Dragon Quest Heroes: Rocket Slime
Encyclopedia
is an action-adventure
Action-adventure game
An action-adventure game is a video game that combines elements of the adventure game genre with various action game elements. It is perhaps the broadest and most diverse genre in gaming, and can include many games which might better be categorized under narrow genres...

 video game developed by TOSE
TOSE
is a video game development company based in Kyoto, Japan. It is most known for developing Nintendo's Game & Watch Gallery series, various Dragon Ball games, as well as other Nintendo products...

 and published by Square Enix
Square Enix
is a Japanese video game and publishing company best known for its console role-playing game franchises, which include the Final Fantasy series, the Dragon Quest series, and the action-RPG Kingdom Hearts series...

 for the Nintendo DS
Nintendo DS
The is a portable game console produced by Nintendo, first released on November 21, 2004. A distinctive feature of the system is the presence of two separate LCD screens, the lower of which is a touchscreen, encompassed within a clamshell design, similar to the Game Boy Advance SP...

 handheld
Handheld game console
A handheld game console is a lightweight, portable electronic device with a built-in screen, game controls and speakers. Handheld game consoles are run on machines of small size allowing people to carry them and play them at any time or place...

 video game console
Video game console
A video game console is an interactive entertainment computer or customized computer system that produces a video display signal which can be used with a display device to display a video game...

. It is the sequel to Slime MoriMori Dragon Quest: Shōgeki no Shippo Dan for the Game Boy Advance
Game Boy Advance
The is a 32-bit handheld video game console developed, manufactured, and marketed by Nintendo. It is the successor to the Game Boy Color. It was released in Japan on March 21, 2001; in North America on June 11, 2001; in Australia and Europe on June 22, 2001; and in the People's Republic of China...

. It was first released in Japan, and later in North America. It is a spin-off of the Dragon Quest
Dragon Quest
, published as Dragon Warrior in North America until 2005,Due to the inconsistent usage by sources since Square Enix obtained the naming rights to Dragon Quest in North America. Dragon Quest has been used by sources to refer to games released solely under the Dragon Warrior titles...

series.

Rocket Slime stars the common enemy and mascot
Mascot
The term mascot – defined as a term for any person, animal, or object thought to bring luck – colloquially includes anything used to represent a group with a common public identity, such as a school, professional sports team, society, military unit, or brand name...

 of the series, a Slime
Slime (Dragon Quest)
The Slime is the mascot of the Dragon Quest console role-playing game franchise. Designed by Akira Toriyama of Dragon Ball fame, the basic slime resembles a water drop with two large eyes and a big smile...

, this one in particular being named Rocket. Rocket lives in a town called Boingburg, inhabited by other Slimes, each one being a type of Slime species found in the series. There are no humans in Rocket Slime; instead, its world is inhabited by Slimes and other enemies from the series. It features two forms of gameplay; the first being an overhead style, where the player maneuvers Rocket around a variety of stages, and another where the Schleiman Tank must do battle against an opposing tank, firing ammunition found throughout the first portion of the game. A Nintendo 3DS
Nintendo 3DS
The is a portable game console produced by Nintendo. The autostereoscopic device is able to project stereoscopic 3D effects without the use of 3D glasses or any additional accessories. The Nintendo 3DS features backward compatibility with Nintendo DS series software, including Nintendo DSi software...

 sequel was released on November 2, 2011, titled Slime MoriMori Dragon Quest 3: The Great Pirate Ship and Tails Troupe.

Story

Dragon Quest Heroes: Rocket Slime is based in the fictional world of Slimenia, specifically in the capital city of Boingburg. It begins with four Slimes, Rocket, Hooly, Bo, and Swotsy, who are playing in front of the castle. Hooly has gotten his hands on a valuable flute, and in response to the flute being blown by Rocket, his father comes running over, forcing Hooly to stick the flute in Rocket's mouth. Afterward, an organization known as the Plob invades Boingburg, capturing 100 of its 101 inhabitants. Because he was distorted and long, the Plob mistakenly believed Rocket was not a Slime but a worm, and discarded him into Forewood Forest. There, Rocket begins his journey to rescue his fellow slimes, who have been locked up in large treasure chests.

Rocket later happens upon a large tank called the Schleiman Tank, which he activates with the flute that he had acquired. This tank now allows him to battle other tanks employed by the Plob; including the Carrot Top, Platypanzer and Cactiballistix. He also must do battle with many other enemies, including the leader, Don Clawleone (a.k.a. The Plobfather), Flucifer (The Dark One) and a mysterious slime named Slival and his Schwartzman Tank. Slival becomes his nemesis and is encountered a lot throughout the game, including at Mt. Krakatroda for a final battle.

Gameplay

The player views Rocket Slime from an overhead view, and controls Rocket entirely with the face and shoulder buttons. This mode of play is based on the previous title's. Rocket has the ability to jump as well as hover, though his primary technique is the Elasto Blast, an attack that launches Rocket forward. The Elasto Blast's strength is determined by how long the player allows for it to charge. This technique is constantly used throughout the game, used to pick up objects and attack enemies. When an enemy or object is hit by the Elasto Blast, it is sent flying, requiring the player to move forward and grab the item or enemy before they land if they wish to pick them up. The player may hold up to three items and/or enemies at any given time. Any item or enemy may be used as a weapon against an enemy if thrown at them. Rocket has a health meter that consists of multiple hearts, where Rocket will lose half a heart if damaged. The player may increase it by finding a rare item.

Each stage has a certain number of Slimes, and a variety of different items and enemies that can be found within. The game uses a day/night system, causing differences in enemies. Enemies that can be found awake during the day are asleep at night, and vice versa. There are several differences in the levels, but one thing they have in common are the railways. These railways typically lead back to Boingburg, allowing the player to send items, enemies, and other Slimes back to Boingburg, or leave the level via the railways. When a Slime is sent back, the Slime will send a letter to the player, including either an item or a recipe for an item. When an enemy is sent back, that enemy will become a resident of Boingburg, though only one enemy per species is allowed. When an item is sent back, it can be used as ammunition for Rocket's tank or sold at a shop. Another common element are the tank battles, where the player may battle a Plob tank. Defeating a tank gives Rocket a specific item and sometimes a Slime, who returns to Boingburg. Most stages have a boss battle near the end of the stage. All bosses have a health meter, which must be depleted for Rocket to progress any further. When the player leaves the stage, a screen is shown detailing what Slimes the player acquired in this session of the stage, as well as any items and enemies that he or she collected.

In between stages, the player is sent back to Boingburg to rest. In the beginning after the Plob attack, there are no Slimes remaining, and the Plobs have destroyed much of the town, leaving large spiked balls blocking much of the houses and the village. Most of these spiked balls have ST written on them, meaning "Slime Tons". The number listed is the number of Slimes the player must rescue in order to get rid of the spiked ball in question. After a certain point in the game, the rescued Slimes rebuild Boingburg and return it to its state in the prologue. There are several things the player may do while in Boingburg. Early on, the player only has the ability to save his or her game, but eventually gains access to much more, including tank customization, a shop, a tank arena, a surfing mini-game, and an area where the player may synthesize items using recipes that are collected throughout the game.

Tanks

Another primary game mechanic is the tank battles. Tank battles either occur in the stages or at the tank battle arena in Boingburg. In stages, when the player encounters a platform with an enemy on it standing in front of a tank, he or she may summon his or her tank to do battle with them. When the player goes into the battle, the top screen displays a zoomed out view of the two tanks on either side of the screen, and the bottom screen displays the standard gameplay. Each tank has two cannons that ammunition may be loaded into, and an HP meter, the latter which varies from tank to tank. Ammunition comes from varying points in the tank; the location of these drop points varies depending on which tank is being used. The player picks up ammunition using the Elasto Blast, like he or she picks up items in the other mode of play. He or she then may throw the ammunition into one or both of the cannons, causing the ammunition to be fired at the opposing tank. The opponent, however, will also fire ammunition at the player's tank. If two pieces of ammunition collide with each other, both pieces will fall to the ground, though some pieces of ammunition have more defensive and/or offensive power than others.

The player may leave his or her tank, either by shooting him or herself out of one of the cannons or by leaving the tank and breaking into the opposing tank. If the player makes it to the other tank by means of the cannon, he or she will enter the main area of their tank. While in their tank, the player may use the Elasto Blast attack to break their computers, making it more difficult for them to retaliate. The player may also attack his or her opponents or steal ammunition to use in his or her tank. The opponent may also do the same, either breaking in or going in via the cannon. A tank is not destroyed when its HP is depleted; instead, a door protecting the tank's heart is destroyed, and at which point, the opposing tank's crew will invade and try to destroy the heart. If it is destroyed, the tank battle is over. Most tank battles that the player wins rewards the player with a particular item and a Slime, the latter only appearing once per tank battle.

In Boingburg, the player may load ammunition into his or her tank. This ammunition consists of items the player has collected throughout the game. After a certain point in the game, the player may also choose three computer-controlled tank assistants. These consists of particular Slimes that are able to participate. Under certain conditions, the player may also gain the ability to recruit enemies. Each tank assistance has a unique set of commands that they can be ordered to follow. While in Boingburg, the player may play multi-player with another player who owns a Nintendo DS system and Dragon Quest Heroes: Rocket Slime. If another player does not own a copy, he or she may only play a tank battle demo.

Development

Dragon Quest Heroes: Rocket Slime was created by Yuji Horii
Yuji Horii
is a Japanese video game designer and scenario writer best known as the creator of the Dragon Quest series of console role-playing games, as well as the visual novel adventure game Portopia Renzoku Satsujin Jiken.-History:Dragon Quest is recognized as the first role-playing game to posit the idea...

, creator of the Dragon Quest
Dragon Quest
, published as Dragon Warrior in North America until 2005,Due to the inconsistent usage by sources since Square Enix obtained the naming rights to Dragon Quest in North America. Dragon Quest has been used by sources to refer to games released solely under the Dragon Warrior titles...

franchise, and Yoshiki Watabe, who also worked on Dragon Quest V: Hand of the Heavenly Bride and Dragon Quest VIII: Journey of the Cursed King, as well as its predecessor, Slime MoriMori Dragon Quest: Shōgeki no Shippo Dan. Early in the title's life, the developers had a version of it that uses the touch screen to use Rocket's Elasto Blast technique, but scrapped the idea, due to it being too hard to control. Because Watabe believed the dual screen function was the focus of the Nintendo DS, he wanted to make use of the dual screen. The developers also chose to keep humans out of the game, due to that if they did appear, they would probably just run around killing all the Slimes. Watabe said that if Dragon Quest Heroes sold well, that the developer would look into a sequel, and they may also include Nintendo Wi-Fi Connection
Nintendo Wi-Fi Connection
The is an online multiplayer gaming service run by Nintendo to provide free online play in compatible Nintendo DS, Nintendo 3DS and Wii games. The service includes the company's Wii Shop Channel, DSi Shop, and Nintendo eShop game download services...

 support.

Reception

Dragon Quest Heroes: Rocket Slime has received generally positive reception, holding an aggregate of 83 from Metacritic
Metacritic
Metacritic.com is a website that collates reviews of music albums, games, movies, TV shows and DVDs. For each product, a numerical score from each review is obtained and the total is averaged. An excerpt of each review is provided along with a hyperlink to the source. Three colour codes of Green,...

 and 82.42% from Game Rankings
Game Rankings
GameRankings is a website that collects review scores from both offline and online sources to give an average rating. It indexes over 315,000 articles relating to more than 14,500 games.GameRankings is owned by CBS Interactive...

. Nintendo Power
Nintendo Power
Nintendo Power magazine is a monthly news and strategy magazine formerly published in-house by Nintendo of America, but now run independently. As of issue #222 , Nintendo contracted publishing duties to Future US, the U.S. subsidiary of British publisher Future.The first issue published was...

praised its multi-player tank battle mode, calling the game a "well-placed and satisfying adventure". Play Magazine
Play (US magazine)
Play was a U.S.-based magazine focused on video games, anime, manga, film, DVD, television, comics, music and media. Published by Fusion Publishing, Inc. since 2001, Play magazine also had a separate Internet presence on its website, Play Online...

commented that Rocket Slime is a quality spin-off, adding that other developers should take a cue from it. Game Informer
Game Informer
Game Informer is an American-based monthly magazine featuring articles, news, strategy, and reviews of popular video games and associated consoles. It was formed in August 1991, when FuncoLand started publishing a six-page magazine, free in all its retail locations...

commented that the slimes in Rocket Slime have an "irresistible charm", calling the exploration gameplay "clever". Electronic Gaming Monthly
Electronic Gaming Monthly
Electronic Gaming Monthly is a bimonthly American video game magazine. It has been published by EGM Media, LLC. since relaunching in April of 2010. Its previous run, which ended in January 2009, was published by Ziff Davis...

praised it, calling it a "kid's game that completely rocks". Edge
Edge (magazine)
Edge is a multi-format computer and video game magazine published by Future Publishing in the United Kingdom. It is known for its industry contacts, editorial stance, distinctive anonymous third-person writing style, yearly awards and longevity....

noted that while it wasn't a bold game, it had little to criticize, calling its developers "masters of their craft". NGamer UK called the dialogue "so bad it's good".

External links

The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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