Dungeons (video game)
Encyclopedia
Dungeons is a strategy
/simulation
video game developed by Realmforge Studios and published by Kalypso Media
. It was officially announced August 12, 2010 and was released on January 27, 2011 in Germany and February 10, 2011 in North America.
in that the purpose is to care for heroes and not monsters. In order to gain the Soul Energy needed to purchase high-end equipment for the dungeon, heroes need to be killed only after they are fully satisfied. Heroes are pleased if they, for example, find treasure or fight challenging, but not overpowering opponents. Unlike Dungeon Keeper, the player also has an on screen avatar, the Dungeon Lord, who can teleport bodies to the prison room to have their Soul Energy harvested or roam the dungeon defeating heroes. He will re-spawn at the dungeon heart if he is slain, at the cost of the dungeon heart's health points.
showed a mixed score from critics with an average review of 67%. Critics noted that the game was more about taking care of the heroes rather than your own creatures, in contrast to the Dungeon Keeper series. However, GameSpot
panned the game as having "mind-numbing, repetitive gameplay."
Strategy video game
Strategy video games is a video game genre that emphasizes skillful thinking and planning to achieve victory. They emphasize strategic, tactical, and sometimes logistical challenges. Many games also offer economic challenges and exploration...
/simulation
Simulation video game
A simulation video game describes a diverse super-category of computer and video games, generally designed to closely simulate aspects of a real or fictional reality.-Sub-genres:-Construction and management simulation:...
video game developed by Realmforge Studios and published by Kalypso Media
Kalypso Media
Kalypso Media is a German video game developer and publisher. Founded in summer 2006 by industry veterans Simon Hellwig and Stefan Marcinek, the company has published and/or developed a number of successful titles such as Sins of a Solar Empire, Ceville, Dungeons, Patrician IV, Tropico 3 and...
. It was officially announced August 12, 2010 and was released on January 27, 2011 in Germany and February 10, 2011 in North America.
Gameplay
Dungeons differs from Dungeon KeeperDungeon Keeper
Dungeon Keeper is a strategy video game released developed by Bullfrog Productions under Peter Molyneux and released by Electronic Arts in July 1997 for the PC in which the player attempts to build and manage a dungeon or lair while protecting it from 'hero' characters intent on stealing the...
in that the purpose is to care for heroes and not monsters. In order to gain the Soul Energy needed to purchase high-end equipment for the dungeon, heroes need to be killed only after they are fully satisfied. Heroes are pleased if they, for example, find treasure or fight challenging, but not overpowering opponents. Unlike Dungeon Keeper, the player also has an on screen avatar, the Dungeon Lord, who can teleport bodies to the prison room to have their Soul Energy harvested or roam the dungeon defeating heroes. He will re-spawn at the dungeon heart if he is slain, at the cost of the dungeon heart's health points.
Reception
Prior to release, review aggregator MetacriticMetacritic
Metacritic.com is a website that collates reviews of music albums, games, movies, TV shows and DVDs. For each product, a numerical score from each review is obtained and the total is averaged. An excerpt of each review is provided along with a hyperlink to the source. Three colour codes of Green,...
showed a mixed score from critics with an average review of 67%. Critics noted that the game was more about taking care of the heroes rather than your own creatures, in contrast to the Dungeon Keeper series. However, GameSpot
GameSpot
GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. The site was launched in May 1, 1996 by Pete Deemer, Vince Broady and Jon Epstein. It was purchased by ZDNet, a brand which was later purchased by CNET Networks. CBS Interactive, which...
panned the game as having "mind-numbing, repetitive gameplay."