Emerald Mine
Encyclopedia

Emerald Mine

In Emerald Mine, the player must collect a minimum count of gems in a labyrinth and reach the then-opened gate. Gems, stones, bombs and drips are subject to a vertical gravitation. Furthermore, elements exist which guide the movement of the player like different wall types, and a number of enemies, among them also player-hunting ones. There are also still other elements, like the dynamite which may be exploded at a chosen place, and the doors, for whose passing the matching key must be collected. Hence, it is an extended Boulder Dash
Boulder Dash
Boulder Dash, originally released in 1984 for Atari 8-bit computers, is a series of computer games released for the Apple II, MSX, ZX Spectrum, Commodore 64, and ColecoVision home computers, and later ported to the NES, BBC Micro and Acorn Electron, PC, Amstrad CPC, Amiga and many other platforms...

-Clone. Solving a level grants access to the next one, and there is a separate highscore list for each level. In the two player game, both players play in the same labyrinth screen, and every four levels there is a level especially designed for player cooperation. The game consists of 80 one player levels, of which 60 are also used in the two player mode, and of 20 extra levels for the two player mode. Emerald Mine was released in 1987 for the Amiga and converted in 1988 for the Commodore 64
Commodore 64
The Commodore 64 is an 8-bit home computer introduced by Commodore International in January 1982.Volume production started in the spring of 1982, with machines being released on to the market in August at a price of US$595...

.

Emerald Mine 2

In 1988, Kingsoft published Emerald Mine 2 with 100 new levels. A leveleditor was included which triggered the creation of several thousand levels by players.

Emerald Mine 3 Professional

In 1990, Kingsoft published a selection of levels created by players.

Emerald Mines CD

In 1994, Almathera published a collection of 14160 levels (177 series of 80) on CD. Since there was hardly any nonvolatile memory in the basic configuration of the Amiga CD32
Amiga CD32
The Amiga CD32, styled "CD32" , was the first 32-bit CD-ROM based video game console released in western Europe, Australia, Canada and Brazil. It was first announced at the Science Museum in London, United Kingdom on 16 July 1993, and was released in September of the same year...

 and thus the game progress could not be saved, the game mode had be changed for every eighth level of a series to be selectable.

Miscellaneous

Emerald Mine became known on the Amiga, because it was the first versatile labyrinth collection game, and due its at that time excellent graphics. The Dutch Emerald Mine Club had been founded, which also carried out extensions of the Emerald Mine program.
The open source game Emerald Mine for X11 is a port
Porting
In computer science, porting is the process of adapting software so that an executable program can be created for a computing environment that is different from the one for which it was originally designed...

 of this extended Emerald Mine to Unix, Windows, and DOS. It is completely compatible with original Emerald Mine. It includes an archive of over 50 000 playable levels.
The freeware game Rocks'n'Diamonds
Rocks'n'Diamonds
Rocks'n'Diamonds is a scrolling tile-based computer puzzle game that can be described as a combined Boulder Dash, Supaplex, Emerald Mine, and Sokoban clone. It is a freeware and open source video game created by Artsoft Entertainment and designed by Holger Schemel...

has a similar archive of levels, however, it includes an obsolete copy of Emerald Mine for X11 to play them.

External links

The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
x
OK