Gorkamorka
Encyclopedia
Gorkamorka is a vehicle-using campaign game produced by Games Workshop
Games Workshop
Games Workshop Group plc is a British game production and retailing company. Games Workshop has published the tabletop wargames Warhammer Fantasy Battle and Warhammer 40,000...

, set on the desert world of Angelis, in the Warhammer 40,000
Warhammer 40,000
Warhammer 40,000 is a tabletop miniature wargame produced by Games Workshop, set in a dystopian science fantasy universe. Warhammer 40,000 was created by Rick Priestley in 1987 as the futuristic companion to Warhammer Fantasy Battle, sharing many game mechanics...

 universe, prominently featuring Orks
Ork (Warhammer 40,000)
The Orks are a race from the fictional Warhammer 40,000 universe. They are described as being tall, muscular humanoids, with green skin and a penchant for violence. the orks live for war and constantly fight anything in sight, including each other...

.

The player takes control of a group of warriors with the object of the game being to gain wealth and experience. The rules were roughly based on the second edition of Warhammer 40,000, with extra vehicle rules added and an extensive campaign system.

In 2008 the rule book and source book for Gorkamorka were released on the Games Workshop website under the "Out of Print Games" section. The expansion set, Digganob, has not been released online.

A video game based on Gorkamorka was also being developed for Windows and the Dreamcast, but was scrapped shortly before the latter system was discontinued. A very buggy demo of the Windows version is available online.

Background

Aeons ago, a Space Hulk filled with Orks on a Waaagh! (a huge Ork invasion), crashed into Angelis, plowing a massive canyon, "Da Skid", and devastating the world's ecosystem. The Orks, a race who can survive just about any catastrophe, promptly decided that this wasn't the Waaagh! and resolved to find a way off-world as quickly as possible. They turned to their Mekboyz (Ork technicians, engineers, mechanics and the closest thing they have to scientists) for aid, who set the other Orks to work gathering up wreckage from the crash. Construction began on a huge machine, although what it was going to do differed depending on the ideas of the individual Mekboy.

The lack of unity in the construction and the machine's resemblance to a religious idol led to conflict amongst the ork population. A religious schism occurred and factions formed based around whether believers felt the idol was of the Ork god Gork or Mork. The resulting violence destroyed the entire machine, forcing the Meks to broker an unsteady peace between the warring sides. From then on the machine would be known as Gorkamorka, at least until the day of completion.

Angelis was a suspected Necron
Necron
In the table-top wargame Warhammer 40,000, the Necrons are a mysterious skeletal robot-like race that have lain dormant and largely unknown by the other races of the universe for sixty four million years, and are reemerging in the distant future of the Warhammer 40,000 universe...

 tombworld, prompting Imperial efforts to assess the planet. At the time of the crash there were surveyors underground within the pyramids, an Imperial outpost, and an Imperial cruiser in orbit. The cruiser was brought down by the hulk with the disfigured descendants of the crash survivors became "Muties", while those inside the pyramids became primitive tribals known as "Diggas".

Gameplay

The object of the game is to lead a group of warriors to fame and fortune within the setting. Players choose from a range of factions with varying motivations and abilities and fight battles against others. Most of these groups are between five and fifteen fighters with appropriate transport, known as a "mob". Battles take place in an assortment of locations and scenarios, including sieges, races, and rescue missions.

The gameplay is not dissimilar to Necromunda
Necromunda
Necromunda is a skirmish tabletop war game produced by Specialist Games .In Necromunda, players control rival gangs battling each other in the Underhive, a place of anarchy and violence in the depths below the Hive City...

, which also revolves around small gangs. The primary difference is the inclusion of vehicles, although there are many significant differences that lead to Gorkamorka being a less "serious" game by comparison, characterised particularly by less lethal ranged combat and the bizarre nature of the Orks.

Games are designed to be played in a series and form a campaign, wherein fighters gain new abilities and suffer permanent battle injuries or death, and new warriors are purchased, or "retire" once they get to too high of a level. Players earn money ("Teef") based on how well they perform and the relative strength of their opponents. The campaigns are designed to be open-ended, allowing new players to join and leave at any time thanks to a mechanic which adjusts the rewards players receive evening out the power disparity. The closest thing to winning a campaign would be reaching the "retirement" level before other players.

Mob Types

Orks
Ork (Warhammer 40,000)
The Orks are a race from the fictional Warhammer 40,000 universe. They are described as being tall, muscular humanoids, with green skin and a penchant for violence. the orks live for war and constantly fight anything in sight, including each other...

 : A fungus/algal-based race whose culture revolves around war, Orks are the most common species in the universe of Warhammer 40,000. They are split into two factions, Gorkers and Morkers. Gorkers favour brutal weaponry while Morkers favour enhancing their vehicles.
Diggas : Tribal humans, descendants of an Imperial surveying team
Imperium (Warhammer 40,000)
The Imperium of Man is a fictional galactic empire of over a million planets that contains the vast majority of humans in the forty-first millennium, set in the Warhammer 40,000 universe created by Games Workshop....

.
Rebel Grots : A sub-set of the orkoid species, similar to Goblins.
Muties : Mutants originating from the shipwrecked crew of the survey team's orbiting vessel.

Community Creations

Since the release of the rulebook PDFs on the Games Workshop site in 2008 the community surrounding Gorkamorka has grown substantially online resulting in the creation of a large volume of fan-made content. Several community created mob types have been added to the game:
Feral Orks : Primitive Orks with no access to higher technology, relying instead on squigs, squiggoths, and psychic powers.
Freebooters : Orks who have no affiliation with Gorkers or Morkers, preferring instead to live as pirates and mercenaries.
The Dust Rats : Humans trapped within the Imperial surveyors' outpost at the time of the space hulk's crash. Best described as somewhere between a militia and the Imperial Guard
Imperial Guard (Warhammer 40,000)
The Imperial Guard are a specific army or faction in the Warhammer 40,000 and Epic tabletop games and universe. The army itself is characterised by being capable of fielding a multitude of lightly armoured, average infantry in combination with some of the toughest and most powerful tanks in the game...

.
Snortaz : Orks who eschew vehicles in favour of large boars.
Dark Eldar
Dark Eldar
In the fictional universe of Warhammer 40,000, the Dark Eldar are a Kindred of the Eldar, an ancient and advanced race of elf-like humanoids. Their armies usually have the advantages of speed, though they are often lacking in resilience...

: A cruel and technologically advanced race from the Warhammer 40K universe.

There have also been many scenarios and extra rules created, most of which have been published on The Unnamed Gorkamorka Site. A relatively active dedicated Gorkamorka discussion forum also exists on The Waaagh.

External links

The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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