Castle of Heroes
Encyclopedia
Castle of Heroes is a massively multiplayer online
Massively multiplayer online game
A massively multiplayer online game is a multiplayer video game which is capable of supporting hundreds or thousands of players simultaneously. By necessity, they are played on the Internet, and usually feature at least one persistent world. They are, however, not necessarily games played on...

 fantasy
Fantasy
Fantasy is a genre of fiction that commonly uses magic and other supernatural phenomena as a primary element of plot, theme, or setting. Many works within the genre take place in imaginary worlds where magic is common...

 browser-based strategy game developed by the Chinese developer Suzhou Snail Electronic Co., Ltd. (Snail Games) and published in the United States by its U.S. publishing division, Snail Games USA
Snail Games USA
Snail Games USA is based in Los Angeles, California, USA and is a division of Snail Game headquartered in Suzhou, China. The U.S...

. Published in the Europe by gPotato
GPotato
gPotato, is a free multiplayer game portal website operated regionally by subsidiaries of Japan based Gala Inc. gPotato game portals are in South Korea, Japan, North America, Europe and Brazil...

 Europe, the online game portal of Gala Networks Europe.

Gameplay

Players are first asked to choose a race to play as. The choice is between Human
Human
Humans are the only living species in the Homo genus...

, Elf
Elf
An elf is a being of Germanic mythology. The elves were originally thought of as a race of divine beings endowed with magical powers, which they use both for the benefit and the injury of mankind...

, Orc
Orc
An orc is one of a race of mythical human-like creatures, generally described as fierce and combative, with grotesque features and often black, grey or greenish skin. This mythology has its origins in the writings of J. R. R. Tolkien....

 and Undead
Undead
Undead is a collective name for fictional, mythological, or legendary beings that are deceased and yet behave as if alive. Undead may be incorporeal, such as ghosts, or corporeal, such as vampires and zombies...

. Each race has different benefits for a starting player, such as humans having an early ranged unit, or early undead units being cheaper to produce than other races. Further racial benefits are found later in the game. After choosing and naming a character players will have the option to take a short tutorial to familiarise players with the game. Tasks for the player to complete help to guide the player through the game once the tutorial is complete. Players start with a small but varied complement of troops and a blue quality Hero to command them.

Players start the game with their main castle of the race they chose in character creation, but players have the ability to capture additional castles of the other game races. Initially within the starting castle there is only a Town Hall. Players must construct more buildings in the castle in order to recruit troops and Heroes, learn skills and spells, increase resource storage and defend the castle from attacks. Each building has a maximum level of 10, and requires progressively more time to produce. 5 resources are needed to construct buildings and recruit troops: Gold, Lumber, Ore, Sulphur and Crystal. These will naturally generate within a castle but can be supplemented by capturing mines to increase generation or be looting resources from other players.

Actions made by your Heroes require Action Points (AP). Action Points regenerate at a rate of 10% of the player's maximum AP per hour. Players actions, such as recruiting troops, upgrading buildings and combat will earn them Fame, which is used to rank players. Upon reaching the requisite amount of fame, players are granted increases in their maximum AP allocation and a concurrent increase in hourly AP regeneration.

Castle of Heroes is an MMORPG, and a server can have between several hundred and several thousand active players. Like most MMORPGs, Castle of Heroes is a persistent-state world.

Combat

Combat is central to the gameplay of Castle of Heroes. Players will need to fight NPC monsters in order to gain gear and experience for their Heroes, to capture new castles and mines, and to attack or defend themselves from other players. A Hero is assigned units by the player and sent out to attacks monster, players or objects on the world map. The more powerful the Hero the more of a boost given to the troops being commanded. Heroes can be equipped with items to increase their stats and with spells to use in combat to aid their troops.

Players will have the choice to let the AI control a battle or to command the troops personally. A player can join or leave a battle at any point. Once combat begins, there is a 20 second wait to allow players the choice to command the combat or not. After this players will have 3 minutes to defeat their enemy. All players will have 4 commands in combat: Attack, Retreat, Focus and Standby. The player will also have the use of any spells that the player has researched and equipped on the combat Hero.

Depending on who or what you are fighting, your Hero will receive experience as well as possibly earning the player resources or equipment. If your Hero is defeated, it reappears back in its home castle. 60-80% of the units lost in combat will appear in your Infirmary (located in the Arena building) and can be revived for a quantity of Gold.

Gameplay Goals

Gameplay goals are in some ways dependent on the player. Some players strive to have the highest individual Fame on the server, others try to have the most impressive army or be the one to have defeated the most enemy troops. Other players work to be at the top of the Arena rankings, constantly challenging other players to duels. Some other players work to get a Hero and army strong enough to beat the Babel tower. For a lot of players, the goal is to elevate their guild to prominence in the rankings and control the most Capital Cities.

Guilds

Castle of Heroes encourages cooperative gameplay in the form of Guilds. Each guild starts out at level one, and rises in level as guild members increase in Fame. Guilds work to take and hold Capital cities and defend them from other guilds. Guild wars are prominent and pride in representing and defending guild mates and guild controlled buildings creates a strong sense of community.

Babel Tower

The Babel Tower is a world building that all players can enter once a day. It was introduced with the expansion Tower of Babel Heroes from roughly level 30 and upward must battle through all 40 levels of the building in order to beat the tower. Each battle fought awards the Hero experience and every 10 level will reward the player a powerful piece of equipment. Each level gets progressively harder with each new level introducing greater numbers and more powerful foes. After each level is beaten a player has the choice to continue to the next level or leave the tower. If a player is defeated any experience or items gained up to that point is lost.

Reception

2009 Castle of Heroes received the Jing Ling award for being "the best Webgame" in China.

External links

The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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