Jasmine: The Battle for the Mid-Realm
Encyclopedia
Jasmine: The Battle for the Mid-Realm is a fantasy-themed card game
Card game
A card game is any game using playing cards as the primary device with which the game is played, be they traditional or game-specific. Countless card games exist, including families of related games...

, designed and introduced in 1982 by Jasmine Publications' founder Darlene Pekul
Darlene Pekul
-Biography:Pekul graduated from Beloit College in 1976.After college Pekul dated Mike Carr, who was working as an editor at TSR Inc., the publisher of Dungeons & Dragons. As a result of this connection Pekul started to do freelance work for TSR...

. It was based on the Story of Jasmine illustrated adventure published in Dragon Magazine
Dragon (magazine)
Dragon is one of the two official magazines for source material for the Dungeons & Dragons role-playing game and associated products, the other being Dungeon. TSR, Inc. originally launched the monthly printed magazine in 1976 to succeed the company's earlier publication, The Strategic Review. The...

 from issue #37 through #48.

Each game was sold as a complete limited-edition set of 112 cards, along with a rules fold-out. Each set was numbered and signed by the designer. Two to four players could play the game, and each was assigned a faction in the story. The object is to either be the first to collect three magic items inside that player's Castle or to have the last standing Castle in the game. Although it has some similarities to modern collectible card games - with game features like turn, play, event, combat and discard - players cannot customize their own deck. Each player always plays the same set of cards.

The game won the Strategist's Club Award in 1982 as "Most Outstanding Game". Jasmine was reviewed in the January 1983 issue Dragon Magazine.
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