Electronic Battleship: Advanced Mission
Encyclopedia
Electronic Battleship Advanced Mission is a commercial variant of the classic game Battleship
Battleship (game)
The game Battleship is a guessing game played by two people. It is known throughout the world as a pencil and paper game which predates World War I. It was published by Milton Bradley Company in 1931 as the pad-and-pencil game "Broadsides, the Game of Naval Strategy".-Description:The game is...

 published by Milton Bradley
Milton Bradley Company
The Milton Bradley Company is an American game company established by Milton Bradley in Springfield, Massachusetts, in 1860. In 1920, it absorbed the game production of McLoughlin Brothers, formerly the largest game manufacturer in the United States, and in 1987, it purchased Selchow and Righter,...

. The objective, like all other versions of the game, is to sink your opponent's fleet of five ships.

Unlike previous versions of Battleship, players have access to special weapons that can hit multiple grid squares in one turn. Also available are scanning systems, which allow players to locate fleets without firing.

Currently there are two different versions of this game available.

Version 1

Each player's fleet consists of the following:
  1. Aircraft carrier
    Aircraft carrier
    An aircraft carrier is a warship designed with a primary mission of deploying and recovering aircraft, acting as a seagoing airbase. Aircraft carriers thus allow a naval force to project air power worldwide without having to depend on local bases for staging aircraft operations...

     (five grid spaces): Equipped with guns
    Naval artillery
    Naval artillery, or naval riflery, is artillery mounted on a warship for use in naval warfare. Naval artillery has historically been used to engage either other ships, or targets on land; in the latter role it is currently termed naval gunfire fire support...

    , two Exocet
    Exocet
    The Exocet is a French-built anti-ship missile whose various versions can be launched from surface vessels, submarines, helicopters and fixed wing aircraft. Hundreds were fired in combat during the 1980s.-Etymology:...

     anti-ship missile
    Anti-ship missile
    Anti-ship missiles are guided missiles that are designed for use against ships and large boats. Most anti-ship missiles are of the sea-skimming type, many use a combination of inertial guidance and radar homing...

    s, and two reconnaissance aircraft
    Surveillance aircraft
    A surveillance aircraft is an aircraft used for surveillance — collecting information over time. They are operated by military forces and other government agencies in roles such as intelligence gathering, battlefield surveillance, airspace surveillance, observation , border patrol and fishery...

     on its flight deck.
  2. Battleship (four grid spaces): Equipped with guns
    Naval artillery
    Naval artillery, or naval riflery, is artillery mounted on a warship for use in naval warfare. Naval artillery has historically been used to engage either other ships, or targets on land; in the latter role it is currently termed naval gunfire fire support...

     and a single Tomahawk
    BGM-109 Tomahawk
    The Tomahawk is a long-range, all-weather, subsonic cruise missile. Introduced by General Dynamics in the 1970s, it was designed as a medium- to long-range, low-altitude missile that could be launched from a surface platform. It has been improved several times and, by way of corporate divestitures...

     anti-ship missile
    Anti-ship missile
    Anti-ship missiles are guided missiles that are designed for use against ships and large boats. Most anti-ship missiles are of the sea-skimming type, many use a combination of inertial guidance and radar homing...

    .
  3. Destroyer (three grid spaces): Equipped with guns
    Naval artillery
    Naval artillery, or naval riflery, is artillery mounted on a warship for use in naval warfare. Naval artillery has historically been used to engage either other ships, or targets on land; in the latter role it is currently termed naval gunfire fire support...

     and two "Apache" anti-ship missile
    Anti-ship missile
    Anti-ship missiles are guided missiles that are designed for use against ships and large boats. Most anti-ship missiles are of the sea-skimming type, many use a combination of inertial guidance and radar homing...

    s.

Version 2

Each player's fleet consists of the following:
  1. Aircraft carrier
    Aircraft carrier
    An aircraft carrier is a warship designed with a primary mission of deploying and recovering aircraft, acting as a seagoing airbase. Aircraft carriers thus allow a naval force to project air power worldwide without having to depend on local bases for staging aircraft operations...

     (five grid spaces): Equipped with guns
    Naval artillery
    Naval artillery, or naval riflery, is artillery mounted on a warship for use in naval warfare. Naval artillery has historically been used to engage either other ships, or targets on land; in the latter role it is currently termed naval gunfire fire support...

     and two attack squadron aircraft on its flight deck.
  2. Battleship (four grid spaces): Equipped with guns
    Naval artillery
    Naval artillery, or naval riflery, is artillery mounted on a warship for use in naval warfare. Naval artillery has historically been used to engage either other ships, or targets on land; in the latter role it is currently termed naval gunfire fire support...

     and a single Tomahawk
    BGM-109 Tomahawk
    The Tomahawk is a long-range, all-weather, subsonic cruise missile. Introduced by General Dynamics in the 1970s, it was designed as a medium- to long-range, low-altitude missile that could be launched from a surface platform. It has been improved several times and, by way of corporate divestitures...

     anti-ship missile
    Anti-ship missile
    Anti-ship missiles are guided missiles that are designed for use against ships and large boats. Most anti-ship missiles are of the sea-skimming type, many use a combination of inertial guidance and radar homing...

    .
  3. Destroyer (three grid spaces): Equipped with guns
    Naval artillery
    Naval artillery, or naval riflery, is artillery mounted on a warship for use in naval warfare. Naval artillery has historically been used to engage either other ships, or targets on land; in the latter role it is currently termed naval gunfire fire support...

     and two Harpoon
    Boeing Harpoon
    The Harpoon is an all-weather, over-the-horizon, anti-ship missile system, developed and manufactured by McDonnell Douglas . In 2004, Boeing delivered the 7,000th Harpoon unit since the weapon's introduction in 1977...

     anti-ship missile
    Anti-ship missile
    Anti-ship missiles are guided missiles that are designed for use against ships and large boats. Most anti-ship missiles are of the sea-skimming type, many use a combination of inertial guidance and radar homing...

    s.

Shared

  1. Submarine (three grid spaces): Equipped with guns
    Naval artillery
    Naval artillery, or naval riflery, is artillery mounted on a warship for use in naval warfare. Naval artillery has historically been used to engage either other ships, or targets on land; in the latter role it is currently termed naval gunfire fire support...

    , two torpedo
    Torpedo
    The modern torpedo is a self-propelled missile weapon with an explosive warhead, launched above or below the water surface, propelled underwater towards a target, and designed to detonate either on contact with it or in proximity to it.The term torpedo was originally employed for...

    es, and sonar
    Sonar
    Sonar is a technique that uses sound propagation to navigate, communicate with or detect other vessels...

  2. Patrol boat
    Patrol boat
    A patrol boat is a relatively small naval vessel generally designed for coastal defense duties.There have been many designs for patrol boats. They may be operated by a nation's navy, coast guard, or police force, and may be intended for marine and/or estuarine or river environments...

     (two grid spaces): Equipped with guns
    Naval artillery
    Naval artillery, or naval riflery, is artillery mounted on a warship for use in naval warfare. Naval artillery has historically been used to engage either other ships, or targets on land; in the latter role it is currently termed naval gunfire fire support...

     only.
  3. Each player also has an anti-aircraft gun that is not housed on any of the ships. This weapon is used to shoot down enemy reconnaissance aircraft/attack squadrons that may be flying over your ships' airspace.

Standard Gameplay

On your turn, you may simply call out the coordinates of a space that you wish to fire a shell on to, like in the normal game. Or, if you wish, you may use a special weapon.

Version 1

Exocet Missile: Fired from the Aircraft Carrier. These missiles cover five spaces, in the shape of an X
X
X is the twenty-fourth letter in the basic modern Latin alphabet.-Uses:In mathematics, x is commonly used as the name for an independent variable or unknown value. The usage of x to represent an independent or unknown variable can be traced back to the Arabic word šay شيء = “thing,” used in Arabic...

 or a cross
Cross
A cross is a geometrical figure consisting of two lines or bars perpendicular to each other, dividing one or two of the lines in half. The lines usually run vertically and horizontally; if they run obliquely, the design is technically termed a saltire, although the arms of a saltire need not meet...

, you decide. You get two of these.

Apache Missile: Fired from the Destroyer. These missiles cover three spaces in a row, either horizontally or vertically, you decide. Use the Apache Missiles to finish off ships when you know where they are. You get two of these.

Version 2

Attack Squadrons: These aircraft are deployed from the deck of the aircraft carrier. These aircraft fly over enemy water searching for enemy ships. In a single turn the aircraft can be deployed, scan for enemy ships and, if detected, fire anti-ship missile
Anti-ship missile
Anti-ship missiles are guided missiles that are designed for use against ships and large boats. Most anti-ship missiles are of the sea-skimming type, many use a combination of inertial guidance and radar homing...

s at the discovered ships. In this version the game does not give the option of not firing the aircraft's missiles. After firing, the aircraft can only move and scan without any further attacks.

Harpoon Missile: Fired from the destroyer. These missiles have a firing pattern of three grid spaces, in a 1x3 rectangle either horizontally or vertically. The destroyer is equipped with two of these missiles.

Shared

Tomahawk Missile: Fired from the Battleship. This missile has a firing pattern that covers nine grid spaces in a 3x3 square.

Torpedo: Fired from the Submarine. Torpedoes are unique, in that their firing pattern is a path, either horizontal or vertical, you decide. Starting at a point on the edge of the grid, the Torpedo will travel from one side of the grid to the other. If it encounters enemy craft in its path, the Torpedo explodes and travels no farther. Torpedoes can score no more than one hit, but they are more likely to hit something than any other weapon. You get two of these.

Note

If the ship that houses a particular weapon is destroyed (sunk); that weapon will no longer be available for use.

Scanning for Enemy Ships

If you do not wish to fire a weapon, you can narrow down the location of enemy craft by searching.

Shared

Sonar Scan: Your Submarine has sonar
Sonar
Sonar is a technique that uses sound propagation to navigate, communicate with or detect other vessels...

scanning systems, which can search the enemy's waters. The scan will search a square of nine spaces, three rows by three columns. When the scan is complete, you will be told whether anything was found or not. If something was found, however, you will not be given the precise location of the craft, just that there is something there. You can perform as many scans as you wish (one per turn), as long as your Submarine has not been sunk.

Version 1

Recon Planes: Unlike the sonar sweep, which can only give a broad estimation about the location of enemy fleets, the Recon Jets can pin-point the exact spot where they are located. At the start of the game, you have two recon jets on the flight deck of your Aircraft Carrier. To explore enemy territory, you'll have to move them into the battle zone. Input the coordinates of the space in enemy territory you want the jet to fly to. Moving a recon plane counts as one turn. You cannot move a plane and use it to search (or make an attack) on the same turn. Once the plane is in position, you may scan the area. The plane will search only the four spaces next to it, either orthogonally or diagonally, depending on which surveillance pattern you choose. The plane cannot scan the square it is over. If an enemy is sighted, the coordinates where enemy fleets were found will be called out.

Recon jets can be destroyed while they are on the deck of the aircraft carrier. If a missile hits the space it is on, not only is the carrier damaged, but the jet is also destroyed.

You may keep using your jets for as long as you wish, as long as they are not destroyed by enemy missiles or anti-air weapons.

Version 2

Attack Squadrons: Unlike the sonar sweep, which can only give a broad estimation about the location of enemy fleets, the attack squadrons can pin-point the exact spot where they are located. At the start of the game, you have two attack squadron jets on the flight deck of your Aircraft Carrier. To explore enemy territory, you'll have to move them into the battle zone. Input the coordinates of the space in enemy territory you want the jet to fly to and input the search pattern that it will use to search for enemy vessels. The search pattern can either be in an "X" shape covering five grid spaces or a cross/plus "+" shape also covering five grid spaces. The search patterns include the grid space directly beneath the aircraft plus the immediate four grid spaces that surround it either diagnally in the "X" pattern or vertically/horzontally in the cross/plus "+" pattern. If enemy ships are detected within this search area the attack squadron will be able to immediately fire its complement of missiles at the grid spaces in which enemy ships were detected (in this version there is no option not to fire). Once an aircraft fires its missiles it can still move and scan on subsequent turns, but it will not be able to attack any ships that it discovers.

Note: Attack squadrons can be destroyed while they are on the deck of the aircraft carrier. If a weapon damages the grid space that an attack squadron it is on, not only will the aircraft carrier be damaged, but the squadron is also destroyed.

You may keep using your jets for as long as you wish, as long as they are not destroyed by enemy missiles or anti-air weapons.

Anti-Aircraft Guns

You may, as your turn, defend your own airspace from enemy recon jets/attack squadrons flying in your airspace. You will first need to locate the enemy jet's location. Listen to the coordinates called out when your opponent finds one of your ships with his or her aircraft. Input the space you think the enemy jet is on, and your anti-air gun will fire there. If you hit an enemy plane, you will be informed of this.
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