Imperium Galactica II: Alliances
Encyclopedia
Imperium Galactica II: Alliances is a real-time game featuring aspects of RTT
Real-time tactics
Real-time tactics or RTT is a subgenre of tactical wargames played in real-time simulating the considerations and circumstances of operational warfare and military tactics...

, RTS
Real-time strategy
Real-time strategy is a sub-genre of strategy video game which does not progress incrementally in turns. Brett Sperry is credited with coining the term to market Dune II....

 and empire-building computer games from the Hungarian-based studio Digital Reality
Digital Reality
Digital Reality is an Hungarian video game developer, located in Budapest, Hungary. The company is best known for developing the game Imperium Galactica series and Haegemonia: Legions of Iron.-History:...

. It is the sequel to Digital Reality's previous game, Imperium Galactica
Imperium Galactica
Imperium Galactica is a computer game made by a Hungarian company Digital Reality that combines many of the features of 4X games with some of the features of real-time tactical games. The same company would later make its sequel, Imperium Galactica II, in 1999. Imperium Galactica was published and...

.

Gameplay

Gameplay involves managing colonies, expanding one's empire, conquering enemy planets, researching, diplomacy with other races, spying, space battles, ground battles and more.

Plot

The story of Imperium Galactica II is not entirely linear. Instead, what is featured is several scenarios pitting one Empire against another, and the main campaign, where the player can choose one of three factions: The Kra'hen Empire, The Shinari Republic, or The Solarian Federation. Each race has different objectives in their respective campaigns, and the player can only win the campaign by meeting these dynamic goals or conquering the galaxy by eliminating all other factions.
  • Kra'hen Empire – As part of a brutal and bloodthirsty race, your race has a fetish for collecting the heads of your enemies (as soon will be revealed in the gameplay videos) and is entering the galaxy occupied by the other seven races in the game. As Imperator, your objective is to do whatever is necessary to appease your God-Emperor. His orders - to eliminate all other races from the galaxy, and bring their heads to him!

  • Solarian Federation – Legend tells of four "Tears" (Data Crystals) strewn across the galaxy by your ancestors that have the power to make the Human race invincible, including resurrecting their dead leader. Representing the humans of the far-future, your Solarian Empire must recover these Tears through diplomacy, trade, and war. It is eventually discovered that many of the other races in the game such as the Iberon, Godan, and Toluen, were genetically-altered humans adapted to conform to specific climates.

  • Shinari Republic – As the weakest race militarily, the Shinari Republic resorts to espionage and trade to turn things to their advantage. Upon encountering the Kra'hen, you must aid the Solarians in uniting all the other races in the galaxy to face this common threat. But when the Kra'hen are defeated, you turn down the Solarian Federation's offer for a galaxy-wide alliance because "war is good for profit" - instead, you must somehow reanimate the mad Solarian Emperor Kaileron, whose clout and radical views would certainly plunge the galaxy back into conflict.


Factions

There are eight unique races, which all have their own unique advantages and disadvantages in technology, diplomacy, and breeding.

In the game the following factions exist: Solarian Federation, Kra'hen Empire, Shinari Republic, Antarian Empire, Iberon Empire, Cheblon Clans, Godan Kingdom and the Toluen Empire. Each faction also has its own home planet and capital ship type.

During the Campaign a few other races and factions races are observed.
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