It is the first 3D title in the Grand Theft Auto series. It was released in October 2001 for the PlayStation 2, May 2002 for Microsoft Windows,...
and Grand Theft Auto: Vice City
Grand Theft Auto: Vice City
Grand Theft Auto: Vice City is a 2002 open world action computer and video game developed by British games developer Rockstar North and published by Rockstar Games. It is the second 3D game in the Grand Theft Auto video game franchise and sixth original title overall...
and senior producer of the video game versions of the Max Payne
Max Payne
Max Payne is a BAFTA Award–winning third-person shooter video game developed by Finnish developers Remedy Entertainment and published by Gathering of Developers in July 2001 for Microsoft Windows. Ports created later in the year for the PlayStation 2, Xbox and the GameBoy Advance were published by...
franchise next to Sam Houser
Sam Houser
Sam Houser is an English video game producer and developer. He is the co-founder and president of Rockstar Games and one of the creative driving forces behind the games in the Grand Theft Auto-franchise, being director and producer since the third game...
. Before that Seifert had already produced a large number of computer and video games.
Most of his career Seifert worked with Niki Laber, another Austrian computer games veteran. Their latest enterprise is 2006 founded and announced games production company Games That Matter which was acquired by Koch Media
Koch Media
The Koch Media group is a media enterprise started in 1994 by Franz Koch and Dr. Klemens Kundratitz.The Koch Media group produces and markets digital entertainment products and accessories in Europe and North America...
in 2007 and turned into Deep Silver Vienna which he left end of January 2010 to join Square Enix
Square Enix
is a Japanese video game and publishing company best known for its console role-playing game franchises, which include the Final Fantasy series, the Dragon Quest series, and the action-RPG Kingdom Hearts series...
at IO Interactive
IO Interactive
IO Interactive is a Danish video game development company currently owned by Square Enix. The company was founded in September 1998 by the Reto-Moto development group. To date their most popular franchise is the critically acclaimed Hitman series...
.
Although Seifert is a well known figure in the development scene his public appearances and interviews are rare.
Credits
- Kane & Lynch 2: Dog DaysKane & Lynch 2: Dog DaysKane & Lynch 2: Dog Days is a video game developed by IO Interactive, published by Eidos Interactive under Square Enix available on Microsoft Windows, PlayStation 3 and Xbox 360. It is the sequel to Kane & Lynch: Dead Men...
(2010) (Production Director) - Cursed MountainCursed MountainCursed Mountain is a survival horror-adventure video game for the Wii developed by Sproing Interactive, in collaboration with, and published by Deep Silver Vienna. It was released on August 25, 2009 in North America. The game focuses on a mountaineer searching for his lost brother in the Himalayas....
(2009) (Executive Producer) - Manhunt 2Manhunt 2Manhunt 2 is an action/adventure video game developed by Rockstar Games and the sequel to 2003's Manhunt. The game was released in North America for the PlayStation 2, PlayStation Portable, and Wii on October 29, 2007....
(2007) (Executive Producer) - Max Payne 2 (2003) (Senior Producer)
- Grand Theft Auto IIIGrand Theft Auto IIIGrand Theft Auto III is a 2001 open world action computer and video game developed by DMA Design in the United Kingdom, and published by Rockstar Games. It is the first 3D title in the Grand Theft Auto series. It was released in October 2001 for the PlayStation 2, May 2002 for Microsoft Windows,...
(2003) (Executive Producer) - Grand Theft Auto: Vice CityGrand Theft Auto: Vice CityGrand Theft Auto: Vice City is a 2002 open world action computer and video game developed by British games developer Rockstar North and published by Rockstar Games. It is the second 3D game in the Grand Theft Auto video game franchise and sixth original title overall...
(2003) (Executive Producer) - Max PayneMax PayneMax Payne is a BAFTA Award–winning third-person shooter video game developed by Finnish developers Remedy Entertainment and published by Gathering of Developers in July 2001 for Microsoft Windows. Ports created later in the year for the PlayStation 2, Xbox and the GameBoy Advance were published by...
(2001) (Producer) - The Sting! (2001) (Producer)
- Alien Nations (1999) (Producer, Music)
- Rent-A-Hero (1998) (Producer, Writer, Music)
- Whale's Voyage II (1995) (Producer, Lead Programmer, Music)
- Prototype (1995) (Producer, Music)
- Der Clou! (1994) (Producer, Music)
- Oscar (1994) (Music)
- BurntimeBurntimeBurntime is a strategy/RPG game for DOS and Amiga produced by Max Design in 1993. The game is set in a post-apocalyptic future, based on the three stages of every civilized society – its ascent, heyday and downfall. Burntime starts at the end of a flourishing civilization...
(1993) (Music) - Skunny Kart (1993) (Music)
- Whale's Voyage (1993) (Lead Programmer, Music)
- 18691869 (video game)1869 is a strategy and economics trading game developed and released by the Austrian company Max Design in 1992.-Gameplay:The game is played by managing a trading company during the golden age of clipper ships, purchasing goods at one port, moving them to another and selling them at a...
(1992) (Music)
Trivia
- Hannes Seifert created a proprietary sound system and file format that made it into file-extensions.org: the HSC format.
- Chicken / Electronic Rats ripped the HSC music replay routines and created one of the most widely used FM music players and formats ever. It was used in many BBS intros, and the replay routines had interfaces in C, Pascal, and Assembler.
- Hannes Seifert was also credited as executive producer of Manhunt 2Manhunt 2Manhunt 2 is an action/adventure video game developed by Rockstar Games and the sequel to 2003's Manhunt. The game was released in North America for the PlayStation 2, PlayStation Portable, and Wii on October 29, 2007....
by a former Rockstar employee. But he never officially claimed this credit.
External links
- Hannes Seifert entry at MobyGamesMobyGames-Platforms not yet included:- Further reading :* Rusel DeMaria, Johnny L. Wilson, High Score!: The Illustrated History of Electronic Games, McGraw-Hill/Osborne Media; 2 edition , ISBN 0-07-223172-6...
- Hannes Seifert entry at Internet Movie DatabaseInternet Movie DatabaseInternet Movie Database is an online database of information related to movies, television shows, actors, production crew personnel, video games and fictional characters featured in visual entertainment media. It is one of the most popular online entertainment destinations, with over 100 million...
- Interview with Hannes Seifert at Amiga Music Preservation