Didi & Ditto Kindergarten: A Feast for Zolt
Encyclopedia
Didi & Ditto Kindergarten: A Feast for Zolt is the first title of the Didi & Ditto
Didi & Ditto
Didi & Ditto is an edutainment software series created in 2003 by Kutoka Interactive. The series consists in three grade-based titles for preschool , kindergarten and first grade .- Gameplay :...

 educational software
Educational software
Educational software is computer software, the primary purpose of which is teaching or self-learning.-Early History, 1940s - 1970s:The use of computer hardware and software in education and training dates to the early 1940s, when American researchers developed flight simulators which used analog...

 series created by Kutoka Interactive
Kutoka Interactive
Kutoka Interactive is an educational software company founded in Montreal, Quebec, in 1995. The company produces, develops, and distributes both subject-based and grade-based video games for Windows and Macintosh.- Background :...

. Release in 2003 in Canada
Canada
Canada is a North American country consisting of ten provinces and three territories. Located in the northern part of the continent, it extends from the Atlantic Ocean in the east to the Pacific Ocean in the west, and northward into the Arctic Ocean...

 and the United States
United States
The United States of America is a federal constitutional republic comprising fifty states and a federal district...

, the game teaches kindergarten notions to children between 4 and 6 years old.

Story

The player, taking the role of either Didi or Ditto at the game's beginning, must collect six fruits and six vegetables in exchange for freeing the other sibling.

Activities

The educational activities contained in the game cover math skills (recognizing numbers, counting objects, adding, solving math problems), reading skills (recognizing letters, building vocabulary, phonic skills, identifying rhyming words, following oral directions, listening comprehension, sequencing), thinking skills (distinguishing between patterns, distinguishing between shapes, extending patterns, using shapes, visual and audio memory practice, problem solving) and creativity (coloring, music).

Critical reception

The game received numerous positive reviews from Macworld, Games4Girls, Common Sense Media, Edutaining Kids, MobyGames , Game Vortex, and others.

Awards

The game received several awards on account of its educational value, its appeal to children and the quality of its design and graphics.
  • 2004 - BESSIES 10th Annual Best Educational Software Awards
  • 2004 - Parents' Choice Gold Award
    Parents' Choice Award
    The Parents' Choice Award is an award presented by the non-profit Parents' Choice Foundation to recognize "the very best products for children of different ages and backgrounds, and of varied skill and interest levels." It is considered a "prestigious" award among children's products, and has been...

  • 2004 - Seal of Approval - The National Parenting Center

External links

The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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