Area 51: Site 4
Encyclopedia
Area 51: Site 4 is a light gun
arcade game
developed by Atari Games
in 1998, and sequel to the original Area 51, picking up where that game left off. Though the graphics have been improved, they rely on the same FMV
streaming technology as the original, and the gameplay remains largely the same as the original game. The game is broken down into two big menus: field exercise and adventure. Field Exercise is the main mode of the game. The training levels are based on brief missions where the player must complete all "training challenges" and the "real mission" (in either order). Completing all the training challenges will involve shooting zombies that are contained in the labs, shooting giant maggots trying to burrow into sick patients in an infirmary, protecting a bus from aliens trying to roll it over, and destroying alien ships, turrets, and missiles. In the final mission, the player must go into a huge warehouse to destroy a giant red alien with multiple limbs, shooting zombies and aliens (and not shooting S.T.A.A.R. team members). After the game is beaten, a short sequence of clips are played involving S.T.A.A.R. members, ending with the message, "S.T.A.A.R. Wants You!" similar to the real-world Uncle Sam
army recruitment posters. Players can lose lives by getting hit by the enemy or failing to complete a quota in this game. The intro is only seen in attract mode as an intro loop. The end credits can only be seen after playing without putting initials.
Players can lose lives by:
Light gun
A light gun is a pointing device for computers and a control device for arcade and video games.Modern screen-based light guns work by building a sensor into the gun itself, and the on-screen target emit light rather than the gun...
arcade game
Arcade game
An arcade game is a coin-operated entertainment machine, usually installed in public businesses such as restaurants, bars, and amusement arcades. Most arcade games are video games, pinball machines, electro-mechanical games, redemption games, and merchandisers...
developed by Atari Games
Atari Games
Atari Games Corporation was an American producer of arcade games, and originally part of Atari, Inc..-History:When, in 1984, Warner Communications sold the Atari Consumer division of Atari Inc...
in 1998, and sequel to the original Area 51, picking up where that game left off. Though the graphics have been improved, they rely on the same FMV
FMV
FMV may refer to:*Full motion video, Video sequences in computer games and video games*Fair market value, an estimate of the market value of a property*For Maximum Value , Kroger supermarket's store brand...
streaming technology as the original, and the gameplay remains largely the same as the original game. The game is broken down into two big menus: field exercise and adventure. Field Exercise is the main mode of the game. The training levels are based on brief missions where the player must complete all "training challenges" and the "real mission" (in either order). Completing all the training challenges will involve shooting zombies that are contained in the labs, shooting giant maggots trying to burrow into sick patients in an infirmary, protecting a bus from aliens trying to roll it over, and destroying alien ships, turrets, and missiles. In the final mission, the player must go into a huge warehouse to destroy a giant red alien with multiple limbs, shooting zombies and aliens (and not shooting S.T.A.A.R. team members). After the game is beaten, a short sequence of clips are played involving S.T.A.A.R. members, ending with the message, "S.T.A.A.R. Wants You!" similar to the real-world Uncle Sam
Uncle Sam
Uncle Sam is a common national personification of the American government originally used during the War of 1812. He is depicted as a stern elderly man with white hair and a goatee beard...
army recruitment posters. Players can lose lives by getting hit by the enemy or failing to complete a quota in this game. The intro is only seen in attract mode as an intro loop. The end credits can only be seen after playing without putting initials.
Players can lose lives by:
- Letting the bus tipped over where the player must protect it.
- Shooting a STAAR member.
- Failing to reach a quota.
- Getting shot or meleed by enemies.