Snit's Revenge
Encyclopedia
Snit's Revenge is a two-player board game
developed and illustrated by Tom Wham
. It originally appeared as an insert in Dragon Magazine
in 1977
, and subsequently as a boxed game first published by TSR, Inc.
and currently by Steve Jackson Games
. The Steve Jackson version comes boxed together with Snit Smashing, which was also first published in Dragon Magazine and to which Snit's Revenge is technically a sequel. The rules of this version differ slightly from those of the TSR version.
, each of which features unique artwork. The pieces move across a gameboard which is a cross-section of a Bolotomus's body, consisting of various whimsically-named internal organs connected by narrow tubes which restrict that movement to varying degrees. Three of these organs have holes to the "outside", and it is through these that the Snits enter the board and begin the game. Each of the organs is considered "alive" when manned by a matching chit called a Snorg; the Snit player wins by successfully Kicking (via dice-roll) a certain percentage of Snorgs to death, or by finding "The Spark Of Life" chit, which is hidden by the Bolotomus player under a chosen Snorg at the start of the game, along with two explosive decoys. The Bolotomus wins if his Runnungitms, which are the rough equivalent of a human's white blood cells, can Chomp all the invading Snits to death (Again, the result of a dice roll.)
The exact number of Snit attackers varies from game to game, but the Snit player cannot replace his losses, while the Bolotomus has three "Compositor" organs where destroyed Snorgs can be resurrected and sent back to work, and new Runnungitms can be produced. If a Runnungitm successfully Chomps a Snit, it dies as well, and turns into a PoPo, which mindlessly floats towards the nearest exit and can possibly be used by either side to block movement between organs.
The game includes some optional rules, such as giving each Snit and/or Runnungitm unique attributes like battle speed or strength. (The Steve Jackson version of the game has made this concept standard, while turning the use of the Spark into an option.) There is also the possibility of including more than two players by breaking the Snits into competing tribes.
Board game
A board game is a game which involves counters or pieces being moved on a pre-marked surface or "board", according to a set of rules. Games may be based on pure strategy, chance or a mixture of the two, and usually have a goal which a player aims to achieve...
developed and illustrated by Tom Wham
Tom Wham
Tom Wham is a designer of board games who has also produced artwork, including that for his own games.Wham worked a variety of odd jobs during his early adult life. After serving four years in the U.S. Navy, he worked for the Guidon Games hobby shop in Maine where he got his first game, a variant...
. It originally appeared as an insert in Dragon Magazine
Dragon (magazine)
Dragon is one of the two official magazines for source material for the Dungeons & Dragons role-playing game and associated products, the other being Dungeon. TSR, Inc. originally launched the monthly printed magazine in 1976 to succeed the company's earlier publication, The Strategic Review. The...
in 1977
1977 in games
This page lists board and card games, wargames, miniatures games, and table-top role-playing games published in 1977. For video and console games, see 1977 in video gaming.-Significant games-related events of 1977:...
, and subsequently as a boxed game first published by TSR, Inc.
TSR, Inc.
Blume and Gygax, the remaining owners, incorporated a new company called TSR Hobbies, Inc., with Blume and his father, Melvin Blume, owning the larger share. The former assets of the partnership were transferred to TSR Hobbies, Inc....
and currently by Steve Jackson Games
Steve Jackson Games
Steve Jackson Games is a game company, founded in 1980 by Steve Jackson, that creates and publishes role-playing, board, and card games, and the gaming magazine Pyramid.-History:...
. The Steve Jackson version comes boxed together with Snit Smashing, which was also first published in Dragon Magazine and to which Snit's Revenge is technically a sequel. The rules of this version differ slightly from those of the TSR version.
Theme
Bolotomi are large essentially immobile creatures who live on an alien beach, and come to enjoy smashing tiny Snits when the latter creatures charge up out of the sea to reproduce. The Snits decide to seek revenge, and begin attacking the Bolotomi from within. Snit's Revenge depicts the ensuing internal battle, with one player controlling the invading tribe of Snits, the other manning the target Bolotomus's bodily defences.Rules
The Snits and the various types of body defenders are represented by cardboard chitsChit (board wargames)
Chits are a type of wargame counter that are generally not directly representational but used for the following purposes:* Tracking, being placed on a numeric runner to indicate turn status, as in some rule variants for Squad Leader...
, each of which features unique artwork. The pieces move across a gameboard which is a cross-section of a Bolotomus's body, consisting of various whimsically-named internal organs connected by narrow tubes which restrict that movement to varying degrees. Three of these organs have holes to the "outside", and it is through these that the Snits enter the board and begin the game. Each of the organs is considered "alive" when manned by a matching chit called a Snorg; the Snit player wins by successfully Kicking (via dice-roll) a certain percentage of Snorgs to death, or by finding "The Spark Of Life" chit, which is hidden by the Bolotomus player under a chosen Snorg at the start of the game, along with two explosive decoys. The Bolotomus wins if his Runnungitms, which are the rough equivalent of a human's white blood cells, can Chomp all the invading Snits to death (Again, the result of a dice roll.)
The exact number of Snit attackers varies from game to game, but the Snit player cannot replace his losses, while the Bolotomus has three "Compositor" organs where destroyed Snorgs can be resurrected and sent back to work, and new Runnungitms can be produced. If a Runnungitm successfully Chomps a Snit, it dies as well, and turns into a PoPo, which mindlessly floats towards the nearest exit and can possibly be used by either side to block movement between organs.
The game includes some optional rules, such as giving each Snit and/or Runnungitm unique attributes like battle speed or strength. (The Steve Jackson version of the game has made this concept standard, while turning the use of the Spark into an option.) There is also the possibility of including more than two players by breaking the Snits into competing tribes.