Dawn of Magic
Encyclopedia
Dawn of Magic is an action role-playing
Action role-playing game
Action role-playing games form a loosely defined sub-genre of role-playing video games that incorporate elements of action or action-adventure games, emphasizing real-time action where the player has direct control over characters, instead of turn-based or menu-based combat...

 computer game
Personal computer game
A PC game, also known as a computer game, is a video game played on a personal computer, rather than on a video game console or arcade machine...

 developed by SkyFallen Entertainment and released by Deep Silver in April, 2007. Dawn of Magic was published by Atari
Atari
Atari is a corporate and brand name owned by several entities since its inception in 1972. It is currently owned by Atari Interactive, a wholly owned subsidiary of the French publisher Atari, SA . The original Atari, Inc. was founded in 1972 by Nolan Bushnell and Ted Dabney. It was a pioneer in...

 in North America on October 16, 2007. Dawn of Magic is an upgraded version of the Russian language SkyFallen game Blood Magic, published by 1C Company
1C Company
1C Company is one of the largest independent Russian software developers and publishers. Its headquarters are in Moscow, Russia. It is best known outside of the former Soviet Union as a video game developer whose presence has come to dominate events like the KRI, and whose products have begun to...

 on December 16, 2005.

A sequel titled Dawn of Magic 2
Dawn of Magic 2
Dawn of Magic 2, known in North America as Time of Shadows, is an action role-playing game for Microsoft Windows published by Kalypso Media...

has been announced for release by Kalypso Media
Kalypso Media
Kalypso Media is a German video game developer and publisher. Founded in summer 2006 by industry veterans Simon Hellwig and Stefan Marcinek, the company has published and/or developed a number of successful titles such as Sins of a Solar Empire, Ceville, Dungeons, Patrician IV, Tropico 3 and...

 in the summer of 2009.

Story

Dawn of Magic is set in a fantasy
Fantasy
Fantasy is a genre of fiction that commonly uses magic and other supernatural phenomena as a primary element of plot, theme, or setting. Many works within the genre take place in imaginary worlds where magic is common...

 world. In the Absolute, the setting's afterlife
Afterlife
The afterlife is the belief that a part of, or essence of, or soul of an individual, which carries with it and confers personal identity, survives the death of the body of this world and this lifetime, by natural or supernatural means, in contrast to the belief in eternal...

, a being called Modo endangered his companions in pursuit of power. The inhabitants of the Absolute called a tribunal and sentenced Modo to be reborn on earth, live a mortal life (retaining his memories but none of his power) and die after 100 years.

The game begins 40 years after Modo was sentenced. He has gained knowledge of mortal magic and seeks to enlist the player character
Player character
A player character or playable character is a character in a video game or role playing game who is controlled or controllable by a player, and is typically a protagonist of the story told in the course of the game. A player character is a persona of the player who controls it. Player characters...

's aid in his plan to destroy the earth, escape his prison and live forever in the Absolute.

Gameplay

Dawn of Magic features a 3D
3D computer graphics
3D computer graphics are graphics that use a three-dimensional representation of geometric data that is stored in the computer for the purposes of performing calculations and rendering 2D images...

 third person perspective game engine
Game engine
A game engine is a system designed for the creation and development of video games. There are many game engines that are designed to work on video game consoles and personal computers...

. The game world consists of area maps interlinked by portals. The player can choose from four starting characters, the Awkward Scholar, the Baker's Wife, the Weird Gypsy, and the Fat Friar. As the player character gains experience
Experience point
An experience point is a unit of measurement used in many role-playing games and role-playing video games to quantify a player character's progression through the game...

 and levels, he or she improves basic attribute
Attribute (role-playing games)
An attribute is a piece of data that describes to what extent a fictional character in a role-playing game possesses a specific natural, in-born characteristic common to all characters in the game. That piece of data is usually an abstract number or, in some cases, a set of dice...

s, skills in areas such as mêlée combat, trading, and crafting, and prowess in the game's twelve schools of magic. Each school of magic consists of eight spells; as the player gains prowess in a school of magic, his or her body morphs to take on characteristics reminiscent of the school.

Release history

1C Company released the single-player action role-playing game Blood Magic in Russia on December 16, 2005. A stand-alone expansion pack, Blood Magic: Time of Shadows , followed on November 24, 2006. The expansion featured a new story, upgraded interface, and multiplayer support via LAN or internet. On April 27, 2007, Deep Silver released English, French, German and Italian localizations of Blood Magic for the European market. The Deep Silver release was renamed Dawn of Magic and featured upgraded gameplay including multiplayer support.

The Blood Magic game engine was licensed to KranX Productions for the action role-playing game Not the Time for Dragons.

Reception

Blood Magic won the Best Debut award at the Russian game developers conference KRI 2006. Dawn of Magic received mixed reviews in the English language gaming media.

External links

The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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