Advance Guardian Heroes
Encyclopedia
is a beat 'em up
Beat 'em up
Beat 'em up is a video game genre featuring melee combat between the protagonist and a large number of underpowered antagonists. These games typically take place in urban settings and feature crime-fighting and revenge-based plots, though some games may employ historical or fantasy themes...

 videogame developed by Treasure for the Game Boy Advance
Game Boy Advance
The is a 32-bit handheld video game console developed, manufactured, and marketed by Nintendo. It is the successor to the Game Boy Color. It was released in Japan on March 21, 2001; in North America on June 11, 2001; in Australia and Europe on June 22, 2001; and in the People's Republic of China...

. The game was released September 22, 2004 in Japan, September 14, 2004 in North America and February 18, 2005 in Europe. The American and European editions of the game are published by Ubisoft
Ubisoft
Ubisoft Entertainment S.A. is a major French video game publisher and developer, with headquarters in Montreuil, France. The company has a worldwide presence with 25 studios in 17 countries and subsidiaries in 26 countries....

.

The game is a sequel to Sega Saturn
Sega Saturn
The is a 32-bit fifth-generation video game console that was first released by Sega on November 22, 1994 in Japan, May 11, 1995 in North America, and July 8, 1995 in Europe...

's Guardian Heroes
Guardian Heroes
is a 2D side-scrolling beat 'em up and hack & slash action RPG video game in the vein of Final Fight or Golden Axe. The game features RPG elements. Guardian Heroes was developed by Treasure and released in 1996 for the Sega Saturn video game console...

.

Gameplay

Advance Guardian Heroes is a side-scrolling beat 'em up in which the playable characters can perform physical and magic attacks. Physical moves include countering and mid-air dashes. Magic attacks, which drain the MP meter, include element spells and protective barriers. It's also possible to go into "Hyper Mode", a faster, more powerful version of the playable character.

The game is separated in various stages and sub-stages with their own boss-fights, enemies, and puzzles. Gameplay modes include "Story" for up to two players, "Versus" and "Training".

Unlike its predecessor, Advance Guardian Heroes allows players to move smoothly towards and away from the screen, as opposed to switching between 3 planes. Some platforming elements have been added to break up the combat, and two new jumping manoeuvres, the air-dash and the homing jump, have been implemented. Some sequences in which these moves are used seem to be references to various 8-bit and arcade games, and some wire-fu films.

A large part of the game relies on a revised "barrier spell." All playable characters (and enemies on higher difficulty settings) have the barrier spell available, and at the cost of magic-over-time, it renders a character invincible. Properly timed use of the barrier spell allows a player to reflect projectiles and magic (in a visual effect reminiscent of Mischief Makers' Marina Liteyears throwing a laser or lightning bolt back at its source), or stun enemies who attack in melee.

An green gauge is used to represent the character's (and speculatively, the player's) anger. At any point that the player's character is rendered immobile or out of the player's control, the player can rapidly press buttons to increase the anger gauge. Points allocated to the character's MOB[ility] grant bonuses to how quickly this gauge increases. When it flashes, the character can press A+B simultaneously to activate "Hyper Mode" or "Anger Mode," starting a timer in which the anger gauge decreases, the magic gauge increases, the character is given a burst of speed, and the player is returned control of his character.

If the player's character dies during the course of the game, a sinister figure appears and offers to give the character invincibility in exchange for his soul. If the player refuses, the princess appears and reassures the player that there will be another chance, before the game transitions to a game over screen. If the player agrees to the sinister figure's conditions, then the character is brought back to life in a state referred to as, "Devil Mode" that is unable to take damage (although still able to be knocked down and flung around) for the next 6 minutes, before the sinister figure reappears and destroys him, resulting in a game over screen. Regardless of the player's choice, he is able to continue the game from the last checkpoint reached before going into "Devil Mode."

Also, unlike the first game, the player is allowed to use most every character that he unlocks, in the main story as well as in the other modes.

Throughout the game, defeated enemies will drop crystals of varying sizes and colour, that act as the experience points. Between stages, players can allocate these crystals towards one or more of their character's attributes: Vitality, Mind, Attack, Defence, Magical Attack, Magical Defence, and Mobility. At certain points, you will have to fight the heroes of the previous game, and upon defeating them, they will give you their souls, which will increase one of your attributes by 10. Increasing an attribute with soul crystals will raise the character's level, no matter how high that attribute was to begin with. The higher the character's level, the more soul crystals will be needed to reach the next level, so players have to allocate their points carefully. Anything left over after allocation, can be donated towards unlocking further playable characters.

Plot

The story follows the events of Guardian Heroes
Guardian Heroes
is a 2D side-scrolling beat 'em up and hack & slash action RPG video game in the vein of Final Fight or Golden Axe. The game features RPG elements. Guardian Heroes was developed by Treasure and released in 1996 for the Sega Saturn video game console...

. After the Undead Hero was returned to his rest, the heroes were given the option of becoming the Sky Spirit's perfect warriors. The group was divided, with Nicole, Serena, and Valgar joining the Sky Spirit, and Han and Genjiro refusing. Randy escaped back to earth on his own, leaving Han and Genjiro to fight a losing battle against their former comrades.

Years later, Zur returns. He resurrects Kanon and uses the power of the Guardian Heroes to take over the world. The few remaining resistance forces call upon the power of the Undead Hero once again, with one young soldier giving up his body to serve as its vessel.

Throughout the game, the character fights the previous heroes and earns their power. Ultimately, it is revealed this is another attempt by the heavens to create the ultimate warrior. In the final battle against the ruler of the heavens, all heroes gather to defeat it and subsequently leave for the Other World.

Reception

The game was received with mixed reviews in English-speaking countries, gathering average scores in review-tallying websites: 65% in Game Rankings
Game Rankings
GameRankings is a website that collects review scores from both offline and online sources to give an average rating. It indexes over 315,000 articles relating to more than 14,500 games.GameRankings is owned by CBS Interactive...

and a score of 6.7 in GameStats. While most critics praised the visuals and the gameplay, they criticized the story and the game suffering from frame rate problems.
The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
x
OK