Creatures 2
Encyclopedia
Creatures 2 is the second game in the Creatures
Creatures (artificial life program)
Creatures is an artificial life computer program series, created in the mid-1990s by English computer scientist Steve Grand whilst working for the Cambridge computer games developer Millennium Interactive...

 artificial life
Artificial life
Artificial life is a field of study and an associated art form which examine systems related to life, its processes, and its evolution through simulations using computer models, robotics, and biochemistry. The discipline was named by Christopher Langton, an American computer scientist, in 1986...

 game series made by Creature Labs
Creature Labs
Creature Labs was a company based in Cambridge, England which was set up to develop the artificial life technology created by Steve Grand...

. It features three species: the cute, dependent Norns
Creatures (artificial life program)
Creatures is an artificial life computer program series, created in the mid-1990s by English computer scientist Steve Grand whilst working for the Cambridge computer games developer Millennium Interactive...

, the cantankerous Grendel
Creatures (artificial life program)
Creatures is an artificial life computer program series, created in the mid-1990s by English computer scientist Steve Grand whilst working for the Cambridge computer games developer Millennium Interactive...

s and the industrious Ettins
Creatures (artificial life program)
Creatures is an artificial life computer program series, created in the mid-1990s by English computer scientist Steve Grand whilst working for the Cambridge computer games developer Millennium Interactive...

. The game tries to simulate life, and includes a complex two-dimensional ecology of plants, animals and insects, which provide the environment for the three main species to live and develop in. The player interacts with the world using a hand-shaped cursor, and tries to encourage the creatures' development by manipulating various objects around the world, guiding the creatures using the cursor and encouraging the creatures to speak.

The executable
Executable
In computing, an executable file causes a computer "to perform indicated tasks according to encoded instructions," as opposed to a data file that must be parsed by a program to be meaningful. These instructions are traditionally machine code instructions for a physical CPU...

 file for the game was in fact an interpreter
Interpreter (computing)
In computer science, an interpreter normally means a computer program that executes, i.e. performs, instructions written in a programming language...

 for its scripting language
Programming language
A programming language is an artificial language designed to communicate instructions to a machine, particularly a computer. Programming languages can be used to create programs that control the behavior of a machine and/or to express algorithms precisely....

, thus allowing users to make total conversions or derivative works from the game.

See also

  • Creatures
    Creatures (artificial life program)
    Creatures is an artificial life computer program series, created in the mid-1990s by English computer scientist Steve Grand whilst working for the Cambridge computer games developer Millennium Interactive...

  • Creatures 3
    Creatures 3
    Creatures 3 is the third game in the Creatures a-life game series made by Creature Labs. In this installment, the Shee have left Albia in a spaceship, the Shee Ark, to search for a more spherical world...

  • Docking Station

External links

The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
x
OK