Genetos
Encyclopedia
"GENETOS" is an indie
Independent video game development
Independent video game development is the process of creating video games without the financial support of a video game publisher. While large firms can create independent games, they are usually designed by an individual or a small team of as many as ten people, depending on the complexity of the...

 vertical shooter game
Shooter game
Shooter games are a sub-genre of action game, which often test the player's speed and reaction time. It includes many subgenres that have the commonality of focusing "on the actions of the avatar using some sort of weapon. Usually this weapon is a gun, or some other long-range weapon". A common...

 or "shoot 'em up
Shoot 'em up
Shoot 'em up is a subgenre of shooter video games. In a shoot 'em up, the player controls a lone character, often in a spacecraft or aircraft, shooting large numbers of enemies while dodging their attacks. The genre in turn encompasses various types or subgenres and critics differ on exactly what...

" developed and published by Tatsuya Koyama with an "evolution" theme. In GENETOS, the levels represent different generations in the evolution of shooting games.

The video game was developed entirely by Tatsuya Koyama who provided the graphics, programming and music, creating GENETOS entirely himself. GENETOS is free to download from Tatsuya Koyama's personal website, downloadable in either Japanese or English from the corresponding page.

Gameplay

The gameplay of GENETOS is focused around the evolution of "shmups" or shoot 'em ups throughout history. The game starts off with simple graphics reminiscent of Space Invaders
Space Invaders
is an arcade video game designed by Tomohiro Nishikado, and released in 1978. It was originally manufactured and sold by Taito in Japan, and was later licensed for production in the United States by the Midway division of Bally. Space Invaders is one of the earliest shooting games and the aim is to...

 being a "Gallery Shooter" or "Fixed Shooter" having limited graphics, music, movement and sound effects.

Each level or generation gradually goes further in the history of shoot 'em up games moving into a late eighties world with free-movement restricted to half the screen, a "more standard" level improving the layout and graphics of the game and giving the player more fire power and giving the player bombs which can be used with the X button on the keyboard. The 4th level in the game features simple 3D graphics and shifts to a "Bullet Hell" game featuring much higher amounts of bullets and larger amounts of enemies.

The 5th level of GENETOS or the "Final Generation" changes largely in tone following a story more so than the levels before. the player travels through various stages of evolution such as birth, variation and extinction loosely following the theory of natural selection
Natural selection
Natural selection is the nonrandom process by which biologic traits become either more or less common in a population as a function of differential reproduction of their bearers. It is a key mechanism of evolution....

 and Darwin
Charles Darwin
Charles Robert Darwin FRS was an English naturalist. He established that all species of life have descended over time from common ancestry, and proposed the scientific theory that this branching pattern of evolution resulted from a process that he called natural selection.He published his theory...

's theory of evolution.

Each level ends with a boss or a "mutant", triggered by gathering enough items allowing the item bar to be 4/5 full or collecting 800 of a 1000 total items. Filling the item bar will allow the player to "evolve" into the next generation of shooting games, improving graphics, fire power and special attacks of the players ship.

Scoring in GENETOS is mainly done by picking up point items which are blue rather than regular items being green, in the 3rd level the player can stop shooting to allow powerups and items around to drift towards the ship and further in the game this becomes faster allowing the player to collect items easier.

Collecting green DNA powerups in GENETOS allows the player to gain the special attacks and bonuses, these are found in various places in the games by defeating enemies. The way the player plays through GENETOS affects the special weapons they get, playing in certain ways, dying or staying alive, staying in certain areas of the screen or defeating a boss with a weak ship can unlock these bonus weapons, helping the player throughout the game.

The difficulty of GENETOS varies depending on the era of game it is portraying its self upon, getting more difficult with each generation ending as a "bullet hell" type of game.

Soundtrack

The soundtrack of GENETOS consists of 14 tracks used as background music in-game. All music was composed and arranged by Tatsuya Koyama. An additional three tracks were included with the full release of genetos being "Origin", "Answer" and "Rebirth" to be used in the final level and the newly added credits. Soundtrack can be accessed by entering the "Sound test" section in the game menu.

Release history

The first version of GENETOS, 0.50 was released on 20 December 2007. Version 0.60 was released on 10 August 2008 having most of the basic features. It featured the first 4 levels in the game, ending after the 4th level unfinished and lacking credits.
Version 1.0 of GENETOS being the completed version was released on 24 December 2009 being the first full release of GENETOS and the current version; many features were added such as "history" system which allows the player to complete achievements or collect hidden green DNA
DNA
Deoxyribonucleic acid is a nucleic acid that contains the genetic instructions used in the development and functioning of all known living organisms . The DNA segments that carry this genetic information are called genes, but other DNA sequences have structural purposes, or are involved in...

powerups in game to obtain special weapons. The 5th level was also added, adding the conclusion to the game finishing with new credits. Various other aspects were released with the first full version of the game such as a new title screen, other menus, more music and graphics in the game. The game is currently in its completed state according to Tatsuya Koyama.

Reception

GENETOS has been generally received well, often getting praise for its unique concept and portrayal of the history of shoot 'em up games. The game has received slight criticism or has been noted for its difficulty citing the amount of lives and bombs saying "the game on its default level of difficulty is generous with extra ships." but also that "the stages are appropriately difficult to reflect the trend of complexity in shooters, the game on its default level of difficulty is generous with extra ships.".

External links

The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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