Blades of Vengeance
Encyclopedia
Blades of Vengeance is a fantasy
Fantasy
Fantasy is a genre of fiction that commonly uses magic and other supernatural phenomena as a primary element of plot, theme, or setting. Many works within the genre take place in imaginary worlds where magic is common...

 platform game
Platform game
A platform game is a video game characterized by requiring the player to jump to and from suspended platforms or over obstacles . It must be possible to control these jumps and to fall from platforms or miss jumps...

 for the Sega Mega Drive/Genesis
Sega Mega Drive
The Sega Genesis is a fourth-generation video game console developed and produced by Sega. It was originally released in Japan in 1988 as , then in North America in 1989 as Sega Genesis, and in Europe, Australia and other PAL regions in 1990 as Mega Drive. The reason for the two names is that...

. It was developed by Beam Software and published by Electronic Arts
Electronic Arts
Electronic Arts, Inc. is a major American developer, marketer, publisher and distributor of video games. Founded and incorporated on May 28, 1982 by Trip Hawkins, the company was a pioneer of the early home computer games industry and was notable for promoting the designers and programmers...

. In this game, one or two players can select one of three warriors to fight through a large range of platform levels in order to stop a war-monger known only as Manax, The Dark Lady.

Gameplay

At the beginning of the game, the player (or players) choose from one of three warriors under a god's service. The players could choose either of the three:
  • The Huntress: a voluptuous swords-woman with fastest movement, and even range and attacks.
  • The Warrior: A muscular man with an axe and the best attack, but limited range and movement.
  • The Sorcerer: A haggard old man armed with a staff that had the best ranged attacks, but was the weakest of the three in strength.


From there, the player/s are thrown into the levels one at a time with a warning about the boss at the end of each one. The player/s could collect items such as silver coins, potions and magic they could access in their inventory through the pause screen. While still in the pause screen, the players could get a better view of their surroundings by holding the C button and moving the screen around the player character with the directional pad. All of the levels were large enough to explore and many of them have secret areas that would award the player with additional pick-up items. Such items included Potions of Healing, Invisibility, Force Fields, Poison Gas Immunity, Scrolls that increase player Strength, Transform enemies into zombies, keys, Armor for additional attacks and strength per player, the Midas Ring which turns all enemies into bags of money and the Blast Wand which destroys all on-screen enemies.

The levels were divided into three portions with the third being the boss level, similar to Sonic the Hedgehog. After every boss battle, the players were taken to a shop where they could spend their silver coins on additional items for their inventory for the next levels. The players started with a certain number of lives, and continues were only available after scoring many points or defeating many enemies; extra lives could be purchased in the shop at the end of each world once they passed the second one. Once the lives and any obtained continues were gone, it was game over
Game over
Game Over is a message in video games which signals that the game has ended, often due to a negative outcome - although the phrase sometimes follows the end credits after successful completion of a game...

.
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