Audiokinetic
Encyclopedia
Audiokinetic Inc. is a Canadian software company based in Montreal
Montreal
Montreal is a city in Canada. It is the largest city in the province of Quebec, the second-largest city in Canada and the seventh largest in North America...

, Quebec that develops audio software for the video game industry.

History

Audiokinetic was founded in 2000 by Martin H. Klein, a veteran of the music, film, and gaming industries.

In 2003, Audiokinetic was granted funding by the Alliance numériQC, the Quebec digital industry network.

In 2006, Microsoft Game Studios (MGS)
Microsoft Game Studios
Microsoft Studios is the video game production wing for Microsoft, responsible for the development and publishing of games for the Xbox, Xbox 360, Games for Windows and Windows Phone platforms. They were established in 2002 as Microsoft Game Studios to coincide with the release of the Xbox, before...

 signed a long-term licensing agreement with Audiokinetic. The first game to use Audiokinetic's software is FASA Interactive's
FASA Interactive
FASA Studio was a video game developer that was founded in 1995 by the tabletop game company FASA Corporation, Spectrum HoloByte and Denny Thorley....

 Shadowrun
Shadowrun (2007 video game)
Shadowrun is an online only first-person shooter video game, developed by FASA Interactive for Xbox 360 and Windows Vista. It was later cracked to work on Windows XP, confirming speculation that it was intentionally limited to Windows Vista. The game features a buying system which is greatly...

.

In January 2007, Audiokinetic entered into an educational partnership with the Conservatory of Recording Arts and Sciences. The Conservatory will teach Audiokinetic’s Wwise software platform in its Audio for Games curriculum and will further develop an authorized Manufacturer Certification for the product.

In October 2007, André Nadeau was appointed President and CEO of the company.

In November 2007, Audiokinetic joined the Emergent Game Technologies Premier Partners Program. As part of this exclusive agreement, Audiokinetic became Emergent's only audio premier partner, and Wwise was integrated with Gamebryo
Gamebryo
Gamebryo is a game engine, originally from Numerical Design Limited , and the successor to NDL's NetImmerse engine.Since the creation of Gamebryo, NDL merged into Emergent Game Technologies...

, Emergent's game development framework.

In November 2008, Audiokinetic released SoundSeed, a family of sound generators for game audio that uses digital sound processing (DSP) technology.

In February 2011, Sony announced that the NGP will be the first portable device to support Audiokinetic.

External links

The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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