Suikogaiden Vol. 1
Encyclopedia
is a two volume series of spin-off
Spin-off (media)
In media, a spin-off is a radio program, television program, video game, or any narrative work, derived from one or more already existing works, that focuses, in particular, in more detail on one aspect of that original work...

s from the Suikoden
Suikoden
is a role-playing game series originally created by Yoshitaka Murayama. The game series is loosely based on the classical Chinese novel, Shui Hu Zhuan by Shi Naian and Luo Guanzhong. Shui Hu Zhuan is rendered as 水滸伝 in Japanese, and read as Suikoden...

series of console role-playing games. was released in the autumn of 1999
1999 in games
This page lists board and card games, wargames, miniatures games, and table-top role-playing games published in 1999. For video and console games, see 1999 in video gaming.-Game awards given in 1999:...

; was released in the spring of 2001
2001 in games
This page lists board and card games, wargames, miniatures games, and table-top role-playing games published in 2001. For video and console games, see 2001 in video gaming....

. Both volumes are visual novel
Visual novel
A is an interactive fiction game featuring mostly static graphics, usually with anime-style art, or occasionally live-action stills or video footage...

s, rather than role-playing games the other Suikodens are known for. The games were only released in Japan and never translated into other languages.

The events of the game intersect with those of Suikoden II
Suikoden II
is a console role-playing game developed and published by Konami for the PlayStation video game console and the second installment of the Suikoden video game series. It was released in late 1998 in Japan, 1999 in North America, and in 2000 in Europe. It was also released for Microsoft Windows in...

, but are more of a side story, hence the name gaiden
Gaiden
is a Japanese-language word meaning "side story" or "tale", used to refer to an anecdote or supplementary biography of a person. This use of gaiden is commonly used in popular Japanese fiction to refer to a spin-off of a previously published work that is neither officially considered a sequel nor...

.

Volume 1: Swordsman of Harmonia

Nash Latkje, the protagonist controlled by the player and an agent of Holy Harmonia's Southern Border Defence Force, has been assigned to obtain information to either verify or disprove a rumour concerning the appearance of one of the 27 True Runes in the Jowston City States. During his travels, he encounters Sierra Mikain, a female vampire, who decides to accompany him on his journey. As a result, he soon becomes entangled in the larger conflict involving the events of Suikoden II
Suikoden II
is a console role-playing game developed and published by Konami for the PlayStation video game console and the second installment of the Suikoden video game series. It was released in late 1998 in Japan, 1999 in North America, and in 2000 in Europe. It was also released for Microsoft Windows in...

.

is a two volume series of spin-off
Spin-off (media)
In media, a spin-off is a radio program, television program, video game, or any narrative work, derived from one or more already existing works, that focuses, in particular, in more detail on one aspect of that original work...

s from the Suikoden
Suikoden
is a role-playing game series originally created by Yoshitaka Murayama. The game series is loosely based on the classical Chinese novel, Shui Hu Zhuan by Shi Naian and Luo Guanzhong. Shui Hu Zhuan is rendered as 水滸伝 in Japanese, and read as Suikoden...

series of console role-playing games. was released in the autumn of 1999
1999 in games
This page lists board and card games, wargames, miniatures games, and table-top role-playing games published in 1999. For video and console games, see 1999 in video gaming.-Game awards given in 1999:...

; was released in the spring of 2001
2001 in games
This page lists board and card games, wargames, miniatures games, and table-top role-playing games published in 2001. For video and console games, see 2001 in video gaming....

. Both volumes are visual novel
Visual novel
A is an interactive fiction game featuring mostly static graphics, usually with anime-style art, or occasionally live-action stills or video footage...

s, rather than role-playing games the other Suikodens are known for. The games were only released in Japan and never translated into other languages.

The events of the game intersect with those of Suikoden II
Suikoden II
is a console role-playing game developed and published by Konami for the PlayStation video game console and the second installment of the Suikoden video game series. It was released in late 1998 in Japan, 1999 in North America, and in 2000 in Europe. It was also released for Microsoft Windows in...

, but are more of a side story, hence the name gaiden
Gaiden
is a Japanese-language word meaning "side story" or "tale", used to refer to an anecdote or supplementary biography of a person. This use of gaiden is commonly used in popular Japanese fiction to refer to a spin-off of a previously published work that is neither officially considered a sequel nor...

.

Volume 1: Swordsman of Harmonia

Nash Latkje, the protagonist controlled by the player and an agent of Holy Harmonia's Southern Border Defence Force, has been assigned to obtain information to either verify or disprove a rumour concerning the appearance of one of the 27 True Runes in the Jowston City States. During his travels, he encounters Sierra Mikain, a female vampire, who decides to accompany him on his journey. As a result, he soon becomes entangled in the larger conflict involving the events of Suikoden II
Suikoden II
is a console role-playing game developed and published by Konami for the PlayStation video game console and the second installment of the Suikoden video game series. It was released in late 1998 in Japan, 1999 in North America, and in 2000 in Europe. It was also released for Microsoft Windows in...

.

is a two volume series of spin-off
Spin-off (media)
In media, a spin-off is a radio program, television program, video game, or any narrative work, derived from one or more already existing works, that focuses, in particular, in more detail on one aspect of that original work...

s from the Suikoden
Suikoden
is a role-playing game series originally created by Yoshitaka Murayama. The game series is loosely based on the classical Chinese novel, Shui Hu Zhuan by Shi Naian and Luo Guanzhong. Shui Hu Zhuan is rendered as 水滸伝 in Japanese, and read as Suikoden...

series of console role-playing games. was released in the autumn of 1999
1999 in games
This page lists board and card games, wargames, miniatures games, and table-top role-playing games published in 1999. For video and console games, see 1999 in video gaming.-Game awards given in 1999:...

; was released in the spring of 2001
2001 in games
This page lists board and card games, wargames, miniatures games, and table-top role-playing games published in 2001. For video and console games, see 2001 in video gaming....

. Both volumes are visual novel
Visual novel
A is an interactive fiction game featuring mostly static graphics, usually with anime-style art, or occasionally live-action stills or video footage...

s, rather than role-playing games the other Suikodens are known for. The games were only released in Japan and never translated into other languages.

The events of the game intersect with those of Suikoden II
Suikoden II
is a console role-playing game developed and published by Konami for the PlayStation video game console and the second installment of the Suikoden video game series. It was released in late 1998 in Japan, 1999 in North America, and in 2000 in Europe. It was also released for Microsoft Windows in...

, but are more of a side story, hence the name gaiden
Gaiden
is a Japanese-language word meaning "side story" or "tale", used to refer to an anecdote or supplementary biography of a person. This use of gaiden is commonly used in popular Japanese fiction to refer to a spin-off of a previously published work that is neither officially considered a sequel nor...

.

Volume 1: Swordsman of Harmonia

Nash Latkje, the protagonist controlled by the player and an agent of Holy Harmonia's Southern Border Defence Force, has been assigned to obtain information to either verify or disprove a rumour concerning the appearance of one of the 27 True Runes in the Jowston City States. During his travels, he encounters Sierra Mikain, a female vampire, who decides to accompany him on his journey. As a result, he soon becomes entangled in the larger conflict involving the events of Suikoden II
Suikoden II
is a console role-playing game developed and published by Konami for the PlayStation video game console and the second installment of the Suikoden video game series. It was released in late 1998 in Japan, 1999 in North America, and in 2000 in Europe. It was also released for Microsoft Windows in...

.

Volume 2: Duel at Crystal Valley

After the completion of the Dunan Unification Wars (the events of Suikoden II
Suikoden II
is a console role-playing game developed and published by Konami for the PlayStation video game console and the second installment of the Suikoden video game series. It was released in late 1998 in Japan, 1999 in North America, and in 2000 in Europe. It was also released for Microsoft Windows in...

), Nash intends to return to the capital of Holy Harmonia, the Crystal Valley. However, his travels involve more adventure than he anticipates.

His journey involves traveling through the Grasslands, where one village happens to be celebrating the legend of the Flame Champion and the Fire Bringers who stopped the Harmonians from invading some sixty years ago; an unfortunate stop over in Caleria, the base of operations for mercenaries of Southern Harmonian Border Defence Force; helping stop a wild dragon from terrorizing a village before finally reaching his destination.

As Volume 2 was released roughly a year before Suikoden III
Suikoden III
is a console role-playing game developed and published by Konami for the Sony PlayStation 2 video game console, and the third installment in the Suikoden video game series. It was released in 2002 in Japan and Notrth America, with a manga version published in 2004...

, it presumably helped set up and introduce the Grasslands, which were the main focus of Suikoden III. Nash also returns in Suikoden III; outside of Japan, Suikoden III is Nash's first appearance in the series.

Development

The Suikogaiden games were made by a separate development group at Konami. After Duel at Crystal Valley was completed, the Suikoden III
Suikoden III
is a console role-playing game developed and published by Konami for the Sony PlayStation 2 video game console, and the third installment in the Suikoden video game series. It was released in 2002 in Japan and Notrth America, with a manga version published in 2004...

team and the Suikogaiden team merged and began work on both Suikoden IV
Suikoden IV
is a console role-playing game developed and published by Konami for the Sony PlayStation 2 video game console and the fourth installment of the Suikoden video game series...

and Suikoden V
Suikoden V
is a console role-playing game developed by Konami and Hudson Soft and published by Konami for the Sony PlayStation 2 video game console and the Suikoden video game series...

.

External links

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