Cut the Rope
Encyclopedia
Cut the Rope is an award-winning physics-based puzzle video game for handheld gaming platforms. It was developed in 2010 by Russian developers ZeptoLab and is published by Chillingo. On iOS, it uses the Crystal and Game Center
social networking services. On Android, it uses Scoreloop
social networking services. In 2011, it was followed by a sequel, Cut the Rope: Experiments, published by ZeptoLab themselves.
was made available through the App Store. A native (HD) version for the iPad
was released on 6 October 2010. This was followed by the release of a free version with fewer levels for each device on the next day, called Cut the Rope Lite and Cut the Rope HD Lite respectively.
Nine days after its release, the game had been purchased one million times and risen to the top of the App Store's charts. According to Chillingo, this made it the fastest-selling iOS game to reach that number of sales. As of December 2010, it had been purchased three million times.
The Android version was released in June 2011.
The DSiWare version was released in September 2011 for Europe and November 2011 for North America on Nintendo DSi and Nintendo 3DS systems.
The other objectives are to pick up up to three stars per level by touching them with the candy, to keep the candy within the box, and to avoid spike and electricity hazards. Levels are scored with zero to three stars, according to how many the player picked up, and also with a point score depending on the number of stars collected and the time required for the completion of the level.
Cut the Rope groups content in "boxes" containing 25 levels
each, which are occasionally added through updates. These include:
Cut the Rope: Experiments
The sequel, Cut the Rope: Experiments, groups 25 levels each into "experiments". These include:
lists an aggregated score of 93 based on 14 reviews, which it rates as "universal acclaim". IGN
praised the game for having "the addictive qualities of Angry Birds
– great puzzles, near-perfect use of touch controls, and cute personality". Gamespot
described it as "fresh, challenging, gorgeous, and highly entertaining", while noting that the game's elements are occasionally difficult to control precisely.
At WWDC 2011, Cut the Rope won an Apple Design Award for the iOS platform. In March 2011, it won the 7th British Academy Video Games Awards
in the "Handheld" category, the first iOS game to do so.
Game Center
Game Center is an online multiplayer social gaming network released by Apple. It allows users to invite friends to play a game, start a multiplayer game through matchmaking, track their achievements, and compare their high scores on a leader board.-History:...
social networking services. On Android, it uses Scoreloop
Scoreloop
Scoreloop is a cross-platform social gaming network for the operating systems Android, Bada, iOS and Windows Phone 7.-History:...
social networking services. In 2011, it was followed by a sequel, Cut the Rope: Experiments, published by ZeptoLab themselves.
Cut the Rope
On 4 October 2010 "Cut the Rope" for iOSIOS
iOS is an operating system for iPad, iPhone, iPod Touch, and Apple TV.IOS may also refer to:-Companies and organisations:* Illinois Ornithological Society, American state-based bird club...
was made available through the App Store. A native (HD) version for the iPad
IPad
The iPad is a line of tablet computers designed, developed and marketed by Apple Inc., primarily as a platform for audio-visual media including books, periodicals, movies, music, games, and web content. The iPad was introduced on January 27, 2010 by Apple's then-CEO Steve Jobs. Its size and...
was released on 6 October 2010. This was followed by the release of a free version with fewer levels for each device on the next day, called Cut the Rope Lite and Cut the Rope HD Lite respectively.
Nine days after its release, the game had been purchased one million times and risen to the top of the App Store's charts. According to Chillingo, this made it the fastest-selling iOS game to reach that number of sales. As of December 2010, it had been purchased three million times.
The Android version was released in June 2011.
The DSiWare version was released in September 2011 for Europe and November 2011 for North America on Nintendo DSi and Nintendo 3DS systems.
Cut the Rope: Experiments
On 4 August 2011, ZeptoLab published Cut the Rope: Experiments, the sequel to Cut the Rope. While its gameplay and presentation closely matches that of Cut the Rope, it introduces some new gameplay elements.Gameplay
The object of each level is to manoeuver a piece of candy into the mouth of a green cartoon monster called "Om Nom". The candy hangs by one or several of the titular ropes which the player can cut with a swipe of their finger, and can also be manipulated through other objects including bellows and floating bubbles. Each level pack introduces new objects.The other objectives are to pick up up to three stars per level by touching them with the candy, to keep the candy within the box, and to avoid spike and electricity hazards. Levels are scored with zero to three stars, according to how many the player picked up, and also with a point score depending on the number of stars collected and the time required for the completion of the level.
Level packs
Cut the RopeCut the Rope groups content in "boxes" containing 25 levels
Level (video gaming)
A level, map, area, or world in a video game is the total space available to the player during the course of completing a discrete objective...
each, which are occasionally added through updates. These include:
- Cardboard Box: included with the original release, October 2010
- Fabric Box: included with the original release, October 2010
- Foil Box: included with the original release, October 2010
- Gift Box: included with the original release, October 2010
- Cosmic Box: added December 2010
- Holiday Gift Box: released as a separate, free game entitled Cut The Rope: Holiday Gift in December 2010
- Valentines Box: added February 2011
- Magic Box: added April 2011
- Toy Box: added July 2011
- Tool Box: added October 2011
The sequel, Cut the Rope: Experiments, groups 25 levels each into "experiments". These include:
- Getting Started: included with the original release, August 2011
- Shooting the Candy: included with the original release, August 2011
- Sticky Steps: included with the original release, August 2011
- New gameplay element – the Rocket: added November 2011
Reception
In addition to its commercial success, Cut the Rope was very well received by critics. As of July 2011, the aggregator website MetacriticMetacritic
Metacritic.com is a website that collates reviews of music albums, games, movies, TV shows and DVDs. For each product, a numerical score from each review is obtained and the total is averaged. An excerpt of each review is provided along with a hyperlink to the source. Three colour codes of Green,...
lists an aggregated score of 93 based on 14 reviews, which it rates as "universal acclaim". IGN
IGN
IGN is an entertainment website that focuses on video games, films, music and other media. IGN's main website comprises several specialty sites or "channels", each occupying a subdomain and covering a specific area of entertainment...
praised the game for having "the addictive qualities of Angry Birds
Angry Birds
Angry Birds is a puzzle video game developed by Finnish computer game developer Rovio Mobile. Inspired primarily by a sketch of stylized wingless birds, the game was first released for Apple's iOS in December 2009...
– great puzzles, near-perfect use of touch controls, and cute personality". Gamespot
GameSpot
GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. The site was launched in May 1, 1996 by Pete Deemer, Vince Broady and Jon Epstein. It was purchased by ZDNet, a brand which was later purchased by CNET Networks. CBS Interactive, which...
described it as "fresh, challenging, gorgeous, and highly entertaining", while noting that the game's elements are occasionally difficult to control precisely.
At WWDC 2011, Cut the Rope won an Apple Design Award for the iOS platform. In March 2011, it won the 7th British Academy Video Games Awards
7th British Academy Video Games Awards
The 7th British Academy Video Game Awards awarded by the British Academy of Film and Television Arts, was an award ceremony held on 16 March 2011 in the London Hilton Hotel. The ceremony honoured achievement in video gaming in 2010 and was hosted by Dara Ó Briain...
in the "Handheld" category, the first iOS game to do so.
Comic book series
In July 2011, Zepto Lab and comics publisher Ape Entertainment announced that a comic book series will be published as a stand-alone app. The comics will tell the backstory of the candy-eating monster, Om Nom, and introduce new characters.External links
- "Cut the Rope" on the publisher's website