Go To The Head Of The Class
Encyclopedia
Go to the Head of the Class is a roll-and-move board game
Board game
A board game is a game which involves counters or pieces being moved on a pre-marked surface or "board", according to a set of rules. Games may be based on pure strategy, chance or a mixture of the two, and usually have a goal which a player aims to achieve...

 originally published by Milton Bradley
Milton Bradley Company
The Milton Bradley Company is an American game company established by Milton Bradley in Springfield, Massachusetts, in 1860. In 1920, it absorbed the game production of McLoughlin Brothers, formerly the largest game manufacturer in the United States, and in 1987, it purchased Selchow and Righter,...

 (now owned by Hasbro
Hasbro
Hasbro is a multinational toy and boardgame company from the United States of America. It is one of the largest toy makers in the world. The corporate headquarters is located in Pawtucket, Rhode Island, United States...

) and currently in production by Winning Moves USA
Winning Moves
Winning Moves Games is a maker of classic card games and board games, puzzles, action games and adult party games.-History:Winning Moves Games was founded in 1995 by four game industry professionals: Tom Kremer , Philip Orbanes , Mike...

. The game was originally released circa 1940 and remains in print today.

The board is designed to look like a school classroom
Classroom
A classroom is a room in which teaching or learning activities can take place. Classrooms are found in educational institutions of all kinds, including public and private schools, corporations, and religious and humanitarian organizations...

 with the teacher's blackboard
Chalkboard
A chalkboard or blackboard is a reusable writing surface on which text or drawings are made with sticks of calcium sulfate or calcium carbonate, known, when used for this purpose, as chalk. Chalkboards were originally made of smooth, thin sheets of black or dark grey slate stone...

at one end. Original tokens were cardboard images of adult and children affixed to wooden or plastic bases. Players advance to the "head of the class" by moving from desk to desk while answering questions.
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