Amy Jo Kim
Encyclopedia
Amy Jo Kim is an American
author
and researcher on the subject of online communities
. She is noted for her influential conceptual frameworks for online communities, in particular the Membership Lifecycle that was presented in her 2000 book, Community Building on the Web, a design handbook for networked communities. It is considered to be a "cult classic" (available in seven languages) and has become required reading in game design studios and university classes worldwide.
, Electronic Arts
, eBay
, Yahoo!
, Lumosity, and Limelife.
Kim was formerly the VP of Social Architecture for There, Inc., a virtual worlds platform and services company. She was also Producer/Designer for Paramount's Advanced Product Design Lab, where she developed online service prototypes for MTV, Nickelodeon, and Paramount Studios. Prior to that she developed multimedia database interfaces for Sun Microsystems and NASA Ames Research Center, and designed signal-processing software for neurophysiology experiments. She is founder and CEO of Shuffle Brain, a company developing smart games for social networks.
. In her spare time, she teaches Game Design at the USC Film School.
United States
The United States of America is a federal constitutional republic comprising fifty states and a federal district...
author
Author
An author is broadly defined as "the person who originates or gives existence to anything" and that authorship determines responsibility for what is created. Narrowly defined, an author is the originator of any written work.-Legal significance:...
and researcher on the subject of online communities
Online community
An online community is a virtual community that exists online and whose members enable its existence through taking part in membership ritual. An online community can take the form of an information system where anyone can post content, such as a Bulletin board system or one where only a restricted...
. She is noted for her influential conceptual frameworks for online communities, in particular the Membership Lifecycle that was presented in her 2000 book, Community Building on the Web, a design handbook for networked communities. It is considered to be a "cult classic" (available in seven languages) and has become required reading in game design studios and university classes worldwide.
Education
Kim holds a PhD in Behavioral Neuroscience from the University of Washington, and a BS in Experimental Psychology from UC San Diego.Professional life
Kim has been a designer of social games and gaming environments for clients like Digital ChocolateDigital Chocolate
Digital Chocolate is a video game developer headquartered in San Mateo, California. It was founded in 2003 by Trip Hawkins, the entrepreneur and founder of the video game publishing giant Electronic Arts and founder of The 3DO Company. The company focuses on developing games for mobile phones, iOS,...
, Electronic Arts
Electronic Arts
Electronic Arts, Inc. is a major American developer, marketer, publisher and distributor of video games. Founded and incorporated on May 28, 1982 by Trip Hawkins, the company was a pioneer of the early home computer games industry and was notable for promoting the designers and programmers...
, eBay
EBay
eBay Inc. is an American internet consumer-to-consumer corporation that manages eBay.com, an online auction and shopping website in which people and businesses buy and sell a broad variety of goods and services worldwide...
, Yahoo!
Yahoo!
Yahoo! Inc. is an American multinational internet corporation headquartered in Sunnyvale, California, United States. The company is perhaps best known for its web portal, search engine , Yahoo! Directory, Yahoo! Mail, Yahoo! News, Yahoo! Groups, Yahoo! Answers, advertising, online mapping ,...
, Lumosity, and Limelife.
Kim was formerly the VP of Social Architecture for There, Inc., a virtual worlds platform and services company. She was also Producer/Designer for Paramount's Advanced Product Design Lab, where she developed online service prototypes for MTV, Nickelodeon, and Paramount Studios. Prior to that she developed multimedia database interfaces for Sun Microsystems and NASA Ames Research Center, and designed signal-processing software for neurophysiology experiments. She is founder and CEO of Shuffle Brain, a company developing smart games for social networks.
Personal life
Amy Jo Kim is married to Scott KimScott Kim
Scott Kim is an American puzzle and computer game designer, artist, and author. He started writing an occasional "Boggler" column for Discover magazine in 1990, and became an exclusive columnist in 1999, and created hundreds of other puzzles for magazines such as Scientific American and Games, as...
. In her spare time, she teaches Game Design at the USC Film School.